HELLDIVERS™ 2

HELLDIVERS™ 2

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Dash Jun 20, 2024 @ 11:03am
Stim crates only give 2 now?
The boxes of stims you can find in the wild used to give 4 stims, but now only give 2. The wiki even still says they should give 4. Anyone else notice this?
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Showing 1-9 of 9 comments
LeftIsBest-James Jun 20, 2024 @ 11:05am 
Do you have the wiki link?
Dash Jun 20, 2024 @ 11:12am 
Originally posted by LeftIsBest-James:
Do you have the wiki link?
https://helldivers.wiki.gg/wiki/Supplies#Stim_Crate
IIpocTo urpok Jun 20, 2024 @ 11:12am 
It gives 2 stims if you are solo otherwise you get 4.
Dash Jun 20, 2024 @ 11:27am 
Originally posted by IIpocTo urpok:
It gives 2 stims if you are solo otherwise you get 4.
I guess this is my first time playing solo in a while. How’d you figure this out?
IIpocTo urpok Jun 20, 2024 @ 11:42am 
Originally posted by Dash:
Originally posted by IIpocTo urpok:
It gives 2 stims if you are solo otherwise you get 4.
I guess this is my first time playing solo in a while. How’d you figure this out?
I mostly play solo and with friends
Pigeons555 Jun 20, 2024 @ 12:00pm 
I notice when playing solo you get 2 stims per crate; in team games you get 4 stims, but notice that it counts up 2x at a time in team games. Like, instead of giving 4 stims, it just gives you +2 stims, + 2 stims again, very quickly. Probably done this way to account for the solo behavior.

Or I have a ridiculous conspiracy theory that it is supposed to give you 2 stims even in team games, but for some reason it counts twice and is unintended. I have no evidence other than I think it would be funny. I haven't seen any "counter" in the game behaves this way, like picking up ammo just gives you X amount of mags, it does not count up incrementally.
Last edited by Pigeons555; Jun 20, 2024 @ 12:01pm
dyra55 Jun 20, 2024 @ 12:23pm 
Originally posted by IIpocTo urpok:
It gives 2 stims if you are solo otherwise you get 4.

True, it always was like this
nizzemancer Jun 20, 2024 @ 12:28pm 
Some junkie walked by and stole 2 of them obviously.
Wingnut Mcmoomoo Jun 20, 2024 @ 12:32pm 
Originally posted by Pigeons555:
I notice when playing solo you get 2 stims per crate; in team games you get 4 stims, but notice that it counts up 2x at a time in team games. Like, instead of giving 4 stims, it just gives you +2 stims, + 2 stims again, very quickly. Probably done this way to account for the solo behavior.

Or I have a ridiculous conspiracy theory that it is supposed to give you 2 stims even in team games, but for some reason it counts twice and is unintended. I have no evidence other than I think it would be funny. I haven't seen any "counter" in the game behaves this way, like picking up ammo just gives you X amount of mags, it does not count up incrementally.

Your first theory makes more sense over the crazy one lol, Its most likely just a thing they changed later on. At first it probably ALWAYS gave you 2 but then they realized that players would take extra on teams if they were lower on stims so they simply raised the amount when on a team the easy way by adding a check that just says "if on team then do again if already done again then stop" or something to that effect

Edit to add i'm even more sure now since after thinking about it fixing it like i said would mean it would be able to dynamically work without alot of parts to break as players drop in and out so i'm sure its intentional.
Last edited by Wingnut Mcmoomoo; Jun 20, 2024 @ 12:34pm
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Date Posted: Jun 20, 2024 @ 11:03am
Posts: 9