HELLDIVERS™ 2

HELLDIVERS™ 2

View Stats:
eepy83 Feb 22, 2024 @ 3:34am
2
the game is badly optimized
unfortunate, on a 6600xt 1440p and i have no problem in demanding games
< >
Showing 1-15 of 24 comments
WhiteCrow Feb 22, 2024 @ 3:48am 
Performance in the last two patches took a nose dive for some reason. There's been undocumented changes, like adding an FPS limiter. Who knows what else they did.
Devil Feb 22, 2024 @ 3:54am 
I think there is an issue with this games performance on AMD cards. Both FPS wise and stability wise.

I'm rocking a 5800x3d with a 7900xtx and you'd think given the level of graphical quality on display that such a combo would easily handle 3440x1440p@160fps but it natively barely manages 100-120 with constant dips into the 50-70fps range.

Using frame generation (AMD fluid motion) helps alleviate some of the rough edges but it feels like the game shouldn't demand this much from our hardware. That and Helldivers 2 constantly crashes for me each play session without fail.
Frostbeast Feb 22, 2024 @ 3:56am 
Originally posted by Devil:
I think there is an issue with this games performance on AMD cards. Both FPS wise and stability wise.

I'm rocking a 5800x3d with a 7900xtx and you'd think given the level of graphical quality on display that such a combo would easily handle 3440x1440p@160fps but it natively barely manages 100-120 with constant dips into the 50-70fps range.

Using frame generation (AMD fluid motion) helps alleviate some of the rough edges but it feels like the game shouldn't demand this much from our hardware. That and Helldivers 2 constantly crashes for me each play session without fail.
Same. I still had to limit my fps. Because the loading screens will go up to 400 fps and my gpu goes apes.hit.
Last edited by Frostbeast; Feb 22, 2024 @ 3:56am
Jamesterxc Feb 22, 2024 @ 4:06am 
yeahh its really bad on that i do run the game fine though i seen my cpu spike to 100 percent a few times only on this game no performance loss though its strange
WilBer Feb 22, 2024 @ 4:39am 
Originally posted by Frostbeast:
Originally posted by Devil:
I think there is an issue with this games performance on AMD cards. Both FPS wise and stability wise.

I'm rocking a 5800x3d with a 7900xtx and you'd think given the level of graphical quality on display that such a combo would easily handle 3440x1440p@160fps but it natively barely manages 100-120 with constant dips into the 50-70fps range.

Using frame generation (AMD fluid motion) helps alleviate some of the rough edges but it feels like the game shouldn't demand this much from our hardware. That and Helldivers 2 constantly crashes for me each play session without fail.
Same. I still had to limit my fps. Because the loading screens will go up to 400 fps and my gpu goes apes.hit.


Tbh... Everyone should have a hard cap on desktop and app fps..

There's literally no reason to have no FPS cap or more frames than refresh rates...

All it does is cause more heat, more power draw and lesser GPU Lifetime.
1.77245385091 Feb 22, 2024 @ 4:45am 
Originally posted by WhiteCrow:
Performance in the last two patches took a nose dive for some reason. There's been undocumented changes, like adding an FPS limiter. Who knows what else they did.
thats why i cant have more than 60 fps?
Frostbeast Feb 22, 2024 @ 4:59am 
Originally posted by WilBer:
Originally posted by Frostbeast:
Same. I still had to limit my fps. Because the loading screens will go up to 400 fps and my gpu goes apes.hit.


Tbh... Everyone should have a hard cap on desktop and app fps..

There's literally no reason to have no FPS cap or more frames than refresh rates...

All it does is cause more heat, more power draw and lesser GPU Lifetime.
I did. But AMD likes to reset my settings.
Kōdo Feb 22, 2024 @ 5:32am 
I have an i5-12400f, RTX 3060 and 24gb of DDR4, and can't get more than 45fps on planet, with about 65fps in ship with random massive frame drops. Not the most cutting edge rig I know but Helldivers is just really poorly optimized.
ant1fact Mar 28, 2024 @ 2:42am 
Originally posted by WilBer:
Originally posted by Frostbeast:
Same. I still had to limit my fps. Because the loading screens will go up to 400 fps and my gpu goes apes.hit.


Tbh... Everyone should have a hard cap on desktop and app fps..

There's literally no reason to have no FPS cap or more frames than refresh rates...

All it does is cause more heat, more power draw and lesser GPU Lifetime.

So far I have found exactly one use for extra fps. I have a ♥♥♥♥♥♥ 60Hz 1440p monitor from a decade ago and I've found that if I can maintain 120 fps without dips then the game feels snappier and there is no tearing even if vsync is off compared to 60 fps
eepy83 Mar 28, 2024 @ 3:07am 
Originally posted by Kōdo:
I have an i5-12400f, RTX 3060 and 24gb of DDR4, and can't get more than 45fps on planet, with about 65fps in ship with random massive frame drops. Not the most cutting edge rig I know but Helldivers is just really poorly optimized.

what settings?
eepy83 Mar 28, 2024 @ 3:08am 
and resolution?
pi73r Mar 28, 2024 @ 3:10am 
2024 and people are still using AMD GPUs xD
Crono Mar 28, 2024 @ 3:11am 
GTX 1070 Ryzen 5 3600 32gigs of ram - Quality setting 75 fps cap ad barely any drops o the field mostly on the ship :o
eepy83 Mar 28, 2024 @ 3:14am 
Originally posted by pi73r:
2024 and people are still using AMD GPUs xD

wait till AMD gets zluda cores, nvidia fans will jump to AMD
pi73r Mar 28, 2024 @ 3:18am 
Originally posted by big poo:
Originally posted by pi73r:
2024 and people are still using AMD GPUs xD

wait till AMD gets zluda cores, nvidia fans will jump to AMD
I'm an old gamer I was team nvidia since day 0. I am working in gamedev for a while now. The amount of bugs/performance issues related only to AMD cards is so high I know I've made the right choice.
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Feb 22, 2024 @ 3:34am
Posts: 24