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Dropping samples if kicked is a motivation for further griefing without penalty. A kicked player shouldn't drop samples.
Or weapons or backpacks come to think of it.
That sort of generosity is justified for disconnects and crashes, not kicks.
No idea what the kicked player "should" receive, but the kicking host/team clearly shouldn't get that stuff.
They probably just assume you are going to get in and take off without them.
Only the remaining objectives worth any (insignificant) points at all were on the other side of the map, not the scattered and rapidly failing team.
And time to shuttle landing from calling is pretty long, and as long as the guys with the most valuable samples get out you're fine. I knew I had the only super samples in the team they were failing at achieving nothing, why not prompt them to return to the extract point?
Pinging walking over and waiting hadn't worked. Do I need to speak to them in the robot chat voice like some sort of monkey being tortured by Elon Musk? They didn't feel the need to let me know their plans with so much as a ping or an ability to walk in a single predictable direction towards an actual objective.
I am not at all confident that changing the authority from the host for kicks makes this problem better. It might make it worse.
I think there are definitely tweaks on things like sample drops and a better recent game/recent player information so you can counter such behaviour with blocks to prevent the same person from kicking you in future.
I think a vote kick doesn't make me feel better about my super samples going to the team that kicked me, in fact, it makes me feel worse about it. Because if its a vote then they all made a decision that hurt me and then were rewarded for my work.
At least now 1 guy makes a stupid decision and sure, why not the other two guys can have my samples, they may have had no idea what was going on at all.
You probably should have used chat and prompted them by communicating with words. Because all you really did was prompt them to kick you.
The most valuable samples are the green common ones. You are always short of green samples until you get all the upgrades.
If you just ran off and called extraction by yourself im not actually surprised you got kicked. because they don't know if you are going to wait or not and might have some pois near by that they want to check for super credits.
When they kick you your samples are neatly dropped at extraction for them.
I'm not saying what they did was the right thing. but it is just safer for them to assume you were going to extract with the super samples without them.
If you want to keep making up new reasons why you think that it was actually just to kick me too bad. You think I didn't communicate enough fine, then lets say I had in fact said in chat "Guys, you are losing real hard and fast out there, if I call in extract now you lose only 2 minutes of game play and it will secure these 5 super samples I have, and you might also get out alive since I'm the only player who throws reinforcements anyway". Then they kicked me anyway.
The point is demonstrating that kicked players shouldn't drop samples.
If host decides someone isn't contributing to the group, then the group should not receive their contribution, the end.
They made the right choice.
What is peoples problem with this? Why does this so desperately need to be my fault?
Do you just not want to face the idea that my contribution, and because of the way the mechanics are, ONLY my sample contribution, not me before hand carrying basically the whole main mission and all the stalker nests solo, shouldn't be shared once I am kicked?
Unfortunately you then end up with a scenario where a griefer will simply kill people for control over the samples.
If kicked the samples do not get dropped thus any work to gather samples by the remaining team is gone.