HELLDIVERS™ 2

HELLDIVERS™ 2

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blurryhunter Feb 27, 2024 @ 6:55pm
Major Order - Failure?
Suffice to say it looks unlikely that we'll be completing the major order defense.

Based on what I've seen the Defense Mission spam to 'power level' has led to failing these because players choosing to farm them abandon the operation and never finish it resulting in it counting as a failure for the tally (dev confirmed).

This is a shame as they have stated that the results of these things will shape how the game's conflicts unfold, so while I am curious to see how this pans out, it does sadden me to know we might very well lose it due to 'gaming' the system.

These players then go on to do bigger missions and be absolutely garbage at understanding the objectives, loadout synergy, or anything else that doesn't involve sitting in one spot with two mortar turrets, and that is resulting in other people getting terrible teammates.
Last edited by blurryhunter; Feb 27, 2024 @ 6:56pm
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Showing 1-15 of 47 comments
Kobi Blade Feb 27, 2024 @ 6:57pm 
Are you suggesting that you have more insight than the developers? They have repeatedly assured us that people quitting does not hinder our progress in any way.
Korintheblack Feb 27, 2024 @ 6:58pm 
Originally posted by blurryhunter:
Suffice to say it looks unlikely that we'll be completing the major order defense.

Based on what I've seen the Defense Mission spam to 'power level' has led to failing these because players choosing to farm them abandon the operation and never finish it resulting in it counting as a failure for the tally (dev confirmed).

This is a shame as they have stated that the results of these things will shape how the game's conflicts unfold, so while I am curious to see how this pans out, it does sadden me to know we might very well lose it due to 'gaming' the system.

These players then go on to do bigger missions and be absolutely garbage at understanding the objectives, loadout synergy, or anything else that doesn't involve sitting in one spot with two mortar turrets, and that is resulting in other people getting terrible teammates.
If they actually finished the operations we'd have done that major order days ago. Lol
BEEP! Feb 27, 2024 @ 7:00pm 
Well that's because the mission is overturned and even the devs said so and have been trying to balance it for about week now also the whole half the community couldn't play the game up until recently doesn't help and the whole matchmaking was broken for a whole day of the week also doesn't help but yea the rewards don't even matter because it's a very negligible reward.
And the devs said people doing one mission doesn't negatively effect the liberation rate at all.
Last edited by BEEP!; Feb 27, 2024 @ 7:02pm
rdkehoe Feb 27, 2024 @ 7:01pm 
It's probably bugged since liberation percentages are bugged. Every time I finish a mission it says 100% liberated even though it's at like 50% or lower lol.
Prof.Jackie Feb 27, 2024 @ 7:09pm 
Originally posted by blurryhunter:
Based on what I've seen the Defense Mission spam to 'power level' has led to failing these because players choosing to farm them abandon the operation and never finish it resulting in it counting as a failure for the tally (dev confirmed).

Abandoning the operation does not affect the percentage in any way. The dev posting that made a mistake and there was an official post explaining it shortly after.

https://www.reddit.com/r/Helldivers/comments/1b1d4h3/grind_away_if_you_like/
https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fgrind-away-if-you-like-v0-3uwwiw7r15lc1.jpeg%3Fwidth%3D736%26format%3Dpjpg%26auto%3Dwebp%26s%3D81ade39956b524ece0b6d63af5551af7a7478ce2
Last edited by Prof.Jackie; Feb 27, 2024 @ 7:11pm
blurryhunter Feb 27, 2024 @ 7:49pm 
Originally posted by Prof.Jackie:
Originally posted by blurryhunter:
Based on what I've seen the Defense Mission spam to 'power level' has led to failing these because players choosing to farm them abandon the operation and never finish it resulting in it counting as a failure for the tally (dev confirmed).

Abandoning the operation does not affect the percentage in any way. The dev posting that made a mistake and there was an official post explaining it shortly after.

https://www.reddit.com/r/Helldivers/comments/1b1d4h3/grind_away_if_you_like/
https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fgrind-away-if-you-like-v0-3uwwiw7r15lc1.jpeg%3Fwidth%3D736%26format%3Dpjpg%26auto%3Dwebp%26s%3D81ade39956b524ece0b6d63af5551af7a7478ce2

Ah, okay, thank you for that. Good to know we just suck, lol.
Korintheblack Feb 27, 2024 @ 7:54pm 
Originally posted by blurryhunter:
Originally posted by Prof.Jackie:

Abandoning the operation does not affect the percentage in any way. The dev posting that made a mistake and there was an official post explaining it shortly after.

https://www.reddit.com/r/Helldivers/comments/1b1d4h3/grind_away_if_you_like/
https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fgrind-away-if-you-like-v0-3uwwiw7r15lc1.jpeg%3Fwidth%3D736%26format%3Dpjpg%26auto%3Dwebp%26s%3D81ade39956b524ece0b6d63af5551af7a7478ce2

Ah, okay, thank you for that. Good to know we just suck, lol.
It's at 6/8 as of right now.
Dragon_Dude1 Feb 27, 2024 @ 7:54pm 
Another uninformed person it seems.

Originally posted by Kobi Blade:
Are you suggesting that you have more insight than the developers? They have repeatedly assured us that people quitting does not hinder our progress in any way.
^
People need to do some reading or research instead of constantly attacking players who want to power level.
Last edited by Dragon_Dude1; Feb 27, 2024 @ 7:54pm
Korintheblack Feb 27, 2024 @ 7:58pm 
Originally posted by Dragon_Dude1:
Another uninformed person it seems.

Originally posted by Kobi Blade:
Are you suggesting that you have more insight than the developers? They have repeatedly assured us that people quitting does not hinder our progress in any way.
^
People need to do some reading or research instead of constantly attacking players who want to power level.
Power levelers could just finish missions instead of not.
BEEP! Feb 27, 2024 @ 8:04pm 
Originally posted by Korintheblack:
Originally posted by Dragon_Dude1:
Another uninformed person it seems.


^
People need to do some reading or research instead of constantly attacking players who want to power level.
Power levelers could just finish missions instead of not.
OK get rid or nurf that mission now all those people just go to the next best farm and nothing changes and your still complaining about the same problem this happens in basically every multiplayer game in history there's almost nothing the devs could do to fix this.
Last edited by BEEP!; Feb 27, 2024 @ 8:07pm
Fannidan13 Feb 27, 2024 @ 8:05pm 
Originally posted by Prof.Jackie:

Abandoning the operation does not affect the percentage in any way. The dev posting that made a mistake and there was an official post explaining it shortly after.

https://www.reddit.com/r/Helldivers/comments/1b1d4h3/grind_away_if_you_like/
https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fgrind-away-if-you-like-v0-3uwwiw7r15lc1.jpeg%3Fwidth%3D736%26format%3Dpjpg%26auto%3Dwebp%26s%3D81ade39956b524ece0b6d63af5551af7a7478ce2

One was an actual dev, the other is a community manager on the discord (who is NOT part of the dev team). It'd be weird that that's how it worked in HD1, but doesn't in HD2.
Last edited by Fannidan13; Feb 27, 2024 @ 8:06pm
-VG- Napster Feb 27, 2024 @ 8:08pm 
Originally posted by blurryhunter:
Suffice to say it looks unlikely that we'll be completing the major order defense.

Based on what I've seen the Defense Mission spam to 'power level' has led to failing these because players choosing to farm them abandon the operation and never finish it resulting in it counting as a failure for the tally (dev confirmed).

This is a shame as they have stated that the results of these things will shape how the game's conflicts unfold, so while I am curious to see how this pans out, it does sadden me to know we might very well lose it due to 'gaming' the system.

These players then go on to do bigger missions and be absolutely garbage at understanding the objectives, loadout synergy, or anything else that doesn't involve sitting in one spot with two mortar turrets, and that is resulting in other people getting terrible teammates.

1)tbh the game does a bad job in explaining how the freaking war works
by bad i mean it simply explains nothing.

pretty sure 99% of the player base does not even know that a single mission contributes nothing and you actualy have to complete multiple of them to finish a so called "operation

2) wasn´t the whole terminid sectors already all almost liberated?
did a dev pushed a button and rolled that all back?
if thats the case whats the point of even participating.
Pyronymer Feb 27, 2024 @ 8:11pm 
Originally posted by 1080Puktra:
there's almost nothing the devs could do to fix this.
Well...

...not saying they should.

But the very obvious thing they could do is already sitting right there in the way the game structures operations.

They COULD just restrict you to missions in your selected operation until you finish or fail them all.

Honestly if you wanted to enforce mission variety, that is literally enforcing mission variety right there. One of those says it on the tin situations really.

Certainly not a "there is nothing that even COULD be done!" and throw your hands in the air and give up situation.
Korintheblack Feb 27, 2024 @ 8:14pm 
Originally posted by Fannidan13:
Originally posted by Prof.Jackie:

Abandoning the operation does not affect the percentage in any way. The dev posting that made a mistake and there was an official post explaining it shortly after.

https://www.reddit.com/r/Helldivers/comments/1b1d4h3/grind_away_if_you_like/
https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fgrind-away-if-you-like-v0-3uwwiw7r15lc1.jpeg%3Fwidth%3D736%26format%3Dpjpg%26auto%3Dwebp%26s%3D81ade39956b524ece0b6d63af5551af7a7478ce2

One was an actual dev, the other is a community manager on the discord (who is NOT part of the dev team). It'd be weird that that's how it worked in HD1, but doesn't in HD2.
Community mod got confirmation from another dev, and the OG dev said he was mistaken.

Saw it earlier in real time on the discord.
BEEP! Feb 27, 2024 @ 8:18pm 
Originally posted by Pyronymer:
Originally posted by 1080Puktra:
there's almost nothing the devs could do to fix this.
Well...

...not saying they should.

But the very obvious thing they could do is already sitting right there in the way the game structures operations.

They COULD just restrict you to missions in your selected operation until you finish or fail them all.

Honestly if you wanted to enforce mission variety, that is literally enforcing mission variety right there. One of those says it on the tin situations really.

Certainly not a "there is nothing that even COULD be done!" and throw your hands in the air and give up situation.
So what your saying is the devs should force & lock in players to play missions they don't like?
If so guess what that still wouldn't work because then you'd be getting people just killing themselves as fast as possible in mission to end it as fast as possible so they could get back to the farm because it's a whole lot faster to fail a mission than finish a mission so locking people into operations till they finish it or fail it will just piss people off and create a whole other problem on top of that.
The solution right now is just make your own squad that's it and play what you want nobody want to be forced & locked into doing something they don't like nor want to do.
Last edited by BEEP!; Feb 27, 2024 @ 8:18pm
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Date Posted: Feb 27, 2024 @ 6:55pm
Posts: 47