HELLDIVERS™ 2

HELLDIVERS™ 2

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Professional REPO Regard Feb 25, 2024 @ 6:19pm
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Where is the End Game Content?
This game has a serious lack of end game content. You don't get an achievement or anything for completing a Tier 9 Helldiver difficulty mission, the only things you get for leveling up after level 20 is just titles.

Yeah you get warbonds/super credits for playing, but look at how much of a resource sink it is to just unlock the final tier of the warbonds which is generally a crappy weapon that can't hold a candle to the Breaker/Liberator, or emotes that are kinda meh, or cosmetics that are kinda meh.

All I've seen going through the difficulty adjustment for T7, T8, and T9 is that the game just spawns more enemies, more higher class enemies, and is trying to be annoying as hell with mob spam.

Yeah, you get more requisition credits, but after level 20, there's no point because all the decent strategems are unlocked with the credits you can get at level 25 if you're short on money. You don't really need anymore samples because most of the ship upgrade modules are simply not good for the amount of samples *cough* grinding *cough* you have to put into the game.

Weapons don't feel balanced because everyone at T8, T9 is running railgun and breaker at minimum, because other combos simply won't put out as much DPS that you need at those tiers, and the other strategems you see that that tier are basically Orbital Laser, 500kg Eagle, or Railcannon strikes.

I mean there's not any weapon or strategem upgrade trees for customization, the armor system doesn't even work, and the game is still crashing, so what gives?
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Showing 31-45 of 138 comments
Ruego Al Alba Feb 25, 2024 @ 6:58pm 
It's by design that there is no "endgame content."

Your existence in the game is strictly to advance Super Earth's war effort which changes based on what the Game Master manipulates about the game.

If you find yourself bored or find yourself lacking anything to grind, you should quit until the next month's warbond drop or strategem/ship upgrade expansion.
Theta Feb 25, 2024 @ 6:58pm 
Originally posted by Velxra:
Originally posted by Theta:
So at max level youre just ignoring the game and completing missions as fast as possible for xp and currency you no longer need?

The only goal left at max level 50 is grinding supercredits and liberation progress. So yes time matters.
You sound like youd be fun to play with.
NoLifeDGenerate Feb 25, 2024 @ 7:01pm 
Originally posted by Amaranth:
Originally posted by Velxra:

At max level there is literally no benefit to waiting the extra time nor to see the slow end cutscene/stats. For the amount of time it takes to go through the end scenes/transition. You could already start another mission.
Exactly, and it's that mentality that is wrong. Always wanting to optimise everything to have a better gain. You might as well play a idle clicker where you do nothing but looking at number go up without a limit.
You should play games because they are challenging and fun, if not, you should find something else to do.

Numbers are only one part of the fun, but an important part that adds to longevity. When I played Halo Reach, I literally used a 2nd account on a 2nd console to control the vote in firefight to get the smaller maps that could always be finished even if people rage quit because of the pointless time limit and faster kill count I could rack up in the 3 rounds. Public FF was the 2nd highest difficulty, but Arcadefight was infinite ammo with rockets and snipers. I could literally stay in the #1 or 2 spot on the scoreboard sitting in one spot with a sniper one-handed while eating my lunch. People were just never happy. Either you were taking too many kills or not enough. It was hilarious and sad. People would rage quit after the first round on one particular map when I broke out the rockets. I had fun, but I also had over a million kills and got my enjoyment from being #1 for kills for a long time.

PVP was only ever fun on Reach and only in small doses. I'm not the normal kind of competitive player either. No other PVP, Halo or otherwise, has really grabbed my attention.
Last edited by NoLifeDGenerate; Feb 25, 2024 @ 7:13pm
VelxraTV Feb 25, 2024 @ 7:02pm 
Originally posted by Theta:
Originally posted by Velxra:

The only goal left at max level 50 is grinding supercredits and liberation progress. So yes time matters.
You sound like youd be fun to play with.

At 44k enemies killed and 427 missions complete. Most of which was done on helldiver difficulty for two weeks. The game leaves little to explore as an end goal.
Theta Feb 25, 2024 @ 7:03pm 
Originally posted by Velxra:
Originally posted by Theta:
You sound like youd be fun to play with.

At 44k enemies killed and 427 missions complete. Most of which was done on helldiver difficulty for two weeks. The game leaves little to explore as an end goal.
lol. almost 200 hours in 2 weeks. You do it to yourself.
VelxraTV Feb 25, 2024 @ 7:04pm 
Top quality commentary tonight. :barotrauma:
Eudicots Feb 25, 2024 @ 7:07pm 
Not every game needs to be a time-sink. I'm actually satisfied with the current content grind. If you like the gameplay loop you can keep playing without feeling forced to constantly play.
Ethanol Feb 25, 2024 @ 7:09pm 
Jeeez, I wonder when will people start playing games without those fancy numbers going up and down.
Soji Feb 25, 2024 @ 7:10pm 
They'll probably end up adding things like weapon upgrading and stuff like the first game but even that didn't have an perpetual endgame that I think a lot of people come to expect from something calling itself a live service title. I imagine they'll add some kind of mindless loop to keep engagement high now that the game has such a crazy success going for it, pretty sure the CEO has already said their initial roadmap they had planned is already out of date from the success.
St0rmFury Feb 25, 2024 @ 7:14pm 
The devs are so considerate of their fanbase.

They put a cap on currencies (except SC) so that the players have time to touch grass.
Bigamo Feb 25, 2024 @ 7:16pm 
i just want to kill loads of communist bugs and socialist robots with my mech soon enough.
St0rmFury Feb 25, 2024 @ 7:20pm 
I'm copying another comment I made previously.

"Sometimes, gamers need to be protected from themselves because they tend to optimise the sh!t out of gaming. This is why the cap is there, so you either play for fun (like me) or take a break before you burn yourself out and complain there is no content."
It takes roughly 100 hours, that's where I am at now since release day, or a little longer to unlock everything that's even remotely worth unlocking, including all ship module upgrades and all non-cosmetics from the two warbonds. All the stratagems can be unlocked in half the time, I guess. And that includes all the wasted time due to crashes.

The game needs both something to grind for (some motivation) after that and A LOT more content, about 10 times as much variety as there is now, or it will just be another ultra-repetitive "Bugtide". Getting close to level 50, the game has become stale.

And it desperately needs balance, ofc.
Last edited by Dimwit Donald (very high IQ); Feb 25, 2024 @ 7:21pm
Scamdiver Feb 25, 2024 @ 7:26pm 
There is no endgame. We bought a promise that this game will be finished later.
Willow Feb 25, 2024 @ 7:35pm 
Originally posted by Electronic Old Man:
It takes roughly 100 hours, that's where I am at now since release day, or a little longer to unlock everything that's even remotely worth unlocking, including all ship module upgrades and all non-cosmetics from the two warbonds. All the stratagems can be unlocked in half the time, I guess. And that includes all the wasted time due to crashes.

The game needs both something to grind for (some motivation) after that and A LOT more content, about 10 times as much variety as there is now, or it will just be another ultra-repetitive "Bugtide". Getting close to level 50, the game has become stale.

And it desperately needs balance, ofc.
This games not for you bud, The goal is to win the war. Thats the point. Its a horde shooter where the point of playing is having fun playing, If thats not good for you, then you're not the target audience, you're probably one of those that just spammed eradicate for unlocks and abandoned the rest of the operation too which does nothing but screw over the community cause that counts as a fail each time someone abandons a operation without completing all missions. Also 100 hours for 40 bucks is plenty bang for your buck as far as time per investment goes.
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Date Posted: Feb 25, 2024 @ 6:19pm
Posts: 138