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Raportează o problemă de traducere
However, another answer to this question, though not entirely, is the fact that Automatons are most likely a very significant existential threat to Super Earth and their forces that came from beyond the visible sector are of a very significant size. And that the amount of planets they own and manufacture ships and infantry on could be greater than that of Super Earth's.
I had a question in my head... Who the ♥♥♥♥ made the Automaton logo? It's their own design. They put it on their buildings. How did they make their chant? Are they sentient or are they programmed? The guys we have on Cyberstan are their creators, and I assume they're human-like. Cyborgs. Most likely more advanced or at least more biological than the Automaton forces.
And if Automatons are sentient, and they are like human in that they are all individuals who simply work together, then why do they behave like they have no brain. And why can they be so easily outsmarted. And why is it that a bunch of Helldivers can defeat a whole army of intelligent, heavily armed, organised machines.
And also, wouldn't that imply that the Automaton population of intelligent beings is large enough that they would probably technologically accelerate at paces significantly faster than that of Super Earth?
So far the only interactions we have are nests/factories that work counter-intuitively and shrieker/stalker nests and gunship factories (maybe more? Haven't played bots in a long time) that all stop the spawning of a specific enemy type.
There could be way more interactions.
From actually reducing the spawns to unlocking stratagems. Like you destroy an AntiAir position and you get a free eagle stratagem for the mission.
Or you destroy something and it drops a socialist/fascist support weapon that isn't normally equippable.
More interaction with the map would be good me thinks.
Some of their buildings also feature writing on the sides of them and the crane building has warning signs on it that seem to caution against overhead safety.
Please tell me this is a Poe.
Calling in orbital railgun on your IP address
Basically i think the robots are like skeletons from a necromancer, every time we blow them up they just reform into a new one. Thats probably why they also kind of have that "necromancer's army" look to them and have a sauron eye for their towers.
But the entire area your operation takes place in is like this big: .
Big ol' planet of robots. You can see the dropships come from outside the mission area.
But I do agree, progressing on in game stuff should let us hinder both bots and bugs.
I guess one possibility is the planets we fight over are only one planet in a resource rich island of planets, moons or asteroids that humans, bugs and bots harvest from off camera.
and oats.