HELLDIVERS™ 2

HELLDIVERS™ 2

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Bugs Walking Through Walls/Terrain
This is annoying as hell when I climb up a ridge or rock formation and bugs just teleport under my feet and stab my toes.

Also had bugs phase into a wall, only to jump out and OHKO me after I had cleared out the rest of them.

inb4"skill issue"
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Showing 1-7 of 7 comments
Dracon Feb 26, 2024 @ 9:48pm 
Nah I got that too. Had one of those small spitter bugs inside the Artillery cannon side objective lol. Fixed him with a impact grenade
Blew his ass up is what I did
Korintheblack Feb 26, 2024 @ 9:52pm 
Originally posted by Dracon:
Nah I got that too. Had one of those small spitter bugs inside the Artillery cannon side objective lol. Fixed him with a impact grenade
Blew his ass up is what I did
I had a few warriors like... Stealthily sink into the wall there in one of thoes and try to kill me as I passed by. Lol

Crafty critters they are.
Zulban Feb 26, 2024 @ 10:01pm 
I'm not 100% sure but I think some of this might have to do with certain movement being tied to animations. For example, I've had situations where a charger will go into it's "stopping from a charge" animation, which lets it move several meters in the direction it's going, sometimes allowing it to clip into walls. Could be doing this with smaller bugs too such as with jumping animations and the like.

It's annoying with bugs, but it's worse with robots who can still shoot you from beneath the terrain. I've rarely seen it happen fortunately, but it would be nice if they could get some of these glitches fixed now that the server situation seems to be under control.
Cryptic Feb 26, 2024 @ 10:04pm 
I've had this issue too
Korintheblack Feb 26, 2024 @ 10:06pm 
Originally posted by Zulban:
I'm not 100% sure but I think some of this might have to do with certain movement being tied to animations. For example, I've had situations where a charger will go into it's "stopping from a charge" animation, which lets it move several meters in the direction it's going, sometimes allowing it to clip into walls. Could be doing this with smaller bugs too such as with jumping animations and the like.

It's annoying with bugs, but it's worse with robots who can still shoot you from beneath the terrain. I've rarely seen it happen fortunately, but it would be nice if they could get some of these glitches fixed now that the server situation seems to be under control.
Agreed. I think they'll start working on smaller issues now that server stability is better.
WhiteCrow Feb 26, 2024 @ 10:32pm 
Just like Darktide I notice the "director" of the game getting up to sneaky tricks.

Example: Bug breach happens, you see where it's coming from. Before you decide to focus on that area you sweep around and make sure you aren't getting ganked by anything. No patrols near you, no wandering bugs etc. You focus on the breach for a few seconds killing things, next thing you know you're getting hit by 3 hunters from behind.

Wtf is that?

Sometimes you can catch it happening too. They literally spawn in with a little dust cloud. Kinda' BS.
Korintheblack Feb 27, 2024 @ 12:06am 
Originally posted by WhiteCrow:
Just like Darktide I notice the "director" of the game getting up to sneaky tricks.

Example: Bug breach happens, you see where it's coming from. Before you decide to focus on that area you sweep around and make sure you aren't getting ganked by anything. No patrols near you, no wandering bugs etc. You focus on the breach for a few seconds killing things, next thing you know you're getting hit by 3 hunters from behind.

Wtf is that?

Sometimes you can catch it happening too. They literally spawn in with a little dust cloud. Kinda' BS.
I think I've encountered this. Not a fun time to be sure. But thankfully I usually am walloping the bug breach with my grenade launcher enough to where I have breathing room to look around.
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Showing 1-7 of 7 comments
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Date Posted: Feb 26, 2024 @ 9:45pm
Posts: 7