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Now it's just a well known "feature" that not many enjoy.
Sadly, the players are wrong about it, CEO said it himself.
The players are ALWAYS wrong.
Gotta agree here. If I'm wearing heavy armor (or even armor with Extra padding passive), that's gotta do something for that damned ragdolling when they simply touch me.
It's still funny to me to get ragdoll'd but when it happens on Difficulty 8+, it becomes a bit more frustrating than I want to admit.
What's especially egregious is getting ragdolled while already prone. I have like 90% explosive resistance, but seemingly zero knockback resistance. A rocket landing anywhere near me is enough to nudge my character slightly. Minor ragdoll, minor inconvenience, right? Except my character bolts upright as soon as they come out of the Ragdoll state. Means I can't remain prone without my Helldiver constantly standing up and eating damage.
Replace the Ragdoll effect with short stagger on anything a direct hit or a very large explosion. You can leave the ragdoll on player Strategems, but it absolutely needs to go from the majority of Automaton weapons. Removing the player's control over their character is almost never a good idea. If you're going to use it, you have to use it SPARINGLY.
God you guys are just looking for things to get mad at arent you? Sadly, since there is no nuances in the debates on what's good and bad and everything is just awful it becomes difficult for the devs to really analyse what really hurts the community. Ironically, this is the type of message that makes it even harder to listen to the community for feedback.
Not sure what you're on about.
Care to elaborate?
As long as it sticks to the rag dolling issue and stays on the OP's original topic I will respond.
This community is up in arms for the smallest of things ever since launch. If everything is awful it becomes very hard to prioritise what is to be done. With more nuances it becomes easier to know what to treat and fix first, what the players like and dislike. Might also explain why they were rushing half-baked patches after half-baked patches since everything seemed so bad all the times.
The devs have always said the players are wrong.
It's the CEO who agreed with them!
Glad we could clear that up.
You know the CEO dosent say that
This is why I said there was a misunderstanding.
It isn't the devs saying the player is wrong this time(Everyone knows devs think that)
It's the new CEO.
The rag dolling issue has been here since launch.
After 50-60 hours you realize it IS A FEATURE.
It was funny at first, but then it just REALLY gets annoying.
It's one of my least favorite features!!!!
However it is working largely as intended(No Dev/cm has said anything to the contrary)