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Jesus.
Buffs
There's Buffs
Pretty much this.
Arrowhead isn't new when it comes to making games. But they're...not very good at programming it seems.
The more they've added and changed the game, the more I've tried out different loadouts and had more fun. You might need to rethink how you play games if you aren't having fun.
Its a big jump to handle the expectations, when the team was sold on a 10k players game idea and doesn't like the 300k player launch state it was in.
I think it will balance out after a couple more months to more middle ground. If they pull a fatshark then they will get their sub 10k player base, but I think their CEO is too smart and community based to let it happen
The issue here is that you've decided you're the sole arbiter of how "fun" is or is not defined. You've framed this thread, and your responses, in such a way that you're unassailably right, and that anyone who disagrees is somehow "wrong" and "anti-fun."
While neither I nor anyone else will deny that the game has some issues, what you've listed here are nothing more than matters of personal taste and preference. You're not advocating for "fun" - you're advocating for YOUR idea of fun, and insinuating by snide responses that no one else knows what fun is. The daily player and sales counts stand in stark contradiction to your statements.
In the future, perhaps you might consider presenting these opinions as just that, rather than claiming to speak for everyone, and talking down to everyone else in the process.
So activists=Slacktivists.
However you are angry at trust fund babies?
Who rely on the current pre-existing system to succeed?
....Which means you want change?
Which means your post is activism......or as you call it, Slacktivism.
I can only laugh at this post tbh, I can't figure out wtf it's about.