HELLDIVERS™ 2

HELLDIVERS™ 2

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Buurt Feb 26, 2024 @ 7:07am
Autocannon vs MG ?
what would you say is better on difficulty 6+ ?

I overall love the autocannon but I have to say when there is a big crowd comming at me it feels like I am more reloading the AT than actually using it while with the MG I can lay down and easily kill double the amount of bugs.

I know AT is good for chargers etc when you hit them right but I find that kinda "impossible" somethines when 3 chargers are running at you... with the MG I just take the anti tank with me and it feels like I have a smoother expierence.

What do you think is more worth the MG or autocannon for most situations and how do you handle crowd control and other things with the autocannon, it feels so much smoother with mg for me.
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Showing 1-15 of 15 comments
BloodReiter Feb 26, 2024 @ 7:09am 
For my likeness if you cant use railgun, use the recoiless rifle with a friend or autocannon, primary a shotgun, it damage is ridiculous and works like a semi automatic rifle
ImHelping Feb 26, 2024 @ 7:09am 
Autocannon because it is allowed to actually hurt more things directly instead of people betraying you by saying "No bad guns! You just want to play THE META" then stabbing you in the back saying "It is realistic the machinegun is worthless, and you are worthless for bringing a machinegun"

The only appeal of either MG is you can't accidently kill yourself with it. But you are probably going to die when a stalker soaks all your max rate of fire MG fire while you were expecting a stealth enemy to have low HP anyways. (Oh my god, why do I keep giving the stalwart a chance just because I can reload it while moving? At least basic MG can shred red bugs good)

Related complaints: pay attention to how many people bragging "Grenade launcher is actually OP! Good and saves you backpack slot!" backwalk it to "Anyways, I always bring a support pack to keep firing my grenade launcher that has ♥♥♥♥ all ammo and still need multiple shots to kill lots of medium trash." I would use the launcher more if it didn't have ♥♥♥♥ all ammo to the point it is cramped even slumming it on medium when you can't sleep.
Last edited by ImHelping; Feb 26, 2024 @ 7:14am
Snobby Hobo Feb 26, 2024 @ 7:14am 
The Autocannon is good for destroying nests. It's also really good against Automatons. It's not a good weapon outside those situations. You pay for it with a backpack slot and it just doesn't warrant that.

The MG is a pure convenience weapon, which means it's bad in high difficulties because you don't "need" it (as long as the Breaker remains this overpowered at least). The Stelwart is the better variation of the MG overall, but disallows you to engage medium armor effectively. If you want a MG for the fun of it there is no good reason to not take the Stelwart over the MG, and the only way you can really make the latter work is by also running the support backpack.
ImHelping Feb 26, 2024 @ 7:18am 
Originally posted by SHOKK⁧⁧⁧♡:
Grenade launcher is good, very mobile, prefer it honestly over the Autocannon.
I wish the Autocannon was like the Turret and Ship's autocannon...
it gets a bit underwhelming later on.

Expendable AT is pretty good, short cooldown, quick fire and forgets so no pesky reloads making you a sitting duck for a charger, you get 2 per calldown. The calldown can kill.
I used to love the EAT, but strat debuffs remove all of those benefits.

longer cooldown. longer calldown time. randomizers so you can't get it on demand anymore. Even I can back in the praise of randoms as an EAT ace on lower difficulties, but once the game starts adding the inconvenience over challenge debuffs nonstop? welp.
Last edited by ImHelping; Feb 26, 2024 @ 7:20am
Fraktal Feb 26, 2024 @ 7:21am 
Originally posted by Snobby Hobo:
The Autocannon is good for destroying nests. It's also really good against Automatons. It's not a good weapon outside those situations. You pay for it with a backpack slot and it just doesn't warrant that.

The MG is a pure convenience weapon, which means it's bad in high difficulties because you don't "need" it (as long as the Breaker remains this overpowered at least). The Stelwart is the better variation of the MG overall, but disallows you to engage medium armor effectively. If you want a MG for the fun of it there is no good reason to not take the Stelwart over the MG, and the only way you can really make the latter work is by also running the support backpack.

MG with supplypack is great if you have people with railguns on your team.

Never. Stop. Shooting.
Snobby Hobo Feb 26, 2024 @ 7:23am 
Originally posted by Fraktal:
Originally posted by Snobby Hobo:
The Autocannon is good for destroying nests. It's also really good against Automatons. It's not a good weapon outside those situations. You pay for it with a backpack slot and it just doesn't warrant that.

The MG is a pure convenience weapon, which means it's bad in high difficulties because you don't "need" it (as long as the Breaker remains this overpowered at least). The Stelwart is the better variation of the MG overall, but disallows you to engage medium armor effectively. If you want a MG for the fun of it there is no good reason to not take the Stelwart over the MG, and the only way you can really make the latter work is by also running the support backpack.

MG with supplypack is great if you have people with railguns on your team.

Never. Stop. Shooting.

I agree, but then the Stelwart + support pack. The MG only gets a single magazine from a refill, whereas the Stelwart gets 2. The latter also gets more value out of a single magazine than the MG does (damage wise). All that just for waiving medium armor penetration.
Zeromentor Feb 26, 2024 @ 7:24am 
Stalwart with Shield is my go-to on lower than Impossible versus the bugs. Stalwart can chew through the swarms, reloads on the move (unlike the MG) and doesn't need a backpack slot for reloads (unlike the Autocannon or AT weapons).

Against bots, though, it losses too much of it's crowd control potential when the Striders (AT-STs) and tougher bots start showing up, and then the Autocannon becomes my go-to.
Buurt Feb 26, 2024 @ 7:26am 
Originally posted by Zeromentor:
Stalwart with Shield is my go-to on lower than Impossible versus the bugs. Stalwart can chew through the swarms, reloads on the move (unlike the MG) and doesn't need a backpack slot for reloads (unlike the Autocannon or AT weapons).

Against bots, though, it losses too much of it's crowd control potential when the Striders (AT-STs) and tougher bots start showing up, and then the Autocannon becomes my go-to.

how do you handle armor on bugs ? because everytime I use stalward I hade the feeling I can't kill half of the bugs crowd control wise or have to do some dumb jumps to actually hit them
ImHelping Feb 26, 2024 @ 7:27am 
Originally posted by Zeromentor:
Stalwart with Shield is my go-to on lower than Impossible versus the bugs. Stalwart can chew through the swarms, reloads on the move (unlike the MG) and doesn't need a backpack slot for reloads (unlike the Autocannon or AT weapons).

Against bots, though, it losses too much of it's crowd control potential when the Striders (AT-STs) and tougher bots start showing up, and then the Autocannon becomes my go-to.

While I continue to be let down by the stalwart when it counts?

Thank you for that AC vs bots mindset, because the times I put down my AMR in favor a railgun (and no shield back like a freak) in bots land. Every single autocannon user I meet seems to be avoiding walkers on purpose.

Twenty shots goes by REAL FAST when you are forced to deal with every walker enjoying autocannon users reminding me I am not the worst man at videogames.

in fact my top reason to pull out the railgun over the AMR vs bots is "please. stop. making me. waste half a magazine per walker." frustrated by too many "Autocannon ammo is more precious than mega samples" minded players.

Airburst orbit is really, really good against walkers on that note.
Last edited by ImHelping; Feb 26, 2024 @ 7:32am
Snobby Hobo Feb 26, 2024 @ 7:28am 
Originally posted by Buurt:
Originally posted by Zeromentor:
Stalwart with Shield is my go-to on lower than Impossible versus the bugs. Stalwart can chew through the swarms, reloads on the move (unlike the MG) and doesn't need a backpack slot for reloads (unlike the Autocannon or AT weapons).

Against bots, though, it losses too much of it's crowd control potential when the Striders (AT-STs) and tougher bots start showing up, and then the Autocannon becomes my go-to.

how do you handle armor on bugs ? because everytime I use stalward I hade the feeling I can't kill half of the bugs crowd control wise or have to do some dumb jumps to actually hit them

The Stelwart can deal with Hiveguards by shooting them below the armored head - something that isn't particularly difficult once you learn how to spray control the weapon. Just make sure to always crouch.

For actual heavy armor you need dedicated means. The Eagle Rocket pods is still the most underrated of your options and can, if you're lucky, 1 hit both Titans and Chargers alike.
Khloros Feb 26, 2024 @ 7:31am 
Auto canon.
MG is a trap weapon, its good, but only below challenging.
The auto canon is far more versatile of a weapon, and you will never not find use for it.
Auto canon does more damage, and has far more utilitarian features.
Your able to snipe objectives across the map with ease, like towers and spores.
It has far more ammo efficiency then the MG
It actually reloads faster then the MG as well, as long as you dont fire the last round
It makes chargers a lot more managable because if you dodge behind them, STAY PRONE, and then unload into the back they drop in like 3 or 4 direct hits.

The MG is just not good, it could very easily be made good if they made it so you could run and reload it at the same time, but since you have to stop to reload it, it has no advantage over the auto canon.

However the Arc thrower is basically a better MG, there is a reason why the arc thrower is one of the top weapons for higher difficulties and soloing.

Stalwart is a trap as well, great weapon if it was a primary, not as a support.
Last edited by Khloros; Feb 26, 2024 @ 7:32am
Monk Feb 26, 2024 @ 7:34am 
I wee the mg and stalwart more as horde control for the smaller unarmoured targets or for strafing bots so they are less accurate (which they are when they are suppressed from reviving fire) where as the auto cannon is perfect for dealing with all the medium armour targets and bot Hill, tank and tower weak points.

So the two don't exactly crossover in intended targets, given the ammo, id say the stalwart covers small / unarmoured targets and suppressing fire better than the mg.

Ideally a team will have one of each (a stalwart/mg and a autocannon as two picks not all 3).
unknown1234_5 Feb 26, 2024 @ 7:34am 
both are good weapons, it depends on your mission and team. also the autocannon is easier to aim if you treat it like you're playing warthunder, you need the circle on target not the reticle that your mouse actually controls.
ImHelping Feb 26, 2024 @ 7:38am 
Originally posted by unknown1234_5:
both are good weapons, it depends on your mission and team. also the autocannon is easier to aim if you treat it like you're playing warthunder, you need the circle on target not the reticle that your mouse actually controls.
This is underestimating the drift on machineguns being as bad, if not worse, than the autocannon under pressure.

And I say this as a guy who loves the two crouch recoil control buff perks as my top suits. AC is more accurate under pressure multi killing as you crouch strafe than an MG trying to focus one or two things that were not already in front of you.

At least brag about the REAL appeals instead of lying about the flaws and benefits. heavy MG is more likely to save you from a stalker already chewing on your cape because you can't splash damage yourself. (while again, stalwart on max RoF can just result in 'made them mad before you died')

If you want people to love the MG more, be honest. Bad faith praise will just leave to frustrated players putting it away forever when they discover you lies get them killed. But honestly about the flaws and not underestimating the benefits? Then they can plan some REAL heavy machinegun carnage.
Last edited by ImHelping; Feb 26, 2024 @ 7:41am
GreenWizard987 Feb 26, 2024 @ 7:40am 
Autocannon unless you or your team have other means to fight heavy armor and you struggle with swarm of small bugs/bots
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Date Posted: Feb 26, 2024 @ 7:07am
Posts: 15