Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When an enemy gets to no-clip through bodies and even boulders: But it wouldn't be fair to the enemy if they had to path around things!
God I wish I could inflict every "Player is just a casual!" ♥♥♥♥♥♥♥♥ onto my enemies in every franchise. That would be amaaaaaazing.
"Wow, the boss glitched off a ladder and their soul appeared out of bounds? Guess they can't handle deep realistic tough but fair gameplay."
I was agreeing with you while making fun of the usual bad faith arguments in favor of such nonsense, but alas it reads too much like actual "It is a realistic challenge!" ♥♥♥♥♥♥♥♥♥ that you thought I liked the problem instead of being heavily sarcastic about the problem.
Bile titan corpse blocking the entrance to the dropship was fun gameplay last night one time. Poor helldiver was climbing all over them legs till he could crawl in.