HELLDIVERS™ 2

HELLDIVERS™ 2

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Arrowhead needs to wake up
https://imgur.com/a/7DRNj9b - 24-jun-24

Just wanted to bring this up again because I really care about the game. I've noticed the player numbers are still dropping, and it's a bit worrying. The game has so much potential, but it needs a bit of a wake-up call.

Maybe some new content, quality-of-life updates, or better communication with the community could really help. We’re all rooting for you and want to see Helldivers 2 succeed. Keep pushing forward—we know you can turn this around!
Last edited by Jacques De Gautier; Jun 24, 2024 @ 2:40am
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Showing 1-15 of 32 comments
Niliu Jun 24, 2024 @ 2:42am 
Dude, grow up. 13th most played Daily on Steam, ahead of effing Destiny.

This is nothing but a bad attempt at baiting and trolling.
Chopper Jun 24, 2024 @ 2:42am 
Why do you think player numbers matter? It does not matter how good or bad a game is. People are fickle, shallow, ungrateful creatures and no matter what people will get bored and move on.
MayMay Jun 24, 2024 @ 2:56am 
need to stop nerfing then player count go back to 100k
Originally posted by Helldivers™ 2:
Seems they have already, the patches are starting to steer the game into the right direction
For sure. Let's keep going that way! :gtfoheart:
ህዐጎጋ Jun 24, 2024 @ 3:08am 
Originally posted by Niliu:
Dude, grow up. 13th most played Daily on Steam, ahead of effing Destiny.

This is nothing but a bad attempt at baiting and trolling.
helldivers is below cod mw3 the most hated cod of all time
pseudo Jun 24, 2024 @ 3:09am 
Originally posted by Niliu:
Dude, grow up. 13th most played Daily on Steam, ahead of effing Destiny.
Wow what an accomplishment?
SilentHero Jun 24, 2024 @ 3:14am 
These figures only demonstrate how badly they squander their success. Those who bring this up do so out of worry for the game's future rather than with hate.
With more careful updates and a better handling of the issues, I think the game would have been in the healthy 100k range.
But let's speak about their work and how it demonstrates the lack of competence that exists in that workplace. While the latest patch was good, it also brought a number of drawbacks. We need a fix that demonstrates that they mean business, with proper balance and no more problems or crashes.

The extra pressure that has come with their success has actually proved damaging. It is terrible that they find themselves in this predicament; they really need some time to collect themselves.

Originally posted by Niliu:
Dude, grow up. 13th most played Daily on Steam, ahead of effing Destiny.

This is nothing but a bad attempt at baiting and trolling.

I've seen that you frequently post about statistics declining and that you can't cope with them. However, I strongly advise avoiding ignoring topics like this before they cause an aneurysm. It appears that you only ever bring up the nah huh reply when it comes to this topics.
Last edited by SilentHero; Jun 24, 2024 @ 3:18am
BilliBobBillsen Jun 24, 2024 @ 3:28am 
Originally posted by pseudo:
Originally posted by Niliu:
Dude, grow up. 13th most played Daily on Steam, ahead of effing Destiny.
Wow what an accomplishment?
I mean.. yeah
BilliBobBillsen Jun 24, 2024 @ 3:29am 
Well I think the game currently is going into a better direction again. Buffing of stuff, new warbond is good, the upcoming warbond is likely gonna be good, new enemy type will drop soonish. Could be worse i guess.
vainglory Jun 24, 2024 @ 3:36am 
And the 24 hour all time high is still ~9x as many players as Helldivers 1's all time peak.

Helldivers 2 was a meme game. Meme games attract a lot of people who wouldn't normally play them, either because they simply recognize the game as "oh, this is that thing everybody's playing!" or, in the case of multiplayer games, because they have friends who get them to play with them.

It was never going to maintain 500k concurrent players. It's a niche PVE extraction shooter made by an AA studio. It was never going to compete with tryhard esports games like DOTA 2 or CSS 2, or massive singleplayer experiences like Elden Ring or GTA V.

I mean, let's face it - Helldivers 2 is not the biggest game. What content *is* there is polished, but there's... what? A half dozen or so different biomes, two types of enemies you face (for now), the same points of interest on every ♥♥♥♥♥♥♥ planet, etc. Frankly, the gameplay variety is pretty limited, currently. It doesn't have a Fortnite budget and it was never going to pull Fortnite numbers. And that's fine. It's been able to be the breath of fresh air that it is specifically because it isn't a by the numbers AAA title.

Also, the push for new content is not helpful whatsoever, because Arrowhead has already been struggling just to keep up with monthly warbonds. Expecting Helldivers 2 to have the same level of content as a game with several times as many people working on it and a dozen times the budget is how we end up with DOT effects being completely broken for *several months.*
Originally posted by SilentHero:
These figures only demonstrate how badly they squander their success. Those who bring this up do so out of worry for the game's future rather than with hate.
With more careful updates and a better handling of the issues, I think the game would have been in the healthy 100k range.
But let's speak about their work and how it demonstrates the lack of competence that exists in that workplace. While the latest patch was good, it also brought a number of drawbacks. We need a fix that demonstrates that they mean business, with proper balance and no more problems or crashes.

The extra pressure that has come with their success has actually proved damaging. It is terrible that they find themselves in this predicament; they really need some time to collect themselves.

It's painful to see how Helldivers 2 has squandered its initial success. The dwindling player numbers clearly show that mismanagement and poor decision-making are dragging the game down. You are right the developers seem to lack the vision and competence needed to steer this game in the right direction.

Your concern for the game's future is spot-on. Instead of learning from their mistakes and delivering careful updates, the devs keep stumbling with every patch. The latest patch, while showing some promise, also brought a host of new issues. This just highlights the chaotic balance and persistent problems plaguing the game.

The fact that Helldivers 2 isn't in the healthy 100k player range is a testament to this mismanagement. The extra pressure from their initial success seems to have only made things worse. It's a shame because I genuinely love this game and want it to thrive.

We need a fix that shows the developers mean business—one that brings proper balance and finally addresses the persistent crashes and bugs.
Originally posted by Jacques De Gautier:
Originally posted by SilentHero:
These figures only demonstrate how badly they squander their success. Those who bring this up do so out of worry for the game's future rather than with hate.
With more careful updates and a better handling of the issues, I think the game would have been in the healthy 100k range.
But let's speak about their work and how it demonstrates the lack of competence that exists in that workplace. While the latest patch was good, it also brought a number of drawbacks. We need a fix that demonstrates that they mean business, with proper balance and no more problems or crashes.

The extra pressure that has come with their success has actually proved damaging. It is terrible that they find themselves in this predicament; they really need some time to collect themselves.

It's painful to see how Helldivers 2 has squandered its initial success. The dwindling player numbers clearly show that mismanagement and poor decision-making are dragging the game down. You are right the developers seem to lack the vision and competence needed to steer this game in the right direction.

Your concern for the game's future is spot-on. Instead of learning from their mistakes and delivering careful updates, the devs keep stumbling with every patch. The latest patch, while showing some promise, also brought a host of new issues. This just highlights the chaotic balance and persistent problems plaguing the game.

The fact that Helldivers 2 isn't in the healthy 100k player range is a testament to this mismanagement. The extra pressure from their initial success seems to have only made things worse. It's a shame because I genuinely love this game and want it to thrive.

We need a fix that shows the developers mean business—one that brings proper balance and finally addresses the persistent crashes and bugs.

It's a horde shooter game.. They are niche games.

Look at Vermintide 1, 2 and Darktide..
Last edited by Professor H. Farnsworth; Jun 24, 2024 @ 5:46am
Portico Jun 24, 2024 @ 5:52am 
Originally posted by Professor H. Farnsworth:
It's a horde shooter game.. They are niche games.

Look at Vermintide 1, 2 and Darktide..
Horde shooters are not really niche. They are typically the most loved game modes. Call of Duty? Zombies. Gears of War? Horde mode.

And it's silly of you to say that Vermintide and Darktide are niche when they're the most popular 40k games. And since it's 40k you can't get anymore mainstream.
Last edited by Portico; Jun 24, 2024 @ 5:53am
Portico Jun 24, 2024 @ 6:26am 
Originally posted by Sonicle:
L4d 2 on the other hand is somehow on a comeback (last chart) which is cool.
Doesn't surprise me since it's still the undisputed champion of the genre. The genre really stagnated after L4D2 with the following games falling short in quality when compared.
Last edited by Portico; Jun 24, 2024 @ 6:28am
New To This Jun 24, 2024 @ 6:41am 
Originally posted by Niliu:
Dude, grow up. 13th most played Daily on Steam, ahead of effing Destiny.

This is nothing but a bad attempt at baiting and trolling.
Congrats son!
You got 13th in that race!
I mean your personal best was top 3, but 13th!!!
Someone, somewhere out there will be extremely happy and tell you you're doing AMAZING, despite the fact.....you did worse.
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Date Posted: Jun 24, 2024 @ 2:39am
Posts: 32