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Also if you want a version of this gun that isn't this bad, try the slugger. It's still bad but better than the liberator explosive.
And to the people who are saying he's using it wrong, maybe the gun shouldn't have the recoil of a anti-material rifle with the same damage of the base liberator with less ammo.
Besides, stunning an enemy and killing them in several shots is less valuable than just pulling out the breaker and creating a pile of corpses right away. The best crowd control has always been killing the crowd as fast as possible.
I'm not a Meta chaser, I enjoy game at my pace, I'm not some lvl 50 done-it-all nolifer.
But you again try to derail thread by going on and on about Meta something. It's your obsession, not mine. Forget that word. We are talking about guns. Not about what haunts you tonight.
I'm just a regular player, and it is quite obvious to me that Breaker is not OP. It's just what you normally would expect out of a Primary - to be useful, not useless. It doesn't oversimplify things, no. It just makes things viable and possible. It has it's own issues, like small overall ammo capacity and technically you are wasting shots if you shoot at Scavengers/Pouncers. Try doing that and you'll run out of ammo fast. What's so OP about that? Nothing.
SMG is also good, it is pretty much comparable to Breaker as it has it's own pro's and cons
It is way more ammo efficient while still being able to provide DPS if need be.
Plas Scorcher is okay too, a bit unsafe to use super close, but has decent ammo and actually has some AoE.
Pump-action shotgun that shooting slugs. It's called SG-8S Slugger.
It's worse than any shotgun in a game right now because it's shooting not buckshots, but slugs - just ONE heavy projectile. And it's pump-action. It has decent damage, but low dps compared to even COUNTER SNIPER DMR. And i'm using it against automatons because i can. I have decent aim so it's no a big problem for me. But the game itself trying to troll me and spawns patrols of 10+ units out of nowhere in front of me. And here is the reason why any semi/automatic shotgun is better, or even any assault rifle: you can kill it faster than one-by-one using slug shotgun.
There's no meta weapons or stratagems. But there is a game meta which forces players on high diff to choose weapon and stratagems that inclining in that game-meta.
Well, good for you. You aren't a "meta slave" as someone else put it.
All the weapons are useful in specific situations.
I'll explain what he means. Firstly, the game pushes players to do things fast. There is a timer, and after you'll ran out of time you don't have any stratagems or reinforcements to call. Secondly, the basis of game consist of hordes of enemies marching at you (and even shooting at you).
So, if the game needs you to do things fast, then you need a solution for this. Here comes the buckshots shotguns, SMGs, auto-pistol as sidearm etc. There is literally no situations where LAS-5 Scythe are doing well, just because in that situations even sidearm is better lol.
Next major fact is progression in the game. You are already know about two battle-passes. So, if the player wants like LIBERATOR, he will rush it. I've almost bought all items from the "free" battle-pass (only last page remains, i've only bought scorcher). I don't have much time to farm SCs and unlock weapons from premium BP. But from my friends opinion which tested guns on helldive well... Yeah)
It's okay for players to rush content if they want to, especially in this game since core-aspect of it is proceduraly generated levels, multiple planets, affexes/postfixes/suffixes (you know what i'm talking about) and self-generated fun
Whats not fine is rushing content and then complaining about there being nothing to do.
I tested it on Spewers, it hardly makes any difference.
Only time you dump multiple mags into them is if you shoot them in the face.