HELLDIVERS™ 2

HELLDIVERS™ 2

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JOHN Apr 29, 2024 @ 6:07am
LAS-99 Quasar Cannon Increased recharge time by 5 seconds
Why? Some of these changes makes no sense. It already had a quite ok recharge time.
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Showing 1-14 of 14 comments
GONDAL Apr 29, 2024 @ 6:09am 
Probably because there wasn’t really a reason to use expendable or RR with how much uptime the quasar had.

Also, it was getting to a situation where like 90% of lobbies are entirely quasar spam
Lovecraft Apr 29, 2024 @ 6:09am 
We all knew the quasar was too strong, that's why we used it so much.
if they nerfed the railgun on release surely anyone could tell they would nerf the Giga Railgun Quasar Cannon after they dropped it, this thing is objectively way stronger than the Railgun ever was
Last edited by Terminal Desolation; Apr 29, 2024 @ 6:12am
JOHN Apr 29, 2024 @ 6:13am 
Originally posted by Azure:
Probably because there wasn’t really a reason to use expendable or RR with how much uptime the quasar had.

Also, it was getting to a situation where like 90% of lobbies are entirely quasar spam
True, good point, but I don't see the reason to nerf or to make it less fun, instead of making the other choices as viable.
Lovecraft Apr 29, 2024 @ 6:15am 
Originally posted by JOHN:
True, good point, but I don't see the reason to nerf or to make it less fun, instead of making the other choices as viable.

Depends on whether you want to make the game easier or harder. Personally I think they should make it harder.
RifqyDgamer Apr 29, 2024 @ 6:17am 
it had almost similar times to a Recoilless Rifle Reload, so people treated it like an RR with infinite Ammo and you can "reload" it without having to sit still for 3 secconds.

which is Obviously OP, since Everyones using it, if not that, then maybe the other reason is that'd be like having two weapons that do the same thing.
with this new buff you have to consider your options, do you want the faster shooting Recoilless but you have to worry about the ammo economy? or do you want a Quasar that has infinite ammo but you cant spam it as much

edit: also i forgot you dont need to run a backpack when using the Quasar, and thats HUGE, that gives you so many options
Last edited by RifqyDgamer; Apr 29, 2024 @ 6:23am
Soji Apr 29, 2024 @ 6:17am 
that nerf is still not gonna stop me from using it, it feels nice to have an instant kill on chargers and its pretty satisfying
Ishan451 Apr 29, 2024 @ 6:17am 
Originally posted by JOHN:
Why?

Because the lack of ammo requirement made the Quasar the objectively superior pick over all other anti tank options.

You could run 2 in a team and shoot down every bot drop that came around and never needed to worry about ammo. Now that is not the case anymore, as the recharge will be to long to do that. It gives Recoilless and EAT a lease of life, despite both needing "resupplies".
I think I mostly use it more because I can still use the shield backpack with it and get everything out of it. Since I run scout armor ( medium ), it keeps me alive really well while I kite things around and slowly kill them little by little. Making Stim management easier too, if they only get to break my shields most of the time and not actually damage me till my shields recharge.

I'll still probably full time the Quasar even after this nerf though.
GONDAL Apr 29, 2024 @ 6:23am 
Originally posted by JOHN:
Originally posted by Azure:
Probably because there wasn’t really a reason to use expendable or RR with how much uptime the quasar had.

Also, it was getting to a situation where like 90% of lobbies are entirely quasar spam
True, good point, but I don't see the reason to nerf or to make it less fun, instead of making the other choices as viable.

The other choices (save for spear) are viable, just that the quasar was simply better in all aspects.

Just because one pick was better doesn’t mean the others are useless. If you’d try the other weapons, you’d see that they are quite good in their own respect and fun in their own ways. They say variety is the spice of life after all.
Last edited by GONDAL; Apr 29, 2024 @ 6:24am
sh3riff Apr 29, 2024 @ 6:24am 
Because it was extremely OP and you could shoot down ship so quickly the map was practically empty all the time ..
Now you have to really make it count and coordinate with others better ..

It also doesnt make sense to shoot so much energy and get it recharge so quickly ..
Babyfaced Beauty Apr 29, 2024 @ 6:25am 
Originally posted by JOHN:
Why? Some of these changes makes no sense. It already had a quite ok recharge time.

Still OP and Meta, haven't changed much, needs bigger nerf, like a projectile drop nerf

*EDIT*
actually, projectile drop nerf is not enough, it needs a backpack requirement to make the reload infinite too, THEN it may be sufficiently balanced to just match the other support weapons.

It's objective clear potential is too strong, shreiker nests are pointless atm, bile titans still dissapear like nothing, chargers are nothing, even bug holes are nothing.

In automaton land, hulks get 1 face shotted or 2 body shotted, tanks and tank towers are 1-2 combo with erupter/scorcher, 3 shot factory striders to weak spots, 1 shot gunships, 1 shot drop ships, etc, and still clears out basic factories at range into vents.

Still stronger than autocannon by miles except against devastators that we can just mow down with new buffed laser primaries.
Last edited by Babyfaced Beauty; Apr 29, 2024 @ 6:32am
Shrapnel Apr 29, 2024 @ 6:27am 
Because devs are throwing ♥♥♥♥ at the wall to see what sticks.
Every patch is just a new bundle of test this/ nerf that
TheGhost Apr 29, 2024 @ 6:45am 
I think i am just going to stop playing for a while quite frankly. this is the same sort of behavior as the railgun nerf. the community made its stance very clear about this sort of management style and how if they expected there success to continue it wouldn't be able to continue aswell.

Now they've dropped another patch that blatantly feels like there punishing there players for succeeding. and unlike the railgun nerfs, this patch is so all over the place and untargeted you cant even really see what the devs were hoping to accomplish

This very much feels like being punished for having fun and winning, and i am just... not ok with.
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Date Posted: Apr 29, 2024 @ 6:07am
Posts: 14