HELLDIVERS™ 2

HELLDIVERS™ 2

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Zaidah May 15, 2024 @ 11:42am
SEAF soldier stratagem on its way !
Well, probably a few major orders away from it before it becomes available, but now it becomes clear that it's coming along !
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Showing 1-11 of 11 comments
Frostbeast May 15, 2024 @ 11:58am 
Why do you think that?
dyra55 May 15, 2024 @ 12:07pm 
Originally posted by Frostbeast:
Why do you think that?

Due to a new message in briefing for current major order where they plan to set up training facilities for SEAF basic training on defended planets for conscripts since mobilization started after "War on Tyrany" was officially declared
[Asgard] Thor May 15, 2024 @ 12:11pm 
Ironic given the sudden loss of so many Helldivers. Time to scrap the bottom of the barrel boys.
Nameless May 15, 2024 @ 12:23pm 
I HOPE SO
Give us Cannon fodder some of our own Cannon fodder!
Formous May 15, 2024 @ 12:44pm 
And they will suck, and die instantly to any bot or bug attack. Make strategems CD ONLY.
zdaytonaroadster May 15, 2024 @ 12:52pm 
God i can only imagine how bad this would be considering the A.I of enemies/Sentries ive seen. Imagine them running right into mortar fire or just standing in it, or just regular old fire. Gunning you down like one of your own turrets, because a tick hopped behind you. Yeah imma pass on that strat dawg
Last edited by zdaytonaroadster; May 15, 2024 @ 12:52pm
dyra55 May 15, 2024 @ 12:54pm 
Originally posted by zdaytonaroadster:
God i can only imagine how bad this would be considering the A.I of enemies/Sentries ive seen. Imagine them running right into mortar fire or just standing in it, or just regular old fire. Gunning you down like one of your own turrets, because a tick hopped behind you. Yeah imma pass on that strat dawg

Hey as long as they scream "For Democracy!" it'll be all worth it
Formous May 15, 2024 @ 12:56pm 
There are just too many enemy threats. And then add in armor threats or similar things, or FF. I can see the seaf troopers lasting all of 5 seconds tops against bots, who you expect to use them against. This is the flaw with AH's balance team. Theya re not thinking about game wide balance. They are buffing and nerfing based on useage, but not the reasons why. Make mechs and infantry CD only, without a use limit.
Zaidah May 15, 2024 @ 1:14pm 
Their efficiency will really depends of their AI indeed.

If they only attack enemies that are already triggered, that's good. If they also shoot alerted one, it would be a downside most of the time but I guess you can't expect a too high level of pespicacity after a 72-hours training. I just hope they won't shoot on distant, unalerted enemies.

If they can shoot even remotely accurately at medium range (and maybe even longer range), they could really be useful if you choose wisely the ground you're fighting on.

What I wonder the most now, is if/how they will follow the player that called them. If they are static around where you call them, it sucks. If they stay a bit behind you a few meters from each other, and either hold their ground or shoot while moving when they are engaging, that would be neat.
zdaytonaroadster May 15, 2024 @ 1:15pm 
Originally posted by dyra55:
Originally posted by zdaytonaroadster:
God i can only imagine how bad this would be considering the A.I of enemies/Sentries ive seen. Imagine them running right into mortar fire or just standing in it, or just regular old fire. Gunning you down like one of your own turrets, because a tick hopped behind you. Yeah imma pass on that strat dawg

Hey as long as they scream "For Democracy!" it'll be all worth it

.....ya got me there
Neurotoxin Sep 23, 2024 @ 9:18am 
Aged like milk
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Date Posted: May 15, 2024 @ 11:42am
Posts: 11