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We were in that situation and i just shoot head with Stalwart and it works. What doesnt work is the small mag and stationary extreme long reload of then HMG when you get chased ;-)
i pretty consistently long range hipfire the anti-mat and HMG while moving so idk man
Try hitting the actual weakpoints, only thing it won't deal with is chargers/hulks/titans/tanks ofc, lol.
No, the normal MG can not penetrate the armor of most bots.
Cool story tho.
Yeah, said the same thing.
But most players can just hold firebutton, and hurr durr in the hope the enemy goes away.
prob better vs the bugs if it can kill mediums faster than the mg43
Depends on what you mean by 'penetrate' and 'most'.
The MG43 has some sort of Medium grade armor penetration. That means it does full damage to unarmored (Raiders) or Light Armor (heads of Devastators), and does reduced damage (about 60% less) when punching through Medium Armor (the body of Devastators).
Seeing as how Raiders, Berserkers, and Devastators make up most of the units (by volume) the Automatons throw at the player? Then yes, the MG43 (and all other Medium penetration capable weapons) can in fact penetrate 'most bots'. The MG43 is great at chewing through the armored heads of Bile Spewers and Hive Guardians, and that too is Medium armor.
If you're paying close attention to the UI, the hit marker will tell you. A weapon with Medium armor penetration (Slugger, Liberator Penetrator, MG43, AMR, Autocannon, etc.) will display a red X when hitting a Light Armor or unarmored section, denoting full damage. Hitting Medium Armor will display a white X, indicating successful penetration but reduced damage (ditto for a Light penetrating weapons against Light Armor, like a Liberator hitting a Brood Commander's head). Shots visibly deflecting and a Shield icon over the reticle is an indicator of no penetration, such as taking a Light or Medium penetrating weapon up against Heavy Armor (e.g. Tanks, Hulks, Chargers, and Bile Titans).
Doesnt work when the thing chasing you is a charger or a hulk. ;)
Also if what youre hoping to do is blow out the stomach of a bile titan, or blow up a tank heat vent, time is a very valuable asset and being able to do it faster can be very important.
If you dont care about dps, just use a sickle over the stalwart and you have infinite ammo.
Shield Devastator don't care about suppressive fire, I think Devastators in general are not affected by the so called "hyper sensitive sensor" that is supposedly making them vulnerable to suppressive fire.
Stopping to reload often mean dying because you have at least ONE Rocket Devastator locked at any given time somewhere in the fog. And of course, getting hit just make your character aim got nuts so good luck trying to aim that thing at a horde of Shield Devastator constantly hitting you, making the HMG completely useless.
That gun could be fun, but it's not, you can't aim on 3rd person view, hard to aim in general, massive recoil, lack of ammo and low accuracy is really unfun to deal with imo. And I pray that the communists who infiltrated Arrowhead game studio won't nerf the other Machine guns in order to make the HMG more "viable"
It's inaccurate, doesn't seem to do a lot more damage, and jumps around like an overexcited kid full of sugar on a trampoline. The worst part for me is the reload/ammo though. I can compensate for the kick by burst firing it, but nothing makes enemies give you more time to reload, and after reloading twice, it's just a really heavy paperweight. I don't think it even gets a faster strat recall, so you can drop another one if you don't have resupply up. All around crappy weapon.
The Scorcher can do this with less aim and effort while you use your support slot for something else.
People not maining plasma scorcher for bots are trolling themselves. It trivializes scout walkers.