HELLDIVERS™ 2

HELLDIVERS™ 2

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Kirshak Jun 4, 2024 @ 2:59am
Railgun VS Anti material rifle
hey guys so

I've always been using the Railgun because it felt like an upgrade compared to the Anti Material Rifle. At least back in the day when it was an unlock that comes after the AT rifle and before the nerf.

Railgun is still fun and feel powerful, but the AM Rifle is semi auto, has multiple rounds and multiple mags. I feel like I can kill faster because I don't have to wait a year to reload each rounds, I hit better because the AM Rifle has a decent scope and I can run longer because each mags has I think 7 rounds for 5 mags which is really nice.

I think the Railgun could use a "buff" not in damage but with a better cope and/or more max ammo capacity

EDIT: yeah I meant SCOPE, but also a lot of cope yeah
Last edited by Kirshak; Jun 6, 2024 @ 1:45am
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Showing 1-15 of 54 comments
dyra55 Jun 4, 2024 @ 3:01am 
Originally posted by Kirshak:
Railgun could us a "buff" not in damage but with a better cope

lol
Khanwolf Jun 4, 2024 @ 3:17am 
well, you are accurate, OP. Now that they fixed the PS Network Bug, where you had Quad Damage on the Railgun, it is maybe time to bring back the Release Railgun, since it differed to the AMR and gave both a specific and detailed Role.

But to achieve that, the Railgun now needs its Level of Penetration back we had at Release. NOBODY uses something like the Railgun, which has no Scope and is super slow, to kill anything unarmored. It will only work on slower moving targets... like Hulks f.e.

After the Nerf and ReBuff Cycle it went through, the RG does no damage on durable Parts of the heaviest Armor. It now needs 12 Shots minimum for a Titan and a bit more for a single Tank or Turret WEAKPOINT. (The Release Railgun needed 6-8 Shots for the heaviest Armor WEAKPOINTS! Which is very balanced, if they really fixed that Quaddamage Bug.)

This is very painful, if you try to imagine how long it takes to fire TWELVE Shots. You are literally shooting one Target then for a whole minute, if you count Reload and Aiming/Repositioning in.

The RG is in a bad Spot for its role, the AMR is the best Indicator here!

+1 for your Thread, +1 for a Buff and +100 for the Addition of a Scope. (Who thought the fat green Dot is enough for such a Precision Rifle??? This Scope belongs on an automatic weapon, NOT on anything precise!) Detailed Roles for weapons should be Arrowhead's Goal.
Portico Jun 4, 2024 @ 3:20am 
The Railgun is fine as as is. AMT takes several shots to take down enemies while railgun oneshots everything that isn't a charger. Nevermind the lack of bullet drop and travel time.
Last edited by Portico; Jun 4, 2024 @ 3:20am
dyra55 Jun 4, 2024 @ 3:23am 
Originally posted by Portico:
The Railgun is fine as as is. AMT takes several shots to take down enemies while railgun oneshots everything that isn't a charger.

Not everything, it doesn't one shot Devastators in safe mode unless it was a headshot

But even with unsafe mode it doesn't one shot Tanks, Tower Cannons, Gunships, Factory Striders and Bile Titans
Portico Jun 4, 2024 @ 3:25am 
Originally posted by dyra55:
But even with unsafe mode it doesn't one shot Tanks, Tower Cannons, Gunships, Factory Striders and Bile Titans
Nor should it.
dyra55 Jun 4, 2024 @ 3:31am 
Originally posted by Portico:
Originally posted by dyra55:
But even with unsafe mode it doesn't one shot Tanks, Tower Cannons, Gunships, Factory Striders and Bile Titans
Nor should it.
And it never did, but after damage nerf it feels like tickling enemies with heavy armour to death now instead
"Specializes in penetrating armour" then bounces off heavy devastator's shield
Graf Erik Jun 4, 2024 @ 3:37am 
Yeah, the RG is just a meh weapon with bad handling.

The nerf it got was completly unnecessary. It did originaly too much damage, but that was a bug and got fixed.

Nowadays the RG is like a slow, clumsy version of the AMR. Fires slower, has less ammo, has a much worse scope, requires manual timing of the charging.

It either needs more damage or much better handling (easiest would be to let it automatically shoot when its fully charged like the QC. That and a proper scope)
Portico Jun 4, 2024 @ 3:42am 
Originally posted by Graf Erik:
Yeah, the RG is just a meh weapon with bad handling.

The nerf it got was completly unnecessary. It did originaly too much damage, but that was a bug and got fixed.

Nowadays the RG is like a slow, clumsy version of the AMR. Fires slower, has less ammo, has a much worse scope, requires manual timing of the charging.

It either needs more damage or much better handling (easiest would be to let it automatically shoot when its fully charged like the QC. That and a proper scope)
What are you on about? The RG has far superior handling to the AMR.
0 travel time. 0 drop. 0 aim delay. 0 recoil. And it kills everything faster than the AMR.
Aldain Jun 4, 2024 @ 3:48am 
Originally posted by dyra55:
Originally posted by Portico:
Nor should it.
And it never did, but after damage nerf it feels like tickling enemies with heavy armour to death now instead
"Specializes in penetrating armour" then bounces off heavy devastator's shield
The issue is that there probably should have been a "medium" in that quote all things considered.

I'm pretty sure the intended focus of the Railgun is being a Medium Armor killer, not an anti-heavy armor tool.
McFuzz Jun 4, 2024 @ 3:48am 
Honestly, +1 for a better scope on the railgun.

Not as good as the AMR, mind you, but it needs better than nothing.
safe mode is boring and i never use it , they should replace it with a giant shotgun blast or something to spice things up
Khanwolf Jun 4, 2024 @ 4:03am 
Originally posted by Logen Neuf-Doigts:
safe mode is boring and i never use it , they should replace it with a giant shotgun blast or something to spice things up

i would die for a limited Alt Fire functioning the way you described on MOST weapons and Stratagems:

Effective Shotgun Blasts that take 3 Shots from the main Ammo of the RG, but also Underbarrel Grenade Launchers with 3 spare Nades per Resupply for Smoke, G.A.S., Incendiary White Phosphorus Clouds, Artillery Flares to light up the Field and of course the good ol' Frag or Flashbangs, especially for Automatic Weapons.

Now we can pick our Fire Mode for all of these weapons with that Feature, but it is no Feature. It is thoughtless and heavily impractical! The RG's Fire Mode is a Relic from a better Time. It should be removed.
dyra55 Jun 4, 2024 @ 4:05am 
Originally posted by Portico:
What are you on about? The RG has far superior handling to the AMR.
0 travel time. 0 drop. 0 aim delay. 0 recoil. And it kills everything faster than the AMR.

You need to charge it up before each shot and reload afterwards

Charge up is about a second for safe mode and three seconds before you blow yourself up in hopes to deal at least some damage

And reloading is only about a second but compared with 2-3 second reloading Anti Materiel Rifle can fire 7 shots with minimal delay in about same time it takes for railgun to charge up to near-suicidal, fire and reload
Last edited by dyra55; Jun 4, 2024 @ 4:06am
Graf Erik Jun 4, 2024 @ 4:16am 
Originally posted by Portico:
What are you on about? The RG has far superior handling to the AMR.
0 travel time. 0 drop. 0 aim delay. 0 recoil. And it kills everything faster than the AMR.
Neither AMR nor RG have drop or travel time.
The AMR moves a bit slower but it doesnt have to charge. Meaning the AMR fires when I hit the trigger. 7 times in a row.
For RG you have to watch the the charge meter while aiming and release it at the exact right time. If the target turns away before you release? Better luck next time.
The RG might need a shot less to kill a target, but the AMR fires a mag of 7 in the time the RG fires once. In the end the AMR takes down targets twice as fast as the RG, and on 3 times the distance.
Portico Jun 4, 2024 @ 5:20am 
Originally posted by Graf Erik:
Originally posted by Portico:
What are you on about? The RG has far superior handling to the AMR.
0 travel time. 0 drop. 0 aim delay. 0 recoil. And it kills everything faster than the AMR.
Neither AMR nor RG have drop or travel time.
Stopped reading right there, because that's a lie.
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Date Posted: Jun 4, 2024 @ 2:59am
Posts: 54