HELLDIVERS™ 2

HELLDIVERS™ 2

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Fast Feb 28, 2024 @ 5:50pm
4
Not playing the Meta in PUBS will get you kicked here is why.
So whilst I won't share my opinion on the requirements of playing META picks in pubs I will share why you should try to stick with them even if you don't wish to or don't like the premise.
Before we start, I have never, not once ever, received a kick, and have played almost exclusively pub games in other peoples lobbies.

1. When you join someone elses game you are in their lobby not yours, and quite frankly you play by their rules, they hold the power to kick you have none.

2. Pubs and rando groups just want to consistently and competently extract with ease, this is the fun for these people usually without the requirement of co ordination or comms and don't want to invest in your opinions, builds, or anything about you, they just want to get to extract relatively efficiently.

3. Just because you find it fun to pick off meta useless stratagems no one uses, doesnt mean they have to accept it. They probably shouldnt if their sense of fun is about extracting and winning instead of throwing down terrible statagems

4. Meta picks provide a level of consistency and ease where comms and co ordination is usually limited and its the absolute right of the host to request you take certain picks or simply expect them

5. If you no likey, the solution is to host your own game or join friends or like minded people on comms.

6. PUB games are usually about efficiency , so if you do all the things right, like are able to competently solo helldive, take a side of the map alone, get your samples, do your POIs and clear whatever objectives alone and meet at extract, youll be fine.

7. If you want to have "fun with different picks" play solo, play with friend, or play on comms and ask.

8. If you genuinely suck at the game and go into helldive expect to be kicked but dont complain after, especially if you suck and picked off meta stuff.

9. If you don't like being forced down the meta route, you can complete helldive entirely solo with little effort and a bit of game sense. (exception being the rescue mission which need minimum 3 right now)Play what you want in your own lobby.

10. A lot of casual players only have a few hours or limited time to play and they don't want to spend their time with andy who picked the machine gun sentry in a 12 min blitz and thats fine. They want their limited time playing to be successful.
Last edited by Fast; Feb 28, 2024 @ 6:02pm
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Showing 1-15 of 91 comments
KZ Feb 28, 2024 @ 5:55pm 
1. True. People can communicate easily, though.
2. People taking QP seriously are hilarious.
3. The only objectively bad strats are He barrages.
4. If you're communicating, half these problems are gone, anyway.
5. True!
6. This is laughable.
7. If you want to have "be efficient" play solo, play with friend, or play on comms and ask.
8. Helldive is not hard, sorry.
9. True!
Monk Feb 28, 2024 @ 5:56pm 
In my 130 hours I've come to the conclusion anyone running the backpack shield isn't good enough to be on the difficulty and taking it makes the team weaker.

The 'meta' pick is very bad a cross a full team, it leaves you with too many holes so all you can do is run away for 40 minutes.

Anyone suggesting you play a 'meta' in this game is best avoided.
Lunaire Feb 28, 2024 @ 6:01pm 
Originally posted by Monk:
In my 130 hours I've come to the conclusion anyone running the backpack shield isn't good enough to be on the difficulty and taking it makes the team weaker.

The 'meta' pick is very bad a cross a full team, it leaves you with too many holes so all you can do is run away for 40 minutes.

Anyone suggesting you play a 'meta' in this game is best avoided.
Yeah meta works in one player setting. In a team setting, the meta build is hilariously bad. Plus, the meta is misinformed as hell. For example the flamethrower is way more efficient than the railgun if you get in a serious fight. The catch is: you need to know how to use it (same with a bunch of other weapons) but most people burn themselves "once" then decide it's bad. Same as horse riding I guess: no, the horse isn't crazy or bad. You're just a bad rider m8. But that's fixable. Just learn how to.
BlemishedHaloTTV Feb 28, 2024 @ 6:10pm 
Honestly I just laugh at these so called meta slaves. I mean Really?The Railgun and the shield pack?Those are great when one helldiver has it. There are stratagems and weapons that are more effective against heavies, like the javelin. The jetpack makes you quick and agile so you can just run around distracting bots and blowing up facilites quickly. Versitality is the key. I lost countless missions to these meta "pros" because noone in the team had a weapon or stratagem that can one shot a tank from the front.

Also these people tend to spam the mission where you have to kill 150-175 enemies thus in a real mission with objectives they have no clue what so ever how to deal with certain enemy types. They got boosted by grinding only thiskind mission to max level and didn't learened the game mechanics in the first place.

I am not the best at Helldivers 2 but as I said, what I observed is that when we have more variations in stratagems and weapons the helldive is way easyer than when we are the Buzz Lightyear clones meme.

So at the very end they do me a favour if they kick me, so I can find normal people to play with.
Fast Feb 28, 2024 @ 6:10pm 
So it seems some people do not understand what is even bad or good, and why!

A person recommending the flame thrower tells me you have never players anything above challenging or do not understand that fire sadly is underpowered , due to the fact there is no way to stack it, it over burn etc, You get a tick of fire and thats it, no other damage is done, you keep placing the same tick of fire over the previous one when you continuously fire, meaning you are wasting time, doing less damage than literally anything else, and standing around killing things you dont need to kill

Similarly a person crying about the shield tells me they dont realize that the because of the nature of 4 players running solo particularly in automaton games, the shield allows you to quickly deal with objectives without risk and without time wasted or having to reinforce at someone else.

Helldive pubs are just solo runs made quicker, clear stuff yourself, and dont die. Even if you have reduc vis 30% and sneak by everything(automaton), you still take shield, because if you get reinforced you are gonna end up seeing a kick at extraction.

Terminds however, Rover is probably the meta pick if you are not terrible, though shield provides the most risk free experience for sure. Depends on your competency, either is good here.

In terms of railgun, if you dont take this, you are just ultimately bad and trolling. The only reason not to take this is to waste time of everyone else.
Why because the only things you need to kill , are stalkers, chargers and occasionally titans, or hulks and devastators and the quickest way to do this is with railgun.

You dont need teamwork, you need a self sustaining loadout that offers the least risk and allows you to achieve extract the quickest.
Last edited by Fast; Feb 28, 2024 @ 6:12pm
LazyAmerican Feb 28, 2024 @ 6:12pm 
I'm not using the railgun...it's not satisfying versus the autocannon with it's big booms and big chunky shells it ejects. It kills medium armor enemies easily and that's a big part of the enemies you face, bring anti armor stratagems for the rest.
Ishan451 Feb 28, 2024 @ 6:12pm 
Originally posted by Fast:
So whilst I won't share my opinion
[...]
Just because you find it fun to pick off meta useless stratagems no one uses

Claims not to give opinion, then provides a value judgement. Be more disingenuous, will ya?

Originally posted by Fast:
Meta picks provide a level of consistency and ease where comms and co ordination is usually limited and its the absolute right of the host to request you take certain picks or simply expect them

Except they didn't request anything, you are on their behalf and likely without their knowledge.

And no, they don't provide consistency. A bad player with meta gear is still a bad player and a good player without will carry themselves. Only thing changing with good players they might not carry the bad host without the crutch.

Originally posted by Fast:
PUB games are usually about efficiency

Another arbitrary assertion.

Originally posted by Fast:
so if you do all the things right, like are able to competently solo helldive, take a side of the map alone, get your samples, do your POIs and clear whatever objectives alone, youll be fine.

Why join others games if i end up playing solo anyway?

Originally posted by Fast:
If you genuinely suck at the game and go into helldive expect to be kicked but dont complain after, especially if you suck and picked off meta stuff.

Which is why, if you suck, you host your own game so you kick everyone without meta gear to improve your chances to be carried. Just kick those that won't carry you.

Also don't forget to go to the forums to make code of conduct lists to ensure you aren't the problem, they are.

Originally posted by Fast:
A lot of casual players only have a few hours or limited time to play and they don't want to spend their time with andy who picked the machine gun sentry in a 12 min blitz and thats fine. They want their limited time playing to be successful.

Because you totally can't destroy factories and bug holes with the 4-6 grenades.
Fast Feb 28, 2024 @ 6:14pm 
Originally posted by Ishan451:
Originally posted by Fast:
So whilst I won't share my opinion
[...]
Just because you find it fun to pick off meta useless stratagems no one uses

Claims not to give opinion, then provides a value judgement. Be more disingenuous, will ya?

Originally posted by Fast:
Meta picks provide a level of consistency and ease where comms and co ordination is usually limited and its the absolute right of the host to request you take certain picks or simply expect them

Except they didn't request anything, you are on their behalf and likely without their knowledge.

And no, they don't provide consistency. A bad player with meta gear is still a bad player and a good player without will carry themselves. Only thing changing with good players they might not carry the bad host without the crutch.

Originally posted by Fast:
PUB games are usually about efficiency

Another arbitrary assertion.

Originally posted by Fast:
so if you do all the things right, like are able to competently solo helldive, take a side of the map alone, get your samples, do your POIs and clear whatever objectives alone, youll be fine.

Why join others games if i end up playing solo anyway?

Originally posted by Fast:
If you genuinely suck at the game and go into helldive expect to be kicked but dont complain after, especially if you suck and picked off meta stuff.

Which is why, if you suck, you host your own game so you kick everyone without meta gear to improve your chances to be carried. Just kick those that won't carry you.

Also don't forget to go to the forums to make code of conduct lists to ensure you aren't the problem, they are.

Originally posted by Fast:
A lot of casual players only have a few hours or limited time to play and they don't want to spend their time with andy who picked the machine gun sentry in a 12 min blitz and thats fine. They want their limited time playing to be successful.

Because you totally can't destroy factories and bug holes with the 4-6 grenades.

Well i have 385 missions completed
around 300 of those have been pretty consistent with what I suggested, and all i see is a bunch of complainers and whiny babies getting kicked, something I have not experienced.
Which leads to the conclusion that, I am doing something right and those people maybe even you are doing something wrong.

Self validate all you want, it doesnt change the fact that if you choose the path of least resistance you will see less kicks in pub matches.

With the right stratagems the game is like 80% easier regardless of your ability, thats the majority of the battle. You turn helldive into a farmable risk free experience.

I never gave an opinion on what I think about these requirements either or if any changes should be made, just solutions to avoid kicks which is entirely true.

The fact you think factories and bug holes cant be removed with 4-6 grenades tells me you are still in trivial. Sad times.

Impact grenades instant kill factories ask me where you throw the grenade youll get it wrong. (quickly go google), though for outposts you drop orbital laser and walk away.

For bug holes, eagle strike will do the majority of work, and 6 impacts will be enough the majority of the time.
Last edited by Fast; Feb 28, 2024 @ 6:21pm
Shogun Gunshow Feb 28, 2024 @ 6:16pm 
Sure didn't take long for this community to turn toxic.

Can't see the high lasting long if kicking people for not running meta in even medium difficulties becomes standard behavior.
VOLUME SHOOTER Feb 28, 2024 @ 6:22pm 
pub games are casual, people are just being tryhards and trying to bring a "ranked competitive" mindset to a PVE game.
Spliced Penits Feb 28, 2024 @ 6:23pm 
You know you could just, host a game with your friends or people on a discord if you want to do that, then sit around waiting for randoms to join and expect to play the way you want to play. You're actively wasting your time and theirs.

At the end of the day you're playing a non-competitive game that hasn't been out for more than a month and expecting a entire playerbase to play the way you want. You seem to lack any communication skills. Set your thing to friends only, and like I said, go find some friends to play with.
Fast Feb 28, 2024 @ 6:25pm 
Originally posted by Senjuice:
pub games are casual, people are just being tryhards and trying to bring a "ranked competitive" mindset to a PVE game.

I mean you are somewhat right, but also wrong in the same sentence. Nuance exists.

They are a lot of the time casual players who just want to succeed but sometimes its sweats who also want the same thing at the other end of the spectrum.

The type of player doesnt really matter, they all want to not waste time, and extract with the stuff they collected, and hopefully the stuff you collected so they benefit.

The expectation from them it seems normally, is pick the good things and be able to competently run off solo and do the things and turn up at extract when they want you to.

This is made lower risk by following the path of least resistance and subsequently you will probably see less kicks as a result.
KZ Feb 28, 2024 @ 6:26pm 
Originally posted by Shogun Gunshow:
Sure didn't take long for this community to turn toxic.

Can't see the high lasting long if kicking people for not running meta in even medium difficulties becomes standard behavior.

It's inevitable with the current population. They will get bored and leave.
YippeeKai-Yay Feb 28, 2024 @ 6:27pm 
Originally posted by KZ:
1. True. People can communicate easily, though.
2. People taking QP seriously are hilarious.
3. The only objectively bad strats are He barrages.
4. If you're communicating, half these problems are gone, anyway.
5. True!
6. This is laughable.
7. If you want to have "be efficient" play solo, play with friend, or play on comms and ask.
8. Helldive is not hard, sorry.
9. True!

2. People want rewards from the missions and it affects the community progress when people lose/abandon operations. So your response is weird.
6. Again, people want rewards and not wasted time.
8. Reading comprehension

Off to the next thread
Last edited by YippeeKai-Yay; Feb 28, 2024 @ 6:27pm
Birdman656 Feb 28, 2024 @ 6:29pm 
2
Silence Destiny Nerd
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Date Posted: Feb 28, 2024 @ 5:50pm
Posts: 91