HELLDIVERS™ 2

HELLDIVERS™ 2

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Balance the guns or balance the bots.
nuff said
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Zobrazeno 1630 z 46 komentářů
Sero 22. úno. 2024 v 15.49 
Caramel_Clown původně napsal:
Sero původně napsal:
Not a skill issue when the stratagems change on you and have no control over that.
Real skill issue. You can work around the scrambler. When you call a strategem with a scrambler you don't just auto toss it. Look at the beacon and description in top left. You can tell what are you calling in. Stop blaming the game on literally everything. This is literal definition of skill issue. Boys as a faction are just about the most balanced thing in the game right now.
Not even though. You can't react when you have a literal army of hail fire rockets flying in your direction and cannot get 1 second to be able to throw out anything to fight back.
Sero původně napsal:
nuff said
waah waah waah. Bring a railgun ez.
Sero 22. úno. 2024 v 15.49 
Trauma Loop původně napsal:
Sero původně napsal:
nuff said
waah waah waah. Bring a railgun ez.
Word I'll try that.
Sero původně napsal:
Shufflezzz původně napsal:
Skill issue
Not a skill issue when the stratagems change on you and have no control over that.
Skill. Issue.
Sero 22. úno. 2024 v 15.52 
Shufflezzz původně napsal:
Sero původně napsal:
Not a skill issue when the stratagems change on you and have no control over that.
Skill. Issue.
Could be like some of the other people that even if they trash talk they still supply some info or advice. We're brothers in arms here.
Sero původně napsal:
Shufflezzz původně napsal:
Skill. Issue.
Could be like some of the other people that even if they trash talk they still supply some info or advice. We're brothers in arms here.
Here's a piece of advice. Get gud
Sero 22. úno. 2024 v 15.56 
Shufflezzz původně napsal:
Sero původně napsal:
Could be like some of the other people that even if they trash talk they still supply some info or advice. We're brothers in arms here.
Here's a piece of advice. Get gud
:praisesun:
ImHelping původně napsal:
The horrible thing is that aside from the overtuned rescue mission? More weapons are useful against the bots than the buts.

The anti material rifle actually ♥♥♥♥♥♥♥ works head on against any enemy a rocket can kill head on. You don't have to worry about hulks having darksouls 2 turn speeds like a charger because you can just shoot them in the face. etc.

Getting shot is annoying, but unlike the bugs they are designed to let you shoot back or maneuver around them (♥♥♥♥ sniper turrets though, they seem janky with lots of orbital strikes nestled against the bottom of the tower saying 'nuh uh, didn't count' worse than any bug nests)

Also! Try using the heavy armor with explosive resistance (or saving super credits to buy the light and medium suits with fortified perk). armor stat is broken, but perks work.

I have lost track of how often somebody talking ♥♥♥♥ about heavy armor and how light scouts are meta gets erased from existence, while I only get ragdolled and alive.

It is still fair for you to be mad about spawnkills, that is always ♥♥♥♥♥♥♥♥. plus the game loves to steal control of my pod and stop me from landing safe and warp my pod 200 feet faster than you can naturally steer into the middle of a pile of bugs or bots.

Fun fact, Heavy armor isnt providing those extra bonuses as ALL armor is still bugged and not working correctly. This was even acknowledged in todays notes.
Infernal Kiwi původně napsal:
ImHelping původně napsal:
The horrible thing is that aside from the overtuned rescue mission? More weapons are useful against the bots than the buts.

The anti material rifle actually ♥♥♥♥♥♥♥ works head on against any enemy a rocket can kill head on. You don't have to worry about hulks having darksouls 2 turn speeds like a charger because you can just shoot them in the face. etc.

Getting shot is annoying, but unlike the bugs they are designed to let you shoot back or maneuver around them (♥♥♥♥ sniper turrets though, they seem janky with lots of orbital strikes nestled against the bottom of the tower saying 'nuh uh, didn't count' worse than any bug nests)

Also! Try using the heavy armor with explosive resistance (or saving super credits to buy the light and medium suits with fortified perk). armor stat is broken, but perks work.

I have lost track of how often somebody talking ♥♥♥♥ about heavy armor and how light scouts are meta gets erased from existence, while I only get ragdolled and alive.

It is still fair for you to be mad about spawnkills, that is always ♥♥♥♥♥♥♥♥. plus the game loves to steal control of my pod and stop me from landing safe and warp my pod 200 feet faster than you can naturally steer into the middle of a pile of bugs or bots.

Fun fact, Heavy armor isnt providing those extra bonuses as ALL armor is still bugged and not working correctly. This was even acknowledged in todays notes.
Don't be sweaty, wear the armor that you think is coolest and use the guns and strategems that you think are the most fun.

It's a game, not a job
Infernal Kiwi původně napsal:
Fun fact, Heavy armor isnt providing those extra bonuses as ALL armor is still bugged and not working correctly. This was even acknowledged in todays notes.

Strange, I know armor stat itself is broken. But the perks seem to work because-

A: my love of extra grenade armor gives me extra grenades for engineer (Without extra survival)

B: When I use fortified (crouch recoil + explosive resist), I AM constantly surviving things that reduce the light armor scouts to paste (which would still kill heavy armor without the explosive resist perk)

I agree armor stat is busted. But the karmic retribution of light scout users talking ♥♥♥♥ about heavy armor dying a second later while I am merely ragdolled by the same explosion is INSANE. I have even survived small rocket launcher bots sneaking up on me sometimes. again, only when using fortified. (I still slam picked the executioner armor from the cash shop. looks cool, medium armor instead of heavy, AND my beloved fortified perk)

I think it is the extra padding that people are scratching their heads over asking "Okay so this does nothing because it was supposed to buff broken armor stat, right?" "My dad at nintendo assured me it still works"

EDIT: Yeah the patch notes reminds you it is specifically the ARMOR VALUE that is busted. not perks. Getting that right can be the difference between life and death.

Light armor is still great! Just remember the stealth perk-
A: proves you are bad at stealth if you NEED it to sneak past patrols.
B: does not do anything when the game spawns stuff directly aimed at, or already on top of, your objective computer/dropship beacon.

Remember that all videogames cheat stealth players where it counts, and you will be able to take advantage of your light scout armor better without being shocked when it fails you.

Now, map pins giving long range radar? Oh man, do I always miss that feature when not using scout perk. Thank god for destroyer radar upgrades and radar booster.
Naposledy upravil ImHelping; 22. úno. 2024 v 16.06
OldWhovian původně napsal:
Outside of the still bugged defense missions the bots are easy mode compared to the bugs imho. You can use cover. Everything short of their Elite (the tank) can be killed with a headshot. I do not understand why people dislike the bots so much

1 word
"Rockets"
kknd 22. úno. 2024 v 16.10 
Sero původně napsal:
nuff said
As others have said, the enemy design of the bots is actually better than bugs when it comes to weapon viability.

Bugs lack weakpoints on their armored units (Yeah, those squishy parts you might think are weakpoints? They take 10% damage unless it's explosive.) necessitating anti-tank to blow open their armor to make them vulnerable.

Automaton heavy units have weakpoints vulnerable to small arms fire (Except the Turret, but that's a structure so I'm going to grit my teeth and give that clanker a pass.) A hulk's back grill, a tank's turret rear, the missile racks on rocket devastators, the ammo packs of the heavy devastator and both the head and waist of Berserkers and regular Devastators.

Meanwhile Chargers and Bile Titans are simply immune to small arms until a hole is blown open. Hive guards do have some vulnerabilities (Blast off the legs at the joint.) but much of their 'vulnerable' area is squishy instead of a weakpoint.

The amount of medium armor/light vehicles is skewed in favor of the Automatons as well, scout walkers and Devistators are significant targets that wear medium armor, so medium pen is quite useful. The medium armor of Bugs? Hive Guards... and some areas of Bile Spewers. (But given their weakpoint is their face... Which to be fair, they at least have one that isn't a tiny spindly limb.)

Plus let's put in perspective the enemy call in. Everything in Bugs can do it, there's little warning and once it's done there's nothing to do about it. Meanwhile, Clankers have a dedicated unit (Commisars) to do the job and while every infantry can do it, they rarely do so. More importantly, there is a viable response: Shoot down the dropship. (It takes anti-tank to an Engine.)

So yeah, while the Clankers have more varied ways to pressure you, you have more viable responses to use. Bugs don't have that, but I hope they revise them eventually. However, even if they don't, there's a design argument to be made for having it this way. They're thematically very different, Clankers reward accurate shooting, good use of cover and flanking. Bugs are about positioning, crowd control and volume of fire without precision.

I'm curious what the Illuminate will be like here, and if it'll be about using the right tools for a given job. (high RoF/Laser weapons vs shields for example.):raven:
Automatons are piss easy compared to the bugs.
Oro 22. úno. 2024 v 16.11 
Sero původně napsal:
OldWhovian původně napsal:
I assume you mean the planetary effect that scrambles your strats: You can dial them in and wait before you throw. The strategem you actually get is listed and you can retry it until you get one that'll work. It's definitely complicates, but you can counteract the effect.
Nah i know you can outwork that planet effect, but in a helldive mission when you have .2 seconds of breathing room, and then the strats change on you again mid fight, it's neigh impossible to take anything out.

A horse incognito wrote this comment.
Shufflezzz původně napsal:
Sero původně napsal:
Could be like some of the other people that even if they trash talk they still supply some info or advice. We're brothers in arms here.
Here's a piece of advice. Get gud

A lot of people just suuuuck at this game. I see it all the time. Oh well, thats the mobile infantry for you - most of them are born to be cannon fodder and distract the enemy while the real warriors get the objectives completed.
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Datum zveřejnění: 22. úno. 2024 v 15.31
Počet příspěvků: 46