HELLDIVERS™ 2

HELLDIVERS™ 2

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Chibirion Feb 27, 2024 @ 7:30pm
Any good option other than SG-225 Breaker & Railgun?
I know SG-225 Breaker & Railgun are the best gun in the game according to a lot of people.

But 4 people with the same loadout made me feel uneasy ._.

Is there any good alternative that you guys can think of?

Sorry for my English btw.
Last edited by Chibirion; Feb 27, 2024 @ 7:33pm
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Showing 1-15 of 33 comments
Slugger, Scorcher, and Dominator are all rather good albeit a bit slower and may encounter difficulties with larger groups of enemies but can generally delete whatever you point them at that isn't a Bile Titan, Hulk front plate, or still-armored Charger.

The base/default AR23 Liberator isn't bad, same with SMG37 isn't that bad either.
R63 Diligence is OK, but the CS version isn't really worthwhile IMO
Scythe isn't bad especially if you can hold the laser on weakpoints.

As for support weapons, I am a long-standing believer in EATs supremacy.
Grenade launcher is great for clearing out weaker enemies, Recoilless Rifle is great (if you have someone that loads for you), the Arc Thrower is interesting, Spear is amazing if you can convince it to lock on (I achieve this via blood offerings, but there are likely other viable methods) and have a boatload of extra supply drops.
Last edited by Omnipresent Oatmeal; Feb 27, 2024 @ 7:39pm
OmegaMilton25 Feb 27, 2024 @ 7:32pm 
Diligence is great. It's my mainstay.
Fannidan13 Feb 27, 2024 @ 7:35pm 
Of course. Depends on your playstyle. Liberator EX does knockback to keep the enemies back (up to heavies anyway). The DMR's are all well suited for stealth runs. The Spear call-in 1 hits everthing it locks to, as long as your positioning and distance are correct. There are plenty of alternatives, and don't let people tell you otherwise.
Nandoholic Feb 27, 2024 @ 7:36pm 
i've started using the slugger, and i've had some great fun with the arc thrower
Sarnath Feb 27, 2024 @ 7:37pm 
Defender smg is great against robuts
Nandoholic Feb 27, 2024 @ 7:38pm 
Originally posted by Fannidan13:
Of course. Depends on your playstyle. Liberator EX does knockback to keep the enemies back (up to heavies anyway). The DMR's are all well suited for stealth runs. The Spear call-in 1 hits everthing it locks to, as long as your positioning and distance are correct. There are plenty of alternatives, and don't let people tell you otherwise.

Pretty much the last line of this!
I've seen people use so called F tier weapons better than some people use the Breaker

The so called meta build is BS, its effective but that doesn't mean nothing else cant be effective for you
Ishan451 Feb 27, 2024 @ 7:40pm 
Originally posted by OmegaMilton25:
Diligence is great. It's my mainstay.
How? With every planet having 1 to 2 negative visibility mods
James Bondage Feb 27, 2024 @ 7:46pm 
Slugger is good but has poor ammo economy. Stalwart (or whatever the LMG is called) is an extremely good trash-clearer. The autocannon is excellent because you can use it to clear nests/barracks at long range. The grenade launcher + supply pack fills a similar role with shorter range but better ability to take out heavy armor. The first shotgun is good if you want something ammo-efficient to clear trash instead of the Breaker's DPS. The premium warbond SMG can secretly penetrate a lot of medium armor and is a 1-handed primary. The revolver can also pen medium armor. Same deal with the default MG, and if you up it (or the Stalwart) to their max RPM they can output serious DPS onto open weakspots. Rover is objectively superior to shield against bugs, it can double your kills and damage.

Just about the only weapons that straight-up aren't worth using in serious difficulties are the premium warbond variants that lose a big chunk of damage to gain an extra damage type.

tl;dr: people who want 4x railgun + shield are dumb. The point of having four separate loadouts is to cover a wider range of situations.
OmegaMilton25 Feb 27, 2024 @ 7:47pm 
Originally posted by Ishan451:
Originally posted by OmegaMilton25:
Diligence is great. It's my mainstay.
How? With every planet having 1 to 2 negative visibility mods

Guess I should clarify. I mainly use Diligence in Automaton missions, as I don't run into as many visibility issues in their sectors as I do with Terminids; also, I primarily run Automaton missions. When I do fancy doing Terminind missions though, I usually switch to Scythe or Breaker. I can understand where you're coming from though. It's one of the reasons why I don't care much for doing Terminid sectors. Too much damn obfuscation. Wish there were some equipment or Stratagems that did something to enhance vision. I would use the hell out of thermal, nightvision or bio-scan stuff.
onewhofound Feb 27, 2024 @ 7:47pm 
The DMRs need to both be medium armor penetrating. As is they are the worst guns in the game by a considerable margin. The constant low visibility effects on every planet all the time contribute to this, but their absurdly low damage output is the real issue.
[HN] Feb 27, 2024 @ 7:49pm 
After being forced to use the flamethrower for the weekly, I learned to love it.
Against large swarms of small to medium bugs it will do an amazing job.
BigDog Feb 27, 2024 @ 7:53pm 
Originally posted by Chibirion:
I know SG-225 Breaker & Railgun are the best gun in the game according to a lot of people.

But 4 people with the same loadout made me feel uneasy ._.

Is there any good alternative that you guys can think of?

Sorry for my English btw.
I started using the Dominator just because the breaker felt boring to use all the time, I love using DMRs in shooting games but in HD2 they need buffs
ElvisDepressedly Feb 27, 2024 @ 8:05pm 
Originally posted by onewhofound:
The DMRs need to both be medium armor penetrating. As is they are the worst guns in the game by a considerable margin. The constant low visibility effects on every planet all the time contribute to this, but their absurdly low damage output is the real issue.

Yeah I didn't get why I should ever use the DMRs over just tapping an AR, not like the DMR's doing much more vs armor, the damage isn't great when you look at the comparison of damage + magazine size between them (Where the AR will have double+ the amount of ammo anyway) and so on, they just don't feel good at all right now.
Gilmore Feb 27, 2024 @ 8:07pm 
I’ve been using the Scorcher since the Breaker has been bugged, and it’s actually kinda fun.
Steak Feb 27, 2024 @ 8:41pm 
the liberator (both versions) are decent and are 100% usable but nothing compares to the railgun imo
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Date Posted: Feb 27, 2024 @ 7:30pm
Posts: 33