HELLDIVERS™ 2

HELLDIVERS™ 2

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Jack The Ripper Feb 21, 2024 @ 1:21pm
Give the Revolver a Speedloader
It would make it usable :(
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Showing 1-12 of 12 comments
reaper557 Feb 21, 2024 @ 1:22pm 
The return of weapon tech trees in general, with something like this included, would be welcome additions.
PhellAsleep Feb 21, 2024 @ 1:24pm 
The reload animation for the weapon looks so weird. It wasn't until I saw someone doing it while carrying a Hard Drive that it made more sense. Still, the reload speed seems amateurishly slow and awkward.
Disodium Feb 21, 2024 @ 1:26pm 
Under the weapon config it could have manual/speed load option

Setting to speed loader would allow you to quickly reload with the same penalty as other magazine-based weapons(bullets still loaded are discarded)
Don the Warlock Feb 21, 2024 @ 1:29pm 
Originally posted by Disodium:
Under the weapon config it could have manual/speed load option

Setting to speed loader would allow you to quickly reload with the same penalty as other magazine-based weapons(bullets still loaded are discarded)

That's probably one of the best ideas I've seen in a while.
MJ1911 Feb 21, 2024 @ 1:30pm 
no. I love that reload animation. And it would ruin the balance of the pistols. This gun is powerful, but only for emergency. If you want to be able to use a pistol all the time, use the 9mm variants.
Dragonsthorn Feb 21, 2024 @ 1:31pm 
It's already usable, but a speed loader would DEFINITELY be appreciated. What sort of 'advanced civilization' uses a ♥♥♥♥♥♥♥ revolver without a speed loader?
Kalenath Feb 21, 2024 @ 1:31pm 
Originally posted by reaper557:
The return of weapon tech trees in general, with something like this included, would be welcome additions.

^THIS!!!!!!

Originally posted by PhellAsleep:
The reload animation for the weapon looks so weird. It wasn't until I saw someone doing it while carrying a Hard Drive that it made more sense. Still, the reload speed seems amateurishly slow and awkward.

To be fair, how many Helldivers do you think got training in such specialized weaponry? I didn't see that in my training. (The tutorial :P )
Last edited by Kalenath; Feb 21, 2024 @ 1:33pm
Jack The Ripper Feb 21, 2024 @ 1:32pm 
Originally posted by MJ1911:
no. I love that reload animation. And it would ruin the balance of the pistols. This gun is powerful, but only for emergency. If you want to be able to use a pistol all the time, use the 9mm variants.

Sidearms can be good as the SMG Pistol is better than most primaries due to its actual good damage output lol

The revolver just reloads far FAR too slow in a game where you fight dozens of enemies at once along with it being "The Future" its a little wild a Speedloader cannot be thrown onto it. Also its ammo pool is pretty small overall.
Last edited by Jack The Ripper; Feb 21, 2024 @ 1:35pm
PhellAsleep Feb 21, 2024 @ 1:35pm 
Originally posted by Kalenath:
To be fair, how many Helldivers do you think got training in such?

Considering that they already know how to reload and use the other weapons during the "tutorial", I would assume they were already trained in the weapons they can be issued.
CH13F Feb 21, 2024 @ 1:37pm 
i dont want speedloader, i want reload cancel and crosshair bugs resolved.
MJ1911 Feb 21, 2024 @ 1:42pm 
To be fair, from a developers point of view, all guns must be more or less balanced and in the same damage output within a similar time frame.

On one hand you have the break action double barrel which delivers 100% of it's power with just 2 shots vs the Machine gun which i think has to shoot 200 rounds to deliver 100% of power. One is instant that demands a high skill level because accuracy is very important, the latter is more for sustained crowd handling.

So each has their place and time. The issue with the revolver, I will admit, is that the reload is painfully slow. It could use slight boost, but I also dont want it boosted so much that every Helldiver I meet invariably uses the revolver only and the rest of the other guns are neglected.

Balance is the key.

The game is barely a day old in terms of gaming longevity. I'm sure we'll see adjustments made here and there.
MJ1911 Feb 21, 2024 @ 1:45pm 
Originally posted by CH13F:
i dont want speedloader, i want reload cancel and crosshair bugs resolved.

What are crosshair bugs? Is that when the crosshairs disappears when you reload? Cuz that is a feature not a bug.

Helldivers 1 was made with every intention to get the player killed. The game was built around friendly fire and any other reason the game could kill the player. The game was designed to kill the player.

So when the crosshairs disappears, I'm fairly certain from Arrowhead's pedigree that it's the studios way of messing with us players.
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Date Posted: Feb 21, 2024 @ 1:21pm
Posts: 12