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Mort seems to be winning though, so.. It's likely just going to be a skin of the teeth. I do think this one was supposed to be a loss by default - hench why Bot defense missions feels.. very overtuned.
Idk everybody wants to be on the meme planet i guess?
Not that we really lose out on anything. 10-12k req is nothing.
EDIT: i will say, forcing the civ rescue mission in every sector on a defense planet was a HUGE mistake.
MASSIVE mistake for the enjoyment of the game.
We dont wanna play those every second or third mission, sorry.
Wiki, video?
I did a few of them, even when you have a team that can win them they are simply not fun to play so here I am, not playing them.
Also does not help that it feels like 80% of the random games I join are XP farms that only do the quick "kill 150/whatever bots" then aborts the mission chain to pick another "kill 150" mission for dat efficient level gainz!
So.. been visiting the bugs much more lately, people over there tend to actually want to play the game and do a variety of missions so its much more fun.
I prefer the missions that let you roam freely and accomplish various goals, as that is what Helldivers means to me.
I also find the rescue missions very challenging on higher levels, unless you have a coordinated team.
The defend order against bots is not fun and it is boring. I played it like 10 times on different difficulty settings, to 'do my part'.
It's just a simple horde mode on almost the same maps for 15 minutes. How many times you can play that?
Moreover there is no other rewards than yellow currency for stratagems, for which you also get heavy penalties when civilian dies.
I much prefer playing mission maps against bugs. Bots maps are boring in general, you always have to pick up armor piercing heavy weapon, which game has like 1 or 2 right now and go through camps. It is making this game very linear, there is like one meta you need to follow. I like co-op PvE games for making each match different, with perks, skills, weapons, different players and so on. Here, matches are like all the same.
Last I checked, we're at 100% on our current "Defend" planet, though the progress bars show differently.
We're guaranteed to get our payout by Tuesday if everyone keeps playing as they are.
PS: Everyone should be 5/8 as of right now.
With a game this new and with full servers, I would expect the weekly community challenge would be completed by now.
You are looking at the wrong bar this one you see at the end of the mission isn't the one that defend the planet as that bar show the Liberation which is always the case for a Planet under the control of Super Earth. The real bar is the one on the galactic war map that you see on the planets.
I very much doubt that people are going to care about something they can't possibly know about. Unless it is explained somewhere in game and I missed it? But I very much doubt so.
If that is our actual progress bar (with 700K+ players), then something is wrong.
I tried to find written down info about the campaign and how it works and o couldn’t find anything specific. I’ve been cruising the discord and subreddit and watched way too many YouTube videos so maybe my understanding is wrong but it’s a parroted talking point surrounding the game. The first games wiki page explains the galactic conflict different as well.