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2. People taking QP seriously are hilarious.
3. The only objectively bad strats are He barrages.
4. If you're communicating, half these problems are gone, anyway.
5. True!
6. This is laughable.
7. If you want to have "be efficient" play solo, play with friend, or play on comms and ask.
8. Helldive is not hard, sorry.
9. True!
The 'meta' pick is very bad a cross a full team, it leaves you with too many holes so all you can do is run away for 40 minutes.
Anyone suggesting you play a 'meta' in this game is best avoided.
Also these people tend to spam the mission where you have to kill 150-175 enemies thus in a real mission with objectives they have no clue what so ever how to deal with certain enemy types. They got boosted by grinding only thiskind mission to max level and didn't learened the game mechanics in the first place.
I am not the best at Helldivers 2 but as I said, what I observed is that when we have more variations in stratagems and weapons the helldive is way easyer than when we are the Buzz Lightyear clones meme.
So at the very end they do me a favour if they kick me, so I can find normal people to play with.
A person recommending the flame thrower tells me you have never players anything above challenging or do not understand that fire sadly is underpowered , due to the fact there is no way to stack it, it over burn etc, You get a tick of fire and thats it, no other damage is done, you keep placing the same tick of fire over the previous one when you continuously fire, meaning you are wasting time, doing less damage than literally anything else, and standing around killing things you dont need to kill
Similarly a person crying about the shield tells me they dont realize that the because of the nature of 4 players running solo particularly in automaton games, the shield allows you to quickly deal with objectives without risk and without time wasted or having to reinforce at someone else.
Helldive pubs are just solo runs made quicker, clear stuff yourself, and dont die. Even if you have reduc vis 30% and sneak by everything(automaton), you still take shield, because if you get reinforced you are gonna end up seeing a kick at extraction.
Terminds however, Rover is probably the meta pick if you are not terrible, though shield provides the most risk free experience for sure. Depends on your competency, either is good here.
In terms of railgun, if you dont take this, you are just ultimately bad and trolling. The only reason not to take this is to waste time of everyone else.
Why because the only things you need to kill , are stalkers, chargers and occasionally titans, or hulks and devastators and the quickest way to do this is with railgun.
You dont need teamwork, you need a self sustaining loadout that offers the least risk and allows you to achieve extract the quickest.
Claims not to give opinion, then provides a value judgement. Be more disingenuous, will ya?
Except they didn't request anything, you are on their behalf and likely without their knowledge.
And no, they don't provide consistency. A bad player with meta gear is still a bad player and a good player without will carry themselves. Only thing changing with good players they might not carry the bad host without the crutch.
Another arbitrary assertion.
Why join others games if i end up playing solo anyway?
Which is why, if you suck, you host your own game so you kick everyone without meta gear to improve your chances to be carried. Just kick those that won't carry you.
Also don't forget to go to the forums to make code of conduct lists to ensure you aren't the problem, they are.
Because you totally can't destroy factories and bug holes with the 4-6 grenades.
Well i have 385 missions completed
around 300 of those have been pretty consistent with what I suggested, and all i see is a bunch of complainers and whiny babies getting kicked, something I have not experienced.
Which leads to the conclusion that, I am doing something right and those people maybe even you are doing something wrong.
Self validate all you want, it doesnt change the fact that if you choose the path of least resistance you will see less kicks in pub matches.
With the right stratagems the game is like 80% easier regardless of your ability, thats the majority of the battle. You turn helldive into a farmable risk free experience.
I never gave an opinion on what I think about these requirements either or if any changes should be made, just solutions to avoid kicks which is entirely true.
The fact you think factories and bug holes cant be removed with 4-6 grenades tells me you are still in trivial. Sad times.
Impact grenades instant kill factories ask me where you throw the grenade youll get it wrong. (quickly go google), though for outposts you drop orbital laser and walk away.
For bug holes, eagle strike will do the majority of work, and 6 impacts will be enough the majority of the time.
Can't see the high lasting long if kicking people for not running meta in even medium difficulties becomes standard behavior.
At the end of the day you're playing a non-competitive game that hasn't been out for more than a month and expecting a entire playerbase to play the way you want. You seem to lack any communication skills. Set your thing to friends only, and like I said, go find some friends to play with.
I mean you are somewhat right, but also wrong in the same sentence. Nuance exists.
They are a lot of the time casual players who just want to succeed but sometimes its sweats who also want the same thing at the other end of the spectrum.
The type of player doesnt really matter, they all want to not waste time, and extract with the stuff they collected, and hopefully the stuff you collected so they benefit.
The expectation from them it seems normally, is pick the good things and be able to competently run off solo and do the things and turn up at extract when they want you to.
This is made lower risk by following the path of least resistance and subsequently you will probably see less kicks as a result.
It's inevitable with the current population. They will get bored and leave.
2. People want rewards from the missions and it affects the community progress when people lose/abandon operations. So your response is weird.
6. Again, people want rewards and not wasted time.
8. Reading comprehension
Off to the next thread