HELLDIVERS™ 2

HELLDIVERS™ 2

View Stats:
EggTBD Jun 2, 2024 @ 2:43pm
Meridia is now a Black Hole. Devs handed it to us on a gold plate.
Arrowhead is basically itching to get going with their meta-narrative by way of handing to us on a gold plate a "W" under suspicious circumstances while hoping that the hundreds of thousands of players who hung up their capes would come back.

We didn't earn it. It's daddy handing us extra lunch money to keep our mouths shut to mommy.
Last edited by EggTBD; Jun 2, 2024 @ 5:05pm
< >
Showing 46-56 of 56 comments
Odra Jun 2, 2024 @ 7:59pm 
Good ideas; Terrible execution.

If they have a roadmap for these MO story events, then our efforts don't really matter, we could literally never engage with the MO and the story will move along, unless they stall it out of spite.

They alienated the playerbase with their "Difficult = fun" mentality and the terrible balance patches, now they are stuck with a small and polarized playerbase comprised of "git gud"s, malcontents, the indifferent, and a shrinking population of average players.

The rewards are not incentive enough to engage in events that are boring meatgrinder missions whose challenge is simply "more enemies".

So either they will continue locking content behind MOs, which will end up the same as the recent ones, or they may simply release them freely on a schedule. Even then it will be difficult to draw players back in, unless they release a WIDELY well received balance patch along with a major content update.
WaterBearO7 Jun 2, 2024 @ 8:13pm 
Boiz who proclaim as being 1337's in the dark fluid missions would beg to disagree to continue inhaling their copium...not realizing they've been played lolz...
Last edited by WaterBearO7; Jun 2, 2024 @ 10:06pm
Darklight Jun 2, 2024 @ 9:59pm 
Originally posted by DonThaIll:
It's not a matter of "too easy". It's clear manipulation of progress to push a narrative. There's no illusion of teamwork when the devs modify the progress metrics to speed it up or slow it down. This makes the events and rewards feel cheap, and doesn't instill a desire to contribute to the "war effort" if the numbers are going to be skewed anyway. This on top of the fact everyone with a HD2 account gets the rewards from the MO for free, regardless of their contribution, provides no incentive to play.
Ah yes, a nefarious narrative. Which is what again? You didn't mention. It obviously can't be because the last couple MO's didn't go well so they had to monitor the MO as they always do and adjust for issues. No, couldn't be.

The MO was working flawlessly, no bugs at all to require them to adjust for. I'm pretty sure the people who put in a lot of effort to complete that objective would disagree about the desire to contribute to the war effort though.

If you feel like the event and rewards feel cheap, that fighting to unlock new gear that everybody gets regardless if they contribute provides you no incentive to play than that sucks. It truly does, because that's a highlight for me and a great method to introduce new tools to play with. If they could just test them first, than it would be even better.
Last edited by Darklight; Jun 2, 2024 @ 10:00pm
Jiffypop Jun 2, 2024 @ 10:15pm 
I mean to be fair, they did drop the mission for the MO in a broken state. I'm not sure it would've been worse to fail the MO because it was broken, or to succeed after having it gifted to us. Besides, chances are failing the MO would've been "Oh no Helldivers, we failed on Meridia and now the super colony is rallying it's army. We'll have to try again in a month when the heat dies down!" and then doing the exact same thing.

People think that there's some unique and crazy branching story line going on in the game. No, there isn't. If we fail some important MO, they're just gonna kick the can down the road or do some minor improv before steering us back to where we were. They have the story all written out already. Failing this MO would've just resulted in us coming back to it in x amount of time, much like how the AT mines are being handled.
esilva9 Jun 3, 2024 @ 12:41am 
yeah we should not have it, which is why i am suspicious of having it. maybe the illuminate invade trough the black hole maybe? that would turn things up a bit.
Riptor Jun 3, 2024 @ 1:51am 
I find it hilarious that people really believe that them playing the game has any actual influence on the success or failure of major orders. Heck half the time the system doesnt even seem to show the correct numbers. Face it people: the game progresses according to AH... not how many helldives people actually successfull complete.
Enforcer Jun 3, 2024 @ 1:58am 
Originally posted by pseudo:
https://helldivers.io/Planets/meridia
Yeah the regen % got knocked down pretty far before it was liberated. They didn't want to risk it failing at all, they did it as the playercount increased so that the "push" would be felt.


Originally posted by iankoen10:
i would have liked better it if it was a mouth long MO.
Quoted for hilarity

Btw...player count. Were there really over 100k players online yesterday because when i checked the planes the numbers didn't add up. Last time i looked it was around 62k that day.
WaterBearO7 Jun 3, 2024 @ 2:03am 
Originally posted by Enforcer:
Originally posted by pseudo:
https://helldivers.io/Planets/meridia
Yeah the regen % got knocked down pretty far before it was liberated. They didn't want to risk it failing at all, they did it as the playercount increased so that the "push" would be felt.



Quoted for hilarity

Btw...player count. Were there really over 100k players online yesterday because when i checked the planes the numbers didn't add up. Last time i looked it was around 62k that day.

Don't forget that in-game count also includes PS5 players...
Firecam Jun 3, 2024 @ 2:16am 
But... PS users doesn't count, they have no souls.
Onnajy Jun 3, 2024 @ 2:26am 
Originally posted by Riptor:
I find it hilarious that people really believe that them playing the game has any actual influence on the success or failure of major orders. Heck half the time the system doesnt even seem to show the correct numbers. Face it people: the game progresses according to AH... not how many helldives people actually successfull complete.
The Devs stated that they made content a few months ago ready to roll out had we failed the "Liberate 10 planets" MO which they were expecting us to because we failed it the 3-4x before.

YT channels even made a post that historically this looks impossible and the Devs stated that yes, you guys are bad at these, and we're assuming you're going to lose but should you win we've already made the content for that also.

YT and other forums like Discord later pushed for everyone to focus together on completing the 10 planets and guess what - we won... and then the devs released the next batch of updates revolving around the victory.

This is always the problem with these type of open-ended games. People start walking around in tin foil hats.
Last edited by Onnajy; Jun 3, 2024 @ 2:28am
B_mister99 Jun 17, 2024 @ 4:39pm 
The narrative is pretty great to me. Lots of love from the devs clearly.
< >
Showing 46-56 of 56 comments
Per page: 1530 50

Date Posted: Jun 2, 2024 @ 2:43pm
Posts: 56