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Apply that knowledge citizen
If you need to repeat basic training that is ok. May do.
"Hammer of Justice" Ministry of Truth
some weapons jsut work, some other just dont.
the trick is though to know when not to fight, and when to high tail it while dropping bombs behind you.
this would matter if they didn't leash, and i simply had chargers following me until i stopped to fight. why run? it'll just add to the pack. fight, and win, or fight, and die. stealth is so inconsistent it's not worth doing in a group. weapon balance is such trash, enemies spawn and then instantly call for more, who call for more, who call for more. scouts are supposed to wait before summoning reinforcements. that IS a mob/spawn issue. chargers spawning non-stop while the amount of weapons to deal with them effectively are ridiculously low is a mob/spawn issue.
You can see this happen if you have the radar upgrade and see pods just pop into existence even though they are well within your radar range.
Weapon balance is a huge issue tho. Some weapons, like the breaker and Railgun just perform so much better than other Primary/Special weapons. All games with equipment with different stats will always have a meta, but not to this degree. But we don't need nerfs to them, we need buffs to everything else. The game can still be super difficult even when using these meta weapons, so to nerf them would just be asinine.
As for the game dropping patrols on you, I've had patrols spawn directly underneath me before, so there is that, yes.
Sometimes I'll do a mission that has only a couple chargers, then another mission on the exact same difficulty 5 chargers will spawn all at once from a bug breach.
Other than that though, I'd say it's mostly the armor bug, the lack of AP guns (medium ap is the most I've seen), and what should be the strongest strat weapons like auto-cannon being weak compared to the railgun could use some adjustment. (some buffs hopefully)
If there's a bug breach and there's nothing around to fight for, falling back while picking off the hunters (the only things that are going to keep up with you) is totally viable.
You get to pick most of your engagements.
It's both. Obviously the weapon balance is hilariously bad but also the elite spawns are frequently out of control.
For example there are way too many chargers on merely Challenging. Two days ago we had 10 chargers during the evac, it was insane. Also charger design itself is bad, its weakpoint is worthless since it requires multiple mag dumps to kill it if you shoot it in the back. You are pretty much forced to expose leg and shoot it there. This has to be balanced.
Gid gud.
When you learn that you don't have to fight every bug on the map, and breaking line of sight helps immensely, you will have finally graduated to tiers 7+
PS - developers are making the missions harder.