HELLDIVERS™ 2

HELLDIVERS™ 2

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Zachev Feb 24, 2024 @ 1:10pm
Large Enemies Should Make More Sound
Specifically, I'd like to be able to hear Chargers/Bile Titans/Hulks/Tanks further away than I currently can.
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Showing 1-5 of 5 comments
WolfVonhinslik Feb 24, 2024 @ 1:14pm 
Rawr :3
Zarviya Feb 24, 2024 @ 1:16pm 
Originally posted by WolfVonhinslik:
Rawr :3
xD
Wizard_of_Nozs Feb 24, 2024 @ 1:17pm 
Yes. They definitely need more sounds for footsteps and such. surround sound is pretty useless.
Elvi Feb 24, 2024 @ 1:18pm 
Some more oomph on Titan walking would be nice, it's kind of funny that something so big can actually sneak up on people, haha.
Last edited by Elvi; Feb 24, 2024 @ 1:20pm
Oro Feb 24, 2024 @ 1:19pm 
Directional audio in general in this game is trash, patrols just broadcast a generic noise in the direction they are from you, not from any particular enemies, and not actually directionally enough to immediately know where it is if you don't have LOS.
Last edited by Oro; Feb 24, 2024 @ 1:19pm
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Showing 1-5 of 5 comments
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Date Posted: Feb 24, 2024 @ 1:10pm
Posts: 5