HELLDIVERS™ 2

HELLDIVERS™ 2

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MisterRed Mar 26, 2024 @ 7:54pm
Advice for bots?
Googling it isnt really helping, since I find a lot of people with similar complaints and hatred to me, but no real advice for how to deal with it. I've played a few matches against bots now, though I always tend to fight wherever the major order tells me to, as I am a loyal soldier of the Managed Democracy. But I feel like im going insane due to two enemies. The Hulks and Tanks are easy to deal with, if you have a bit of teamwork, but somehow the most OP feeling enemy is a common footsoldier type, the rocket devastator. Idk how to counter them, because they are more accurate than any team I've ever had, and one shot me. If I can get close, I can shoot off the missiles, but otherwise typically im dead before I even know they are present.

The other enemy is the giant turrets at bases, the massive towers that remind me of Star Wars Battlefront 2 original Hoth Turrets. Idk if Im just not attacking them right, but I have yet to destroy one by shooting rockets at it, and the autocannon seems to just deflect off it.

If it helps give advice, I typically run as a semi-support helldiver. I use a punisher shotgun, and the standard pistol. I use the standard battlepass medic armor for extra stims. My favorite strategems for the bots so far is the combo of Recoilless Rifle (Sometimes autocannon), the Wider range shield generator, Autocannon Turret, and 500 KG Bomb.
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Showing 1-15 of 43 comments
I don't think I'd recommend the recoilless against bots honestly, the auto cannon and laser cannon probably do a better job just due to the reload time and magazines. I don't remember which shotgun is the punisher, but try to aim for devastator heads or stomachs, it generally works (someone recommended stomachs, thank you, it works great with the scorcher.)

The issue with bots is really devastator spam along side other bots if I were to boil it down. Maybe tanks and hulks wouldn't be so bad if you didn't have every type of devastator charging or shooting you down ontop of that. The general advice I would say is stay in cover, if you need to run, run very far and try to break sight lines. If you can't aim for the head, aim for their back or their weapons. So for rocket devs, aim for the rockets. For gatling, aim for their gatling gun. You get the idea.
MisterRed Mar 26, 2024 @ 8:01pm 
Originally posted by 𝒞𝒶𝓈𝓊𝒶𝓁 Sinner:
I don't think I'd recommend the recoilless against bots honestly, the auto cannon and laser cannon probably do a better job just due to the reload time and magazines. I don't remember which shotgun is the punisher, but try to aim for devastator heads or stomachs, it generally works (someone recommended stomachs, thank you, it works great with the scorcher.)

The issue with bots is really devastator spam along side other bots if I were to boil it down. Maybe tanks and hulks wouldn't be so bad if you didn't have every type of devastator charging or shooting you down ontop of that. The general advice I would say is stay in cover, if you need to run, run very far and try to break sight lines. If you can't aim for the head, aim for their back or their weapons. So for rocket devs, aim for the rockets. For gatling, aim for their gatling gun. You get the idea.
Are the Laser and Autocannon still good for shooting down drop ships? The primary reason I bring the recoilless most drops is because I know one hit can bring down a drop ship, and sometimes take an entire hulk with it. If alternatives can also do that; all the better
Originally posted by MisterRed:
Are the Laser and Autocannon still good for shooting down drop ships? The primary reason I bring the recoilless most drops is because I know one hit can bring down a drop ship, and sometimes take an entire hulk with it. If alternatives can also do that; all the better

No, I don't think so, in my experience the auto cannon bounces off and the laser cannon just can't do enough dps fast enough. I understand shooting down bot drops, but I don't feel like it is consistent enough to be worth it.

I don't mean the launcher, I meant bot drops killing their dropped bots. I've had plenty of times where they just walk through the rubble or shoot me through it.
adobo Mar 26, 2024 @ 8:06pm 
You just gotta be mindful of cover all the time in general. Anyone caught out in the open is dead. Especially when attacking bot bases. They have machinegun nests and turrets that will shoot you dead on approach.
Imnuktam Mar 26, 2024 @ 8:09pm 
When you play bots mortar sentries become very useful without just mass killing you and your teammates.

Also a good time to take the personal or team shield.

Spear used to be great at at taking out their spawn locations from distance but tried it today and it wouldnt lock onto more than half of them :/
Shaabhekh Mar 26, 2024 @ 8:11pm 
Originally posted by 𝒞𝒶𝓈𝓊𝒶𝓁 Sinner:
I don't think I'd recommend the recoilless against bots honestly, the auto cannon and laser cannon probably do a better job just due to the reload time and magazines. I don't remember which shotgun is the punisher, but try to aim for devastator heads or stomachs, it generally works (someone recommended stomachs, thank you, it works great with the scorcher.)

The issue with bots is really devastator spam along side other bots if I were to boil it down. Maybe tanks and hulks wouldn't be so bad if you didn't have every type of devastator charging or shooting you down ontop of that. The general advice I would say is stay in cover, if you need to run, run very far and try to break sight lines. If you can't aim for the head, aim for their back or their weapons. So for rocket devs, aim for the rockets. For gatling, aim for their gatling gun. You get the idea.

Pretty much this, lol

Punisher is the solid slug variant, very handy to get rid of bot death machines. Railgun in unsafe mode is good too if youre good at getting headshots 'at a moments notice'

With regards to the base turrets, they have vents on the back of them (orangey red glowy thing) that you can use to damage them with AP weps (im not 100% sure on if they take dmg from all weps or just AP) Turrets annoy me because if i havent spotted it, it will kill me lol, unlike the bot artillery where the PA wont shut up about me being in range of it.

Also, armour with Fortified passive is handy to have; not sure if heavy armour is the way to go, but medium with Fortified, if you can find any (i know theres the B24 Enforcer) is probably a good bet to help, but thats a personal preference in the end.
And, if you have a Primary that can 'spray' ala Liberator/Sickle, i do think the tooltip regarding their decreased accuracy when shot at is true, so pump out a few shots prior to lining up the kill shot or to help a pinned squaddie.

Oh and Smoke, block their LoS fullstop, lol - just be aware that randoms might not appreciate you blocking THEIR line of sight to kill the bots though /shrug
MisterRed Mar 26, 2024 @ 8:13pm 
Originally posted by adobo:
You just gotta be mindful of cover all the time in general. Anyone caught out in the open is dead. Especially when attacking bot bases. They have machinegun nests and turrets that will shoot you dead on approach.
Definitely good advice that I noticed while playing, since the world Ive been fighting on (liberation goal), has been very very open in very bad ways a lot of the time, and it’s why I’ve taken to using the team shield stratagem, and it’s become my favorite tool against the bots. They don’t last long, but they are almost always extremely useful while there




Originally posted by Imnuktam:
When you play bots mortar sentries become very useful without just mass killing you and your teammates.

Also a good time to take the personal or team shield.

Spear used to be great at at taking out their spawn locations from distance but tried it today and it wouldnt lock onto more than half of them :/
This is good advice too. I stopped using mortars because I kept getting killed by them or killing others, but with so many ranged bots they may be useful. How good is the EMP Mortar against the bots? Since I’ve had my eye on that, and am thinking about unlocking it next
Bill Waggoner Mar 26, 2024 @ 8:15pm 
Originally posted by MisterRed:
Googling it isnt really helping, since I find a lot of people with similar complaints and hatred to me, but no real advice for how to deal with it. I've played a few matches against bots now, though I always tend to fight wherever the major order tells me to, as I am a loyal soldier of the Managed Democracy. But I feel like im going insane due to two enemies. The Hulks and Tanks are easy to deal with, if you have a bit of teamwork, but somehow the most OP feeling enemy is a common footsoldier type, the rocket devastator. Idk how to counter them, because they are more accurate than any team I've ever had, and one shot me. If I can get close, I can shoot off the missiles, but otherwise typically im dead before I even know they are present.

The other enemy is the giant turrets at bases, the massive towers that remind me of Star Wars Battlefront 2 original Hoth Turrets. Idk if Im just not attacking them right, but I have yet to destroy one by shooting rockets at it, and the autocannon seems to just deflect off it.

If it helps give advice, I typically run as a semi-support helldiver. I use a punisher shotgun, and the standard pistol. I use the standard battlepass medic armor for extra stims. My favorite strategems for the bots so far is the combo of Recoilless Rifle (Sometimes autocannon), the Wider range shield generator, Autocannon Turret, and 500 KG Bomb.

The biggest shift in tactics is always fire from cover, if you can help it. If you're assaulting a bot fabricator, try to take out the tanks/hulks defending the position out with orbital rail cannon/500kg bomb/Eagle airstrike/EAT/Recoiless rifle.

The Las-5 Scythe, even though it's absolute sh*t on the bugs, it works on the bots, really does. You can ping their heads on the devastators real good with no recoil.

Stun grenades to keep stuff in place for your bombs. Anti-Materiel rifle can two shot Hulks.
shelledfade Mar 26, 2024 @ 8:16pm 
Advice: Don't play it.
Valhalla Awaits Mar 26, 2024 @ 8:16pm 
Having someone with an autocannon is "almost" mandatory for fighting the automatons. It instantly kills the walkers as it's explosive properties kill the rider even through the armor plate. It kills the rocket annihilators and over-armored chainsaw trashcans efficiently. And takes out hulks in a single shot to the eye.
Imnuktam Mar 26, 2024 @ 8:17pm 
Originally posted by MisterRed:

Originally posted by Imnuktam:
When you play bots mortar sentries become very useful without just mass killing you and your teammates.

Also a good time to take the personal or team shield.

Spear used to be great at at taking out their spawn locations from distance but tried it today and it wouldnt lock onto more than half of them :/
This is good advice too. I stopped using mortars because I kept getting killed by them or killing others, but with so many ranged bots they may be useful. How good is the EMP Mortar against the bots? Since I’ve had my eye on that, and am thinking about unlocking it next

Yeah mortars rock against bots, so I am sure EMP would as well though I never really use those to confirm. That is when I take rocket sentries sometimes as well since they do well at taking them out from a good range and have plenty of ammo. Autocannon is a good one too but you want to take a team shield with that since they wont have a backpack.

Problem with either of the mortars on bug missions is they have to lead their targets to hit, so even if you are doing a good job at keeping bugs at a distance, those bugs are heading straight towards you so that is where the mortars target their shots. You have to just constantly be falling back and watching them to avoid them.
Last edited by Imnuktam; Mar 26, 2024 @ 8:19pm
Khloros Mar 26, 2024 @ 8:22pm 
Commando Bot loadout
Plas 1
Stun grenades
Ammo pack
Rail gun
Eagle strike not the 500kg bomb thats a trap weapon on bots
Free space.

Plas 1 will deal with 90% of the enemies in the game, including tanks, just dump like 10 shots into the back of them and they are dead.

Use stun grenades to stun hulks and then one shot them with the rail gun, rail gun also is there for devastators as well.

Strategy is hit hard and hit fast. focus on the little dudes first to prevent bot call ins, when you are going up to a base, crawl up to it, throw in a eagle air strike and as soon as it hits, run in and clear out anything else.

Also 500kg bomb is a trap weapon dont use it on bots, the eagle air strike will kill tanks just as easy as a 500kg bomb will and you get a wider area of coverage.

User cover like a lot, peak out pop a few rounds go back in.

Bots are about playing slow and steady not fast like you do against bugs.
TamTroll Mar 26, 2024 @ 8:24pm 
i've found success with Diligence rifle and Anti-material rifle. What you want is high accuracy and damage.

Don't go with the counter-sniper though, too floaty.

Range, Cover, and mobility will be your friends.
Originally posted by TamTroll:
Don't go with the counter-sniper though, too floaty.

At least I'm not alone in finding that the counter snipe feels way too heavy in third person when aiming.
MisterRed Mar 26, 2024 @ 8:25pm 
Originally posted by Shaabhekh:
Originally posted by 𝒞𝒶𝓈𝓊𝒶𝓁 Sinner:
I don't think I'd recommend the recoilless against bots honestly, the auto cannon and laser cannon probably do a better job just due to the reload time and magazines. I don't remember which shotgun is the punisher, but try to aim for devastator heads or stomachs, it generally works (someone recommended stomachs, thank you, it works great with the scorcher.)

The issue with bots is really devastator spam along side other bots if I were to boil it down. Maybe tanks and hulks wouldn't be so bad if you didn't have every type of devastator charging or shooting you down ontop of that. The general advice I would say is stay in cover, if you need to run, run very far and try to break sight lines. If you can't aim for the head, aim for their back or their weapons. So for rocket devs, aim for the rockets. For gatling, aim for their gatling gun. You get the idea.

Pretty much this, lol

Punisher is the solid slug variant, very handy to get rid of bot death machines. Railgun in unsafe mode is good too if youre good at getting headshots 'at a moments notice'

With regards to the base turrets, they have vents on the back of them (orangey red glowy thing) that you can use to damage them with AP weps (im not 100% sure on if they take dmg from all weps or just AP) Turrets annoy me because if i havent spotted it, it will kill me lol, unlike the bot artillery where the PA wont shut up about me being in range of

Oh and Smoke, block their LoS fullstop, lol - just be aware that randoms might not appreciate you blocking THEIR line of sight to kill the bots though /shrug
Since I for now solely play with randoms, probably not a good idea to bring the smoke drops. I’ve gotten randomly kicked for less, often times nothing even.

And thanks for letting me know where the weakness is on those turrets. Probably would’ve been obvious if I’d ever seen the back of one, but now I know I should probably circle around a base until I can before moving in. Don’t have the railgun unlocked yet, but hopefully the Autocannon can still do good damage against the weak point
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Date Posted: Mar 26, 2024 @ 7:54pm
Posts: 43