Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
thermite grenade exists.
This way the player doesn't lose out on any strat slots or equipment.
sounds like something arrow head would do for filler XD
Like DRG, but also like some movie I saw once where they threw this ball of light and it hovered some 100 feet into the air and cast light over a wide area.
Throw grenade, it flies into the air and puts out a lot of light.
Fire Glare from gun, it flies higher and further and puts put even more light.
Also, perhaps we could get an Airstrike from Eagle-1, the Glarestrike, it does a typical bombing run but drops like five Glares in a row for maximum illumination.
Side effect of revealing invisible enemies like Stalkers and Illuminant enemies while breaking their ability to go invisible for a duration.
Mite b kool?
How do you do fellow gamers? Way lit fam fr fr in the heezy
Of course, so that it doesn't become useless, the said nade - flaregun shouldn't trigger a breach - unless the one who used it was spotted.