HELLDIVERS™ 2

HELLDIVERS™ 2

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Meldity Mar 4, 2024 @ 9:29am
Bile titans
whats the deal with these things? sometimes it takes one shot with rail gun to blow his head off but other times it takes like 10+ shots to the head.
Originally posted by DrunkBunny94:
It depends on who's the host.
If your host is a PS5 player then bile titans die in like 1-2 railgun shots and are generally just super weak.

If you are playing with a PC host then they are full HP and take like 8-12 shots to die.

If you are killing them in 1-2 shots there's no special hitbox to 1 tap that only you can hit and no one else can because you're just so good, no you're just in a PS5 lobby, enjoy the bug.

https://clips.twitch.tv/OddSolidRadicchioWOOP-q4v0gIqcOBlK_107

https://clips.twitch.tv/MotionlessModernAdminPRChase-t3891FkGUUFo_YH7
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Showing 1-15 of 22 comments
0x41414141 Mar 4, 2024 @ 9:32am 
Most of the times I got a one-shot I think I was actually to it's side and not facing it directly. Maybe the week spot is at the side of the head?
Aethrys Mar 4, 2024 @ 9:32am 
For me it's usually 1 orbital rail cannon + 1 rail gun headshot
BEEP! Mar 4, 2024 @ 9:32am 
It's something with the angle you hit it at we really don't know how armor on things really work yet.
PhellAsleep Mar 4, 2024 @ 9:36am 
The hitboxes and vulnerabilities for enemies have not been fully revealed, so it's hard to say. For example, I just found out that if you destroy the abdomen of a Titan by using anti-armor weapons on its underside, it permanently disables the Titan's bile attack.
Buntkreuz Mar 4, 2024 @ 9:40am 
Originally posted by 1080Puktra:
It's something with the angle you hit it at we really don't know how armor on things really work yet.
Sure we do.
Enemies have armor of varying thickness.
Certain ammo types/projectiles bounce off armor.
Other porjectiles can damage certain armor and open spots on it.
Some weapons destroy the armor and do damage to the flesh/weak parts behind directly.
Every conseqcutive shot weakens the armor even if it cant destroy it directly.
Enemies have weakspots on the back and bugs in their face.
Its basically Lost Planet. Glowing Ass means damage, destroy armor until fleshy bits glow, shoot glowing stuff.
End of story.
Last edited by Buntkreuz; Mar 4, 2024 @ 9:42am
skill issue Mar 4, 2024 @ 9:43am 
wait until it stops and start attack eagle 500 kg and eagle 110 m if it wasn`t killed.
and higher difficulties orbital rail doesn't one-shot so orbital + 110m is also ok
BEEP! Mar 4, 2024 @ 9:46am 
Originally posted by Buntkreuz:
Originally posted by 1080Puktra:
It's something with the angle you hit it at we really don't know how armor on things really work yet.
Sure we do.
Enemies have armor of varying thickness.
Certain ammo types/projectiles bounce off armor.
Other porjectiles can damage certain armor and open spots on it.
Some weapons destroy the armor and do damage to the flesh/weak parts behind directly.
Every conseqcutive shot weakens the armor even if it cant destroy it directly.
Enemies have weakspots on the back and bugs in their face.
Its basically Lost Planet. Glowing Ass means damage, destroy armor until fleshy bits glow, shoot glowing stuff.
End of story.
But yet some thing survive the exact same thing you did before for no explainable reason such as the OP pointed out sometime's it's 1 shot sometime it's 2 and sometime's it just decides to tanks several.
BocchiTheDremora Mar 4, 2024 @ 10:10am 
Funny enough, 1-2 shots might be a bug of some sorts. And there are no special weak spots on the head.
Currently it seems that when you have a host on ps5, bile titans are very easy to kill with railgun. Even with safe mode.
When host is on a pc this doesn't happen.

Also ps5 hosts doesn't get this "dmg buff", only players who join them. But I'm not so sure about this part.
Dr. Rockso Mar 4, 2024 @ 10:13am 
Originally posted by skill issue:
wait until it stops and start attack eagle 500 kg and eagle 110 m if it wasn`t killed.
and higher difficulties orbital rail doesn't one-shot so orbital + 110m is also ok

Enemy HP does not change regardless of difficulty.
Elysion Mar 4, 2024 @ 10:13am 
Originally posted by BocchiTheDiver:
Also ps5 hosts doesn't get this "dmg buff", only players who join them.
i have heard it postulated that its actually a latency issue and ps5s just have an increased internal latency by an extra hundred ms or so. Some have claimed people using lagswitches on pc have replicated the effect.
Siatru Mar 4, 2024 @ 10:17am 
Could be that you have to shoot it's mouth as it opens to spew Bile.
PhellAsleep Mar 4, 2024 @ 10:25am 
Originally posted by Elysion:
Originally posted by BocchiTheDiver:
Also ps5 hosts doesn't get this "dmg buff", only players who join them.
i have heard it postulated that its actually a latency issue and ps5s just have an increased internal latency by an extra hundred ms or so. Some have claimed people using lagswitches on pc have replicated the effect.

I've also heard people claim you can do it if not the host. Yet I've watched a live stream of someone one shot them while hosting on PC, so I don't think any of the claimed conditions are correct. It's still a mystery.
Last edited by PhellAsleep; Mar 4, 2024 @ 10:26am
Buntkreuz Mar 4, 2024 @ 10:51am 
Originally posted by 1080Puktra:
Originally posted by Buntkreuz:
Sure we do.
Enemies have armor of varying thickness.
Certain ammo types/projectiles bounce off armor.
Other porjectiles can damage certain armor and open spots on it.
Some weapons destroy the armor and do damage to the flesh/weak parts behind directly.
Every conseqcutive shot weakens the armor even if it cant destroy it directly.
Enemies have weakspots on the back and bugs in their face.
Its basically Lost Planet. Glowing Ass means damage, destroy armor until fleshy bits glow, shoot glowing stuff.
End of story.
But yet some thing survive the exact same thing you did before for no explainable reason such as the OP pointed out sometime's it's 1 shot sometime it's 2 and sometime's it just decides to tanks several.
Because you didnt hit.
The Charger for example has a tiny part in its face that is a weakspot, but hitting it is pretty hard.
Just as you dont oneshot with the SPEAR on a Hulk most of the time.
It needs a specific angle to hit the weakspot directly.

I also guess they have added some sort of randomization. Basically the game could roll critical hits and sometimes the roll decides you need two and the next time it takes one.
Thats not super weird or new, several games like this do this.
DRG, Darktide, Vermintide and so on.
BEEP! Mar 4, 2024 @ 11:04am 
Originally posted by Buntkreuz:
Originally posted by 1080Puktra:
But yet some thing survive the exact same thing you did before for no explainable reason such as the OP pointed out sometime's it's 1 shot sometime it's 2 and sometime's it just decides to tanks several.
Because you didnt hit.
The Charger for example has a tiny part in its face that is a weakspot, but hitting it is pretty hard.
Just as you dont oneshot with the SPEAR on a Hulk most of the time.
It needs a specific angle to hit the weakspot directly.

I also guess they have added some sort of randomization. Basically the game could roll critical hits and sometimes the roll decides you need two and the next time it takes one.
Thats not super weird or new, several games like this do this.
DRG, Darktide, Vermintide and so on.
So you basically agreed with my first post with it being something with angles & us not fully understanding how it entirely works yet we have a basic idea but that's kinda it we don't understand it fully.
Last edited by BEEP!; Mar 4, 2024 @ 11:04am
crack smoker Mar 4, 2024 @ 11:16am 
there's a sweet spot designed to make it a risky maneuver
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Date Posted: Mar 4, 2024 @ 9:29am
Posts: 22