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You have the lean body type and two different voices to pick from. The fact customization is limited to that and how your armor looks and not anything like skin color, hair style, nationality or even a name outside of Helldiver, whatever titles you earn from leveling up, and your display name should be enough indication that the individual Helldiver you're controlling (be it the same one all the time or various identical replacements or however you justify what's going on when you die and get recalled in) is a small part of a larger war efforts.
In short, who you are outside of being a Helldiver doesn't matter, all that matters is what you bring to the war effort. And the enemy sure don't care who you are outside of being a Helldiver either.
Doesn't have boobs and a skin tight fabric over 4/7 gym buttocks.
Repeating the point i already replied to doesn't help make your case that you didn't miss the point i was making in response.
It is the realism presented in the game that is a huge reason for why this game is as good as it is.
Introducing anime tropes of skintight armor with bondage gear on top, to titillate the few people that don't seem to know that Rule 34 exists, is going to destroy a large part of the aesthetic of this game.
It looks and feels great, because it is realistic. You do not have people bunny hopping through the field, or wearing a skimpy bunny girl outfit to break the immersion.
Which, again, is not a condemnation of the video games that incorporate these things into their game. This game, however, isn't designed for it. Neither Aesthetically or via its Theme.
So am I. The Femshep armor is non functional without Mass Effect fields. And no, you are not proving your point. Because my previous post started out highlighting all the realistic things in this game, naming them as a large part of the reason why this game is enjoyable.
This game works and is as immersive as it is, because it is realistic. I didn't bring up realism only in the context of female armor, and the only reason i am talking about "Femshep" Armor in the first place is that you think it is functional armor. It isn't. Not even in game is it functional armor, as the in game lore reason is that armor uses mass effect fields to distribute the force of the impact. Which is why if you play Engineer or Sentinel can boost the Shields to add an even stronger layer of armor on top.
So ingame and out of game the Femshep armor is not functional armor. It is at best a space suit. Space Suits ain't armor.
Yeah, because even the Mass Effect ingame lore disagrees with you. It isn't armor. It doesn't even work functionally as Armor in universe, and if you would understand how armor does what it does and the physics behind it,.... and given that we are in a game with a realistic physics engine (to some degree as there are clearly some ragdoll glitches)... and a large part of the enjoyment of the game comes from the realistic interactions of all its components.. then you would understand why it makes no sense to add immersion breaking things to the game.
Edit: There is a people complain about enemies spotting you through the procedural placed buildings and elements, and walking through them or shooting through the ground. Because all of these things are extremely immersion breaking in this game, because otherwise it attempts to be realistic. /Edit
Yeah, you absolutely hammered home that you missed my point by a country mile. But sure, declare victory and move on. You are still just as wrong, and pointing out in great detail how you missed the entirety of my point a 2nd time, or that you do not understand how armor works... isn't going to make you prove your point.
Yea! Horny fourteen year olds like us need to stick together to protect boob armour for future generations of horny teenagers.
bodytype B
There is female armor. Its the same armor we all use. The only way to make "female" armor is to accent the female features in the armor...which does not fit within the setting of this game.
Frankly, the way it is now makes the game far more accessible than it seems. Bulky and Lean Body types fit the kind of Male and Female characters that would become Helldivers...plus you can pick the voice you want (male/female). There is no need for a "female" body or armor. It already there.
Holy crap.
This just. BLEW. my. MIND.
Not really, but you'd think that's how the majority of gamers would react. I was just thinking to myself about real people wearing protective armor and gear. There is no "female" or "male" armor, it's just armor.
I hate gamers sometimes. Saw someone in the earlier pages of posts say something along the lines of "looking for more curves" ...what a joke. Go look at pron if that's what you want.
Helldrivers is not Arma, unrealistic elements that have way more impact on the realism of game than boob armour are already part of the game (I.E Bile Titan, Stalkers, useful combat jump packs, the size of Hell Driver squads. and flowing capes being issued to drop pod troops,). I do not see how the aesthetic of this game would be that greatly affected by adding anatomical armour that is in line with the game’s aesthetic (Etc female armour in the context of Mass Effect or female UNSC black body suit in the context of Halo) especially given that it very unlikely that anyone who not want to use it would be force to use said armour. It seems silly to get so worked up about armour in a satirical video game possibly having boobs especially one that is a pastiche of multiple franchises that have boob armour.
I forget the name of the other bodytype, but the first one gives the character wider shoulders.(male)
Lean body type gives narrower shoulders and wider hips. (Female)
Changes are very subtle, but there.
Women who are in armed forces irl don’t wear boob kevlar :/
But its a game, its not real.
Even when you watch a movie, also suspension of disbelief.