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Edit: This is a request, not an instruction lol. Feature doesn't currently exist.
Agreed. If the Spear is any indication, we'll never get a fix for proximity detonation shenanigans. As such, I'd be perfectly happy with this exact manual trigger configuration. Not a lot else to say - this is a good idea.
Battlefield 2142 used a similar system for the Rifle Rockets addon. You could set detonation range manually, but most people used the alternate system. Aim at a piece of terrain and set detonation distance to that, then bring it one notch up. This meant that the rocket would detonate slightly past whatever the player aimed - great way to hit people using rooftop ledges for cover.
How this could work in Helldivers is this: Hold the fire button before shooting. The launcher would capture the range of whatever the player was aiming at and keep it. Move your aim above the target, release the fire button. The launcher would then shoot the rocket with whatever arming range it had initially captured. Alternately, tap to fire a proximity rocket like what we have now.