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Played since launch, orbital rail cannon strikes would almost never 1 shot a bile titan, unless it hits the head or it is already weak.
Damages and hit regs are simply off the chart and messed up in generel. And blaming the devs? Really? Uncool dude.
Did you miss the memo about how much work they had to do just so you can play the damn game in the past weeks?
Speaking of which...you don't even own the game.
Orbital: it never one shot a titan for me unless prev. damaged already
Rocket pod: Never oneshot a charger. Dunno where you getting that from
500K bomb: No it hasn't been. But it is crap since launch.
Railgun: Can still oneshot it. YOu just have to know when and where to shoot.
Orbital: Was never an instakill.
No offense but all you writing here sounds like you just pulled out of your ......
>Statement disregarded.
Lol...
The rail cannon CAN one shot, but it has a lot to do with positioning. Orbital call downs are determined by where you throw them+how close you are to what edge of the map, as it plays an effect on the call in (Look at the tip screens.)
Rocket pods can infact one shot a charger still, but if it is mobile, it will likely miss.
500KG bomb has incorrect vertical range, it's horizontal range is fine, basically, it's exploding in the ground, so only the direct zone is being affected, it's a known bug.
Railgun NEVER one shot biles, it at most 2 shot them. You have to break the armor on the face and the next shot can kill them, but likely won't, it's always been 2-5 shots to down a titan.
Orbital laser was never a good titan killer, but it worked, but it normally took the entirety of the time it was deployed to kill a titan.
I think what is happening here is you are being a bit surprised that solo actions aren't that effective, your team was likely playing a role in doing damage you just didn't know was happening.
Once more, incorrect, a rocketpod can infact one shot a titan, as I do it all the time, but it is RNG with how the titan is moving+where the rockets land. The side? No, not a one shot, the back? Again not a one shot, from the front in the face? Bye bye head.
this
LET THEM KNOW
And how is slowing player progression now come into play? Man put down that tinfoil hat. The devs are literally bothered only with making the game playable right now and fixing bugs. They don't care (currently) about any kind of balancing. :D Did they hurt you in any way? Or what is this crusade against them?
Just about all of these aren't true. You may have extreme luck and didn't realize it.
Orbital Railcannon was always 2 shots to the BODY of the Bile TItan, if you were to look up where your ship is, that's where it will fire from. Depending how the Bile Titan is oriented, you can actually oneshot it in the head, it is pretty easy once you realize this.
Eagle Rocket Pods are unpredictable in terms of how it works despite it being a focused fire on the largest target from the Strategem Beacon, its primarily explosive and explosion damage is already unpredictable (Especially chargers where their exposed thorax is 110% more damage from said explosive damage), so it won't always guarantee that OHK.
500kg Bomb always never had a big blast radius, it fails to even clear a small bug nest. The only thing that I found to be nerfed was when we weren't provided with the Hellbombs when we should've had for the Rogue Stations or destroying Automaton Silos when the 500kg Bomb was able to but it never had its range reduced.
Railgun is more or less 2-4 headshots but needs unsafe and charged for three seconds, just be VERY sure it is the head because they are kind of hard to see from a distance.
The Orbital Laser? I never bother with it after realizing its limited use per mission, so I wouldn't know.
No they did not.
Was really dependant on positioning of the laser.