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Enemies have armor of varying thickness.
Certain ammo types/projectiles bounce off armor.
Other porjectiles can damage certain armor and open spots on it.
Some weapons destroy the armor and do damage to the flesh/weak parts behind directly.
Every conseqcutive shot weakens the armor even if it cant destroy it directly.
Enemies have weakspots on the back and bugs in their face.
Its basically Lost Planet. Glowing Ass means damage, destroy armor until fleshy bits glow, shoot glowing stuff.
End of story.
and higher difficulties orbital rail doesn't one-shot so orbital + 110m is also ok
Currently it seems that when you have a host on ps5, bile titans are very easy to kill with railgun. Even with safe mode.
When host is on a pc this doesn't happen.
Also ps5 hosts doesn't get this "dmg buff", only players who join them. But I'm not so sure about this part.
Enemy HP does not change regardless of difficulty.
I've also heard people claim you can do it if not the host. Yet I've watched a live stream of someone one shot them while hosting on PC, so I don't think any of the claimed conditions are correct. It's still a mystery.
The Charger for example has a tiny part in its face that is a weakspot, but hitting it is pretty hard.
Just as you dont oneshot with the SPEAR on a Hulk most of the time.
It needs a specific angle to hit the weakspot directly.
I also guess they have added some sort of randomization. Basically the game could roll critical hits and sometimes the roll decides you need two and the next time it takes one.
Thats not super weird or new, several games like this do this.
DRG, Darktide, Vermintide and so on.