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Twenty people trying to build a base is just so very, very dumb.
A) 16 player co-op versus 4 player co-op.
B) Starship Troopers franchise versus a new and different IP
C) Games filled with TK because no one cares enough to watch where they are aiming versus games filled with TK because it is part of the IP
D) Ammo is plentiful versus ammo is scarce
E) Idiots at extraction farming 1XP per kill for 2 minutes so no one can extract versus idiots at extraction ragdolling the Pelican so no one can extract
Honestly?
*shrug*
As long as you are having fun, does it matter? I have more fun with Helldivers 2, but I had fun at times in Extermination.
Stratagems add a dynamic that makes it a wholly different game.
It's way less milsim is the best way I can put it. So it really depends on what you seek.
With the current state of SSTE, this has a longer grind; but obviously SSTE is about to get a massive overhaul and this is getting monthly Warbonds from what i hear, so this could all change in a couple weeks.
STE's biggest problem is who owns it. It'll never get a chance to spread its wings. Helldivers completely mogged it.
One game has a 500 player peak right now. While the other is sitting around 450k players. I wonder which company is losing money and which is having a massive net gain.
Also if the HD2 devs wanted. They could easily enough make a 16 player horde defense mode for this game. Which would be very interesting.
The planets vary in scenery and thus lighting effects so it will vary from planet to planet. Some it's easy for me to stay pretty much at 60, while others I spend more time closer to 52.
Terrible in SST, somehow their game went from 80 fps to 20-30 fps on most all machines. While also enduring a degraded experience from the servers causing massive stutters and teleporting/rubberbanding in every match.
I won't knock that Starship Troopers Extermination is worth getting, I just think it needs more attention which it fails to do in adequate time. Arrowhead Studios are able to rush within a day to patch their glitches and bugs, maybe it does fix something or break something else but they're QUICK to figure it out which I have more faith in them compare to the sluggishly slow development of another game.
They got bought out by other companies. The original modder minds are out of the picture. Which is why the company is failing and having massive cutbacks. Which shows in all their games.