Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Alternatively, IGN is actually pretty good about updating their in-game information but I've yet to bother looking them up in a while and how believable they are too.
Disgusting.
Not everybody has the time to spend in a game just testing and learning things, instead of playing.
Some people have other responsibilities that take up that time.
As a result, wikis exist to allow those people to *keep up* with the current knowledge of the game, where they would otherwise just be left in the dark.
A lot of games also obscure a lot of information, and there are details that aren't made clear.
For example, I have a mental disability that affects my ability to visualize information.
As a result, I have difficulty understanding health values from bars without knowing the attached number. Helldivers 2 does not provide a number for health values.
But, if a wiki told me what the numerical value of my health was, I could then better understand how much of a threat each enemy is, how much of an impact armor types offer, and have a better frame of reference for my survivability vs the bugs.
Wikis aren't just for "perpetually online gamers", they're accessibility tools that make games more approachable for us in the community that have handicaps, whether through disability or restrictions on free time.
um yeah thats gonna be hard to do because the games just too unstable to get relatively decent data.
I mean i posted yesterday some stealth nerfs i noticed and the entire community lost its ♥♥♥♥.
i mean 15 PAGES OF PEOPLE SCREAMING FOR PROOF. when i finally, through sheer will power and throwin up blood, get the evidence after play testing.. they dont even watch it or read the updated page.
so why would anyone play test the game when you all are so toxic to anything that doesn't fit your narrative about this game?
Yeah, the sheer amount of causal toxicity in this community came as a surprise to me as well.
Especially considering how friendly the first Helldivers community was.
But I guess that's the way of every popular shooter game.
That's great news!