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veterans: incendiary breaker and jar dominator
cutting edge: sickle (this one is a banger in terms of versatility)
detonation: eruptor (clunky weapon but very fun)
oh and if you haven't gotten to the scorcher on mobilize you might do that also
Veterans:
Breaker Incendiary, since you're soloing you don't have to worry about the DoT bug, fries bugs like a champ
Dominator, high damage per shot, stunlocks mediums to death
Cutting edge:
Sickle, very accurate, high DPS, great at clearing chaff
Stun grenades, stuns everything short of a tank, makes lining up kill shots on hulks a breeze
Detonation:
Eruptor, pretty awkward, but very, very fun
Grenade pistol: gives you the means to blow up crates and fabricators/holes if you run utility grenades.
Recommend not using those 2 weapons together, better to have either slow firing main with rapid sidearm, eruptor plus redeemer go well, my bro prefers that. I like scorcher and nade pistol. You can also grab the armor for more nades, good synergy with full access to supply drop. GL out there helldiver!
Thanks a lot fellow divers.
I think you have to decide. Do you want to run a tesla build? A build that ignores ammo constraints? Do you want that juicy grenade side arm? It really does enable a lot of build variability.
Solo is certainly a consideration for looking at the fire grenade.
Not only do you get the best side arm in Steeled Veterans, you also get the literal current best all round bug hunt gun the incendiary breaker.
If you're hunting bugs Steeled Veteran is literally the best.
It also has one of the only heavy armors with servo. Servo in my mind is one of the best- all rounded loadouts for armor. It gives defense and it gives you the ability to deploy sentries in further positions from a stuck-in spot. Great for heavy armor.
i have the steeled vets bond
thx xfor your appreciation!
Agreed. The grenade pistol specifically opens up a lot of options you wouldn't otherwise have.
Also CE has stun grenades which is very good against bots on higher difficulties.
There is one problem, however: if you run stun grenade and the Sickle - destroyng outposts can be a little tricky, and you would really want to have a grenade pistol from Democratic Detonation (DD) warbond. On the other hand, stratagems are enough for bot fabricators, and for bugs you don't really need stun grenades (impact performs better).
You want to have both DD and CE, having them both will give you many options.
But if you absolutely must choose one - i'd say, go for CE
Eruptor might be fine, but I argue that it is not a safe pick against bugs and is just a weaker autocannon on bots. Also, you are then forced to take a support weapon for trash clear to compensate. Not a be all and end all weapon by any means. Sickle fits in with almost any build, especially the standard solo builds.
Also worth noting that on bots, you NEED a way to deal with gunships on the team, and eruptor simply wont do it, and it means you would need to double up on the same type of weapon in your stratagems anyway. Solo bots can be rough now days without either AMR/autocannon/laser cannon (quasar an ok pick, but not with eruptor).