HELLDIVERS™ 2

HELLDIVERS™ 2

View Stats:
complexity Apr 27, 2024 @ 7:50am
Airburst Rocket Launcher Problem
It is the game fault or player fault that expecting new special weapon to be able to kill heavy armored target?

Airburst Launcher seems like a good crowd control weapon. but when it can't deal with heavy armor stuff most people already put them in a trash tier by default, pretty similar to when barely anyone using stalwart in high difficulty, cuz primary weapon can handle crowds but they have a problem deal with heavy armor so that where your support weapon come in.

But with Airburst launcher you can't deal with heavy and no primary weapon can kill bile titan, hulk or tank with ease

Play with 4 player i especially don't see any need of this thing when most of the time people usually bring cluster bomb anyway.

Right now it free on 5th slot, but after it expired this thing will competing for the same stratagem slots, i can see that it probably will get obsolete and forgotten pretty quickly like the mech is.
< >
Showing 1-15 of 44 comments
Gnome_Bandit Apr 27, 2024 @ 7:54am 
It's a weak release. Like you said cluster is more practical for ground targets and air targets aren't even a guarantee, so you're essentially gambling by even bringing this. It's not meant for armor and I don't think it should be effective against heavies. It's literally just clusterbomb but in the air.
Crikey Apr 27, 2024 @ 7:55am 
The problem that I see with the weapon is the way it's being used.
It's a airburst weapon, it is not meant to be a direct hit weapon. I have seen players aim at air ships and it does nothing. Well that is what it is NOT suppose to do, it is a proximity weapon that explodes over head.
I have to try it myself, but I wanted to watch those use it, and as someone who is familiar with military grade weapons can attest to the fact that many are using it wrong.
Temuldjin^ Apr 27, 2024 @ 7:57am 
I played with it for 2 matches.

it's super fun, like outright hilarious to fight with.

However, I would not bring it to a hulk fight.
Lilpaxpaknox Apr 27, 2024 @ 8:01am 
i think most of the problem is the fact the fuse can be set off by literally anything even corpse can set off the fuse
Crassie Wassie Apr 27, 2024 @ 9:28am 
It's fun and I see no problems with it. It's a machine gun but cooler. I dont really care if a lot of people dont use it since I really like the experimentalism aspect of this game. Seeing what's good and what it can do. Like for example did you know this thing can kill Fabricators if the shrapnel hits the vents? That's so cool lol. Also some weapons just require more teamwork than others. Mechs aren't bad if you have a cordinated team. Just cant have a cordinated team if you're playing with randoms so generalist builds are typically what flies.

The Airburst is really fun and that's all that matters for me personally. I think if you're looking for meta picks you wont use a lot of the stratagems just by nature of there having to be a best weapon. It's not a bad weapon by any means it's an anti infantry weapon with anti air abilities.
If I wanted to play meta i'd just use an autocannon.

Also Scorcher is really good at handling most tank level threats. It's honestly one of the best primaries in the game I dont get why people dont really use it. It's basically a mini autocannon which is more stable and deals with infantry better at the cost of not being able to kill hulks with front hits. Not speaking for bugs though I rarely fight them.
It takes about a Scorcher mag to kill tanks and turrets. Weather those be side hits or vent hits.

You have 3 other stratagems for tanks. Also the difference between airburst rockets and clusterbombs is that with the rocket you have a lot more control over the area you destroy. Clusterbombs are very large area and a lot harder to tell how it'll pan out. Airburst rocket is significantly easier. It can also be spammed with team reloads. It also has a ton of rockets to work with.

It was never going to be the most meta pick. But honestly you need something to kill groups of devestators. And Airburst rockets probably do it the best out of anything
gachi is manly Apr 27, 2024 @ 9:30am 
Originally posted by VV:
It is the game fault or player fault that expecting new special weapon to be able to kill heavy armored target?

Player fault, I guess. I don't know why you'd expect every special (support) weapon to kill heavy targets.

It's definitely got issues, but not every support weapon is meant for heavy targets.
Crassie Wassie Apr 27, 2024 @ 9:30am 
Originally posted by Crikey:
The problem that I see with the weapon is the way
I have to try it myself, but I wanted to watch those use it, and as someone who is familiar with military grade weapons can attest to the fact that many are using it wrong.

True. I think most stratagems are used incorrectly. And stratagems which require more thinking are usually called out as bad when that's not really the case. Like sentries and barrages are really good. People are just a little dumb and think it's a good idea to walk into a barrage. Or worse throw a barrage at their feet and not expect to get glassed lmao.

I was honestly expecting people to hate the airburst rockets because they're unpredictable. I'm pretty sure irl such weapons are hotly debated by human rights orgs because of how unpredictable the explosions can be. Though that might just be clusterbombs.
Last edited by Crassie Wassie; Apr 27, 2024 @ 9:33am
Sanglaine Apr 27, 2024 @ 9:36am 
I don't think anyone thought it was going to kill armored targets. I think the expectation was cluster bomb, except more precision and reliability at the cost of backpack and support weapon slot. The weapon under performs currently. You're better off taking cluster bomb than this and then you can fit any other support weapon or backpack item.
I'd assume that it's a better option against bugs but the weapon seems broken, like the Spear, to some extent so it's not clear if the rockets are meant to blow up for no apparent reason at random ranges.
Last edited by 2D > 3D WEEB 4 LIFE; Apr 27, 2024 @ 9:54am
tanziek Apr 27, 2024 @ 10:06am 
Originally posted by gachi is manly:
Originally posted by VV:
It is the game fault or player fault that expecting new special weapon to be able to kill heavy armored target?

Player fault, I guess. I don't know why you'd expect every special (support) weapon to kill heavy targets.

It's definitely got issues, but not every support weapon is meant for heavy targets.
Yeah ofc player fault, Since primaries and sidearms struggle with heavy armor, why people expect special weapon to deal with Heavys i really wonder why. :steamhappy:
Sea Base Apr 27, 2024 @ 10:08am 
Originally posted by Zidj:
airburst only has AP3 it is NOT a heavy killer. player fault.

If you want a heavy killer you should help us on menkent
Menkent? What are you on about?

Is this another one of those cases of the devs refusing to talk to the actual playerbase?
Queltis Apr 27, 2024 @ 10:15am 
Originally posted by Rev:
Originally posted by gachi is manly:

Player fault, I guess. I don't know why you'd expect every special (support) weapon to kill heavy targets.

It's definitely got issues, but not every support weapon is meant for heavy targets.
Yeah ofc player fault, Since primaries and sidearms struggle with heavy armor, why people expect special weapon to deal with Heavys i really wonder why. :steamhappy:

Not every support weapon is an anti-heavy weapon. The majority of them are designed for crowd control (stagger), chaff clearance, and area denial. The only dedicated anti-heavies are the RR, EAT, Quasar, and Spear. You have two flex weapons because they bypass armour, Flamethrower and Arc thrower, but the rest are built strictly for the hordes of light and medium enemies you fight. A cluster bomb launcher was never going to be intended as a dedicated anti-heavy weapon because that's not how cluster bombs are used.

Originally posted by Sea Base:
Originally posted by Zidj:
airburst only has AP3 it is NOT a heavy killer. player fault.

If you want a heavy killer you should help us on menkent
Menkent? What are you on about?

Is this another one of those cases of the devs refusing to talk to the actual playerbase?

Read the dispatch; you have two choices right now. One is a minefield that will hurt heavies (except the titans), and the other is a cluster bomb launcher.
Last edited by Queltis; Apr 27, 2024 @ 10:17am
Katitoff Apr 27, 2024 @ 10:25am 
Originally posted by VV:
It is the game fault or player fault that expecting new special weapon to be able to kill heavy armored target?
If you expected a massive AoE weapon to kill heavy targets, when last weapon we got was for killing heavy targets, that's really natural selection at this point.

Try it against heavies?
Sure.

Expect it to kill heavies?
LOL

Originally posted by Sea Base:
Originally posted by Zidj:
airburst only has AP3 it is NOT a heavy killer. player fault.

If you want a heavy killer you should help us on menkent
Menkent? What are you on about?

Is this another one of those cases of the devs refusing to talk to the actual playerbase?
Learn how supply lines work in the game and you'll understand.
And yes, you need to go out of your way to learn about them.
Last edited by Katitoff; Apr 27, 2024 @ 10:26am
IICEE Apr 27, 2024 @ 10:38am 
I doubt it gonna get pick often after it fully release, i mean special weapon that serve other purpose than to kill heavy armor usually unpopular anyway. like you always see quasar, EAT, AMR or autocannon but you barely see anyone with stalwart and MG, airburst probably end up like that.

Also the kicking problem will surge again, in quickplay host will just kick anyone that bring airburst, better safe than sorry for them sabotage the game either intentional or not.
Inardesco Apr 27, 2024 @ 10:40am 
Originally posted by Temuldjin^:

However, I would not bring it to a hulk fight.
`You can snipe hulks with it.

If it actually reaches the target
< >
Showing 1-15 of 44 comments
Per page: 1530 50

Date Posted: Apr 27, 2024 @ 7:50am
Posts: 44