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EAT and Autocannon.
It was the same after Railgun got nerfed. It will happen now again.
We never went away. The furore around the Quasar was entirely overblown.
Every self promoting webcam freak jumped in the "quasar and shield pack for the win" train and started uploding videos about it and a lot of people simply got baited.
Don't worry, EAT will get nerfed in time. They just check usage rate to decide which gear will be nerfed next. They don't even ask themselves "Why" it's more used. If it's more used --> it's OP and should be nerfed.
After quasar, we've seen exclusively quasar.
Now we will see all 4, depending on preferences and weighting advantages against disadvantages of weapon.
Call me mad, but I call that good horizontal progression balance.
We are supposed to get access to MORE options, not BETTER options.
This is why balancing the game on pick rates is a bad idea. A weapon being popular or over-represented doesn't on its own mean it's overpowered. It means people like it. Maybe they like it for being overpowered, but that's not necessarily the case. Just as often, people latch on to weapons because they offer unique gameplay that nothing else does. Responding with stats nerfs like an AI is missing an opportunity to learn what your players actually like.