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1: The loading can be done regardless of who is carrying the backpack
2: The loader can use their secondary in between reloads to cover the shooter.
As it currently stands the reason nobody goes for it is because it's basically "Be my pack mule peasant!" in a nutshell.
Maybe you noticed your teammate just shot down a bile titan and a second one is aproaching so you would want to asist them, normally you cant because nobody carries a backpack for a weapon you dont use
this also makes people not want to team reload because they want to carry their own backpack so players dont lose all their ammo if their teammate splits
I've also helped reload many players in which we just demolished things. An autocannon on full auto blasting away as I rapidly reload. A recoilless rifle taking down multiple chargers and titans in quick succession.
If there's any changes I'd like to see, maybe it'd be that other people can help reload from the shooter's own backpack. This way it'd be easier to coordinate with random players, and it'd prevent mentally ill people from freaking out when you take their backpacks to help out.
Pretty much this. Nobody bothers with assisted reload because the system is terribly designed. It requires high levels of communication which don't exist in public lobbies, it handicaps both players' loadouts and it leads to "gear stealing".
The two presented changes (and even just change #1) would make the mechanic far more approachable and likely lead to it being used far more frequently in public lobbies.
I used to .
Then they chose to never fix the QOL.
(Left it as is, instead of letting me reload them from THEIR OWN backpack)
Also the devs cannot play their own game above difficulty 5.
So......Meh
Yep.
Spear vs. Gunships