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It would be fine if it had the characteristics of a 50 caliber weapon and that is high damage and very good armor penetration. It should be chunking chargers and bruisers but it doesn't
It absolutely does chunk hulks though, if youre in a clear position to use it. I killed a hulk bruiser in less than a second with this gun during my inital testing.
its CAPABLE of being a very strong weapon, but the circumstances that make it capable are not always present on the battlefield.
It has all the characteristics of other heavy weapons, only with a stand still reload, low ammo and high recoil.
Its decent damage wise, but you basically need to sit still to fire it anywhere near accurately, and even then, the range on it is trash with how much recoil there is.
Now, that's not to say it can't be fixed with a few tweaks. But as it is now, I'll pass.
Just use the AMR instead (against bots) Seriously.
Take all the whining bad faith "You are just not using the machine gun right! you are supposed to turn down the RoF and make careful semi automatic headshots with it!" troll posts advice.
Then apply it to the AMR, which will kill a gun devastator in 2-3 quick clicks without even bothering to aim for the face. AMR even kills scouts faster, and part of the problem with the AMR is it kills scout walkers slower than it can kill hulks, and the heavy MG kills scouts even slower even on max rof
heavy MG can't even punch through charger armor, and as a bullet it still suffers mega damage reaction against their, ass, soooooo great job being a waste of space against bugs too compared to stock machinegun.
Gun jumped so ♥♥♥♥♥♥♥♥ high the 2nd shot of my 3 round burst missed my target
Garbage.
I dont understand why we cant use bipods tho.
Too busy giving us "realistic" inability to bend our spines up past 30 degrees prone to allow "Realistic sights actually aligned properly and not throwing our spare mags into the dirt (why did you even render ammo pouches on uniforms)"
Cool yes. But if you aren't moving, you're getting hit
Sorry brotater but the MMG clowns on the HMG. I'm aware that the HMG is supposed to be a niche weapon it just doesn't perform in any niche or is good enough to take over the MMG. That's the issue. Your better served using the MMG which can deal with any medium threat far more efficiently than the HMG and still deal with fodder efficiently.
You already cant move while aiming when prone as it is, which is why I just crouch strafe of dive forward at enemies for midair shots over and over even with marksman rifles instead.
Plus, landing sideways makes even your 3rd person crosshair misaligned.
As an engineer/fortified lover who is still landing all their shots with the new heavy MG?
It is still a letdown with 90% accuracy on your hits.
Then again, I am as said above, leaning into the "This is videogame ♥♥♥♥♥♥♥♥ land, only dead helldivers fall for the 'realistic gunplay skill issues' spy troll posts" action.
To the point I will just dive off a cliff to headshot as I fall rather than wrestle with the overturned flinching when taking damage mechanics.