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Fun isn't allowed though so for god knows whatever reason they prevent you from equipping two.
It's almost like they didn't even play the first game themselves.
If you equip two and use them sparingly you can pretty much finish one and have a one minute cooldown max for the next one.
If you just have one they completely fall to the backdrop and you'll have to focus on other stratagems anyway.
Though you can aparently use stratagem switching to equip both anyway.
Full map clears take longer in mechs simply because they are slow and you have to get out to pick up samples/super creds/medals and call in gems. Both suck against heavy enemies.
They're great against heavies too, even the emancipator with seemingly non-AT turrets can kill a charger with a fair amount of headshots.
Even using a mech build you can strategically call them in near objectives to minimise slow movement.
On smaller distances from obj to obj i kept up to my teammates fairly well tbh
Fantastic, this means they are a good pick for 4 and 5. When the bile shows up, it's game over.
No reloads....and on helldive while they might be every effective against bugs the ammo lasts 1.21 seconds before running out. might as well just take another stratagem.
p.s. mechs walk so fast you can actually dodge charger charge with it
Stop right there, why would you run anything else? Speed is both efficiency and the best defence I'm this game.