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having a good PC doesnt work
Ive seen people with worse PCs than mine and they are getting 100+ FPS. Actually, I consistently see people with pretty weak PCs saying they have no performance issues, but constantly see people with nvidia 30's saying the game is unoptimized.
very odd
Warframe is over a decade old, L4D and Killing Floor are even older and Deep Rock enemies literally have less than 1k polygons each. (Most game models are in the 10s of 1000s) so that comparison is irrelevant.
AI in pretty much every game made, is ran by the CPU. Only certain things can be ran on a GPU, the reasoning is far too technically complex to get in to here on a forum but interesting if you look in to it.
As I said earlier we should have a better upscaler so people with weaker PCs can actually play the game but that isn't an excuse for the poor performance either. I agree with you, I just want to make sure we're complaining about the right things fairly so that they can get fixed.
Darktide also did not run better at launch, it had many many issues as did Starfield. Starfield some people with 4080-90s were struggling to keep 60fps. Helldivers is currently in it's release-hype phase though, like all game it'll wear off within 1-3 months and we'll get somewhat more reasonable discourse by the people who actually care about the game and aren't just following the latest popular thing.
Darktide uses the same engine and has DLSS. Though personally I prefer more content over tech upgrades, that's why I bought a powerful PC to not have performance issues, I totally welcome tech upgrades as long as it does not cut content updates.
You don't NEED anything, but there is a notable difference in smoothness when running above 60fps. I'll take 1440p @ 120 fps over 4k @ 60 fps any day.
I prefer having both and a dev saying they only have one arm isn’t great to hear.
Huhuh? I could be mega dumb but i don't think that the way enemies looks should affect resources used to calculated path to player xD. Welp at least in starfield/darktide i didnt have to go upscale from 720p to 1080p just to mantain stable framerate. The fact that no1 is really complaining is a nail in the coffin for me. Like ppl can't comprehend that games performs much different in single player 3 diff game and 4 player helldiver game. And are saying ♥♥♥♥♥♥♥♥ like 2060p runs the game on ultra 1440p stable 60 frames which is actually true when you are just roaming on an empty map. But total ♥♥♥♥♥♥♥♥ when you play da ,,real" game. And ofc they will fix it, from what i have read the game ran fine on lunch but performance went downhil as they started increasing CCU cap but that also could be schizo rambling
Was being sarcastic mate
https://twitter.com/Pilestedt/status/1761776720963621091
When he basically just reiterated the same thing he just said.
That's not what I said, hence the separate paragraphs.
The way enemies look partly affects your CPU usage but mostly GPU usage. Pathing and AI tasks are fully handled by the CPU though, as they are in almost every game.
Many people are bad at reporting on performance accurately though like you say, they report when playing solo, or after only just loading in rather than during a Difficulty 6+ mission duriing combat where everyone's frames would be lower no matter what.
Not sure why raising the CCU cap would affect individual players, the game doesn't run on servers only the Galactic War does. Individual missions are peer-to-peer, meaning one player hosts the mission for the team and when you finish the mission the results are uploaded to the Galactic War server.