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You guys won't even use it unless the devs include unlimited ammo. I'm honestly kinda peaved we're being teased with ANOTHER rocket weapon instead of much, MUCH needed transport stratagems
we need a good way of taking on flying threats. i don't care if its got infinite ammo or not. you can't win a ground war if the enemy has the air.
It's definitely something that belongs in the game eventually, because why not. I just don't see myself dedicating a slot to a weapon that is going to be used for 5 minutes total of the mission, assuming I'm destroying a gunship fabricator; because flying bugs are an easy scorcher shot and done. They don't even appear on certain mission types.
Maybe the spread will be wide enough to be fun for ground targets also, like a directed clusterbomb but I imagine that wouldn't affect heavies. Would be fun. I'd say the current counter for flying threats is sentries, granted ground targets don't get them.
Bit of an unenthusiastic competition. If it was the launcher against dune buggies, I'd be clawing getting people to focus on the one.
...may not even be anti-air honestly, it just mentions some kind of chemical weapon
Personally I really like the gimick sort of weapons but I get your point. I find the Airburst launcher to be far more interesting than more mines.
I do 100% agree though that we need transports and not having them is quite frustrating. I want some of the really interesting things. Like SEAF soldiers or new mechs. More support weapons is a little boring unless the support weapon is something really strange or cool for me.
I mostly want to play with the more interesting fun experimental weapons in helldivers rather than the things that will work 100% of the time.
Antitank mines will actually do some work as bots are close to immune to antipersonal.
Scorcher is great for AT and also is good for Anti-air as well
EATs i've seen used but probably shouldn't be used for AA
A dedicated AA weapon would be cool so long as it can do just a bit more than AA. Like if it's great at AA but sucks at everything but can also blow up fabs or bug holes it'd be cool.
and yes if it were some kind jeep or armored carrier i would definitely go for it instead.
- anti-GunshipBurst (airburst works on shriekers and ground-depending on aim)
- anti-TankMines (also works on FactoryWalkers)
Air only targets? HA! It deletes ground targets too.
well i was trying to sway public opinion without spoilers lol.
and also works on gunships.