HELLDIVERS™ 2

HELLDIVERS™ 2

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Sciophyte Feb 27, 2024 @ 2:53pm
Is the Liberator Explosive any good?
I hear it has good stagger, but does that make it worth the medals?
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Showing 1-11 of 11 comments
Kashra Fall Feb 27, 2024 @ 2:53pm 
IT's a fantastic early weapon that can control hordes. Its damage is the problem, but not a big one.
Anzaman Feb 27, 2024 @ 2:54pm 
It does plenty of stagger, aye.

Tried it earlier, and personally wasn't happy with it - killing power felt a bit low against Automatons, but it does help a bit with keeping the distance between you and the target.
zmanbuilder Feb 27, 2024 @ 2:55pm 
I have been trying to like it, but it feels weaker that the standard version....
Mad Max Feb 27, 2024 @ 2:55pm 
It's good for stunning/staggering most enemies but the damage is kind of stinky.
Snobby Hobo Feb 27, 2024 @ 2:55pm 
It's slightly worse than the regular Liberator against anything but very niche situations. The developers confirmed specific enemies have a higher modifier to explosive damage - including the Charger. Unfortunately that doesn't help the weapon at all.

All the DLC weapons are in a very weird spot. Most of them aren't outright awful, but don't feel much different from their free counterparts - and none of them are among the better weapons.
Sciophyte Feb 27, 2024 @ 3:01pm 
Thanks, all! I guess in summary, this does not add up to a recommendation...
Mad Max Feb 27, 2024 @ 3:03pm 
Originally posted by Snobby Hobo:
It's slightly worse than the regular Liberator against anything but very niche situations. The developers confirmed specific enemies have a higher modifier to explosive damage - including the Charger. Unfortunately that doesn't help the weapon at all.

All the DLC weapons are in a very weird spot. Most of them aren't outright awful, but don't feel much different from their free counterparts - and none of them are among the better weapons.

I honestly like how they handle extra weapon varieties.

Never to make them straight upgrades but 'sidegrades' with more niche uses.
+ Sir Lance + Feb 27, 2024 @ 3:03pm 
Synergize it with strikes like napalm or cluster. Its a stunlocker and does bonus dps into open wounds if you strip armor
Snobby Hobo Feb 27, 2024 @ 3:06pm 
Originally posted by Mad Max:
Originally posted by Snobby Hobo:
It's slightly worse than the regular Liberator against anything but very niche situations. The developers confirmed specific enemies have a higher modifier to explosive damage - including the Charger. Unfortunately that doesn't help the weapon at all.

All the DLC weapons are in a very weird spot. Most of them aren't outright awful, but don't feel much different from their free counterparts - and none of them are among the better weapons.

I honestly like how they handle extra weapon varieties.

Never to make them straight upgrades but 'sidegrades' with more niche uses.

I feel conflicted about that sentiment. I agree that they TRIED to diversify the weapons, but in reality they're all pretty much the same in terms of functionality.

Especially things like the Senator are just... confusing. Why is the weapon so inaccurate? Why is the damage so unbelievably low? It would clearly fit the niche against Automatons but they decided to make it so ass that you still end up dropping it for the bullethose Redeemer in any situation anyway.

Also 150% damage against Chargers with explosives. Wow real nice, now I deal 150% damage of zero damage. Brilliant thanks.
Sciophyte Feb 27, 2024 @ 3:40pm 
Originally posted by Sir Lance-A-Little:
Synergize it with strikes like napalm or cluster. Its a stunlocker and does bonus dps into open wounds if you strip armor

As a stunlocker, does it work on all enemies—even Heavies?
MJokerBoy Feb 27, 2024 @ 3:41pm 
no. its garbage
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Date Posted: Feb 27, 2024 @ 2:53pm
Posts: 11