HELLDIVERS™ 2

HELLDIVERS™ 2

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Zet395 Mar 28, 2024 @ 5:08pm
Can we not with bouncing strat beacons?
I hate being negative. I really do. I want to spread positivity and be nice, and make others happy. I don't like making posts to complain, but this has bothered me since the very first day I played this game. Why can't beacons stick? Try to place a turret in front of me, bounces into the enemy and dies immediately. Try to airstrike a breach and it bounces well past it. And don't even get me STARTED on the Spotter Towers on the Auto front. You can basically never land a bomb in that dang base. No stick, only bounce. Why is this mechanic even a thing? It just feels like it exists to gimp the player when it is least convenient. And in a game where using strats is very important, having them go to waste because the game decided to bounce your strat beacon is completely stupid and out of the player's hands.

I'm really sorry for venting this way, but I needed to get it out somewhere.
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Showing 1-10 of 10 comments
zepehphor Mar 28, 2024 @ 5:14pm 
it exists because of terrain that isnt/cant properly support the drop pod for item calldowns and turrets, so it bounces until it lands on something that is 'correct' terrain.
however, probably due to randomly generated levels, what counts as this terrain is not consistent.

it DOES need to exist for this aforementioned reason, it just, like alot of things, needs to be shored up on how it applies.
Zet395 Mar 28, 2024 @ 5:16pm 
Originally posted by zepehphor:
it exists because of terrain that isnt/cant properly support the drop pod for item calldowns and turrets, so it bounces until it lands on something that is 'correct' terrain.
however, probably due to randomly generated levels, what counts as this terrain is not consistent.

it DOES need to exist for this aforementioned reason, it just, like alot of things, needs to be shored up on how it applies.
Well, I hope they can polish it up a bit. I do apologize for the rant, I just find it so frustrating when my strats go to waste because out something that was completely out of my control. And when cooldowns can be long sometimes, it is all the more brutal when it happens.
zepehphor Mar 28, 2024 @ 5:21pm 
Originally posted by Zet395:
Well, I hope they can polish it up a bit. I do apologize for the rant, I just find it so frustrating when my strats go to waste because out something that was completely out of my control. And when cooldowns can be long sometimes, it is all the more brutal when it happens.
nah, you're fine. it is an issue, and sometimes ya just need to vent.
i agree it needs to be more consistent, was simply stating too it does have a good reason for existing.
Zet395 Mar 28, 2024 @ 5:24pm 
Originally posted by zepehphor:
Originally posted by Zet395:
Well, I hope they can polish it up a bit. I do apologize for the rant, I just find it so frustrating when my strats go to waste because out something that was completely out of my control. And when cooldowns can be long sometimes, it is all the more brutal when it happens.
nah, you're fine. it is an issue, and sometimes ya just need to vent.
i agree it needs to be more consistent, was simply stating too it does have a good reason for existing.
I suppose so. I just always feel bad for being negative. Seems like there's so much in this community for some reason, so I'm always afraid of speaking my mind.
Your Average Joe Mar 28, 2024 @ 5:25pm 
Generally, you should avoid throwing stratagems on rocky terrain if you don't want it to bounce.

As for the detector towers, you can call down hell-bombs in the area before the slope that leads to the tower. But tbh the easiest way to deal with them is to just bring an orbital precision strike and throw it at the base of the tower.
Zet395 Mar 28, 2024 @ 5:27pm 
Originally posted by Your Average Joe:
Generally, you should avoid throwing stratagems on rocky terrain if you don't want it to bounce.

As for the detector towers, you can call down hell-bombs in the area before the slope that leads to the tower. But tbh the easiest way to deal with them is to just bring an orbital precision strike and throw it at the base of the tower.
Every time I try that, it just bounces. It can just never seem to land on the ground near the tower. Am I just not aiming in the right spot? I've seen people take them out with KG's before, but I can never land them close.
mullacabra Mar 28, 2024 @ 5:32pm 
I agree that the lack of a sticking feature is pretty annoying, but that mechanic is there on many different terrain types to keep people from cheesing the mechanics of the game.

Take for example my unending loyalty to and use of turrets. I bring four of them with me on every mission. If the terrain allowed us to stick stratagems on top of those landscapes, buildings, and towers that are otherwise unavailable right now, my turrets would almost never get destroyed before their entire payload has been delivered upon the enemies of Democracy.

I suppose a solution for them would be to make Orbital Strikes sticky for buildings and landscapes, but I bet the code for all stratagems would have to be reworked. I'm sure we will see such fine tuning much later, kinda just a QoL thing if you ask me. :jawagrin:
Zet395 Mar 28, 2024 @ 5:34pm 
Originally posted by mullacabra:
I agree that the lack of a sticking feature is pretty annoying, but that mechanic is there on many different terrain types to keep people from cheesing the mechanics of the game.

Take for example my unending loyalty to and use of turrets. I bring four of them with me on every mission. If the terrain allowed us to stick stratagems on top of those landscapes, buildings, and towers that are otherwise unavailable right now, my turrets would almost never get destroyed before their entire payload has been delivered upon the enemies of Democracy.

I suppose a solution for them would be to make Orbital Strikes sticky for buildings and landscapes, but I bet the code for all stratagems would have to be reworked. I'm sure we will see such fine tuning much later, kinda just a QoL thing if you ask me. :jawagrin:
Yeah. It just needs a little bit of polish. I just lost my cool for a bit, and dismissed the rational thinking, and that's my bad. I know it doesn't happen all the time; it's just annoying when it does happen. Especially when modifiers can increase your cooldowns and such, and stuff just goes to waste.
Your Average Joe Mar 28, 2024 @ 5:52pm 
Originally posted by Zet395:
Every time I try that, it just bounces. It can just never seem to land on the ground near the tower. Am I just not aiming in the right spot? I've seen people take them out with KG's before, but I can never land them close.

If you're talking about not being able to land offensive stratagems. You can actually throw them slightly inside the base of the tower. Yes, inside the base of the tower.

If you're talking about not being able to land hell-bombs. The layout of a detector tower outpost usually consist of 2 levels of elevation; the tower sits on the higher level, the rest of the base sits on the lower level, and the two are connected with a slope.

Hell-bombs never stick on the higher level, but they do stick on the lower level, so you can place the hell-bomb in the area right before the slope to guarantee that it lands where you throw it, and also be able to hit the detector tower.
Zet395 Mar 28, 2024 @ 5:55pm 
Originally posted by Your Average Joe:
Originally posted by Zet395:
Every time I try that, it just bounces. It can just never seem to land on the ground near the tower. Am I just not aiming in the right spot? I've seen people take them out with KG's before, but I can never land them close.

If you're talking about not being able to land offensive stratagems. You can actually throw them slightly inside the base of the tower. Yes, inside the base of the tower.

If you're talking about not being able to land hell-bombs. The layout of a detector tower outpost usually consist of 2 levels of elevation; the tower sits on the higher level, the rest of the base sits on the lower level, and the two are connected with a slope.

Hell-bombs never stick on the higher level, but they do stick on the lower level, so you can place the hell-bomb in the area right before the slope to guarantee that it lands where you throw it, and also be able to hit the detector tower.
Well, I appreciate the tips. I will have to try them next time and see if I can put it all to good use. Thanks.
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Date Posted: Mar 28, 2024 @ 5:08pm
Posts: 10