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Well like I said in the original post I've been using it almost exclusively on the bots and it seems to be lacking where a higher ROF weapon might excel? Maybe I'm just more comfortable and spoiled by that withering 1300+ RPM fire rate, lol!
That might be true, but your using a stratagem on the MG that your not having to use with the dominator, you can use that strat on another air-strike, or even a weapon like the rail gun or the disposable anti-tank for taking out heavy armored targets.
I think you're confused, I don't use a stratagem on the MG, I use it on the Recoil-less Rifle, and I carry the Knight Submachine Gun as a primary instead- usually. I'm just not seeing a reason to drop the SMG for the JAR-5 when the high rate of fire seems friendlier to my purposes.
Ah yeah, I forgot about that gun Since I haven't really messed around with it, yeah if you got a good aim and can tag weak points there's no reason to not use that gun for... frankly anything else in the game.
My aim is personally kinda rough though, so I tend to use breaker for the bugs, Dominator for the bots.
If you really get to know the Dominator, you'll find that you have way more ammo left over when using it, compared to the Scorcher.
Against bugs, it kills most of them in one shot, too. And it penetrates the head armour of the bigger bugs, blowing their head clean off. Especially useful against Stalkers and Hunters, where the Scorcher's explosion would kill you.
How about the Liberator Penetrator? It has twice the ROF but only a quarter of the damage output.
I honestly wanted to like that gun, but the lack of damage per round kinda didn't do much for me.
Granted half the game is finding weapons that feel right for you to use.
The penetrator is what I like to call "We have the Justice at home."
it's a flat upgrade to the Liberator when fighting bugs, and not much else. The extra penetration means shooting it into hordes with SOME armoured bugs is a good use of ammo. You can easily depend on it, especially if your aim is weaker.
I wouldn't advise carrying it against bots, as the penetration isn't enough to offer an advantage there. The extra ammo from the regular Liberator will suppress the bots more, and give you more chances to hit a lucky headshot, which is always a kill, on every bot except the hulk.
Try my build out.
Use Redeemer for small bugs and soft small bugs add clearing. While for large add clearing use Eagle Airstrike and Eagle Clusters. Burst fire is good to spam damage at things.
Pick and choose when and how to fight.
I think you're also confused. I'm not busy with the bugs, I'm busy on the Automaton front.
For bots I feel like the lack of handling makes it a bit too slow to take out things like devastators, I'd rather use the AMR or Auto Cannon for that. The slower projectiles also make it a bit hard for picking off bot weakpoints.
Against bugs, the JAR-5 lacks the ammo but it punches hard enough to kill all the medium sized bugs easily. That way I can spam EATs and leave the trash clear to either stratagems or my team.
It's obviously not better than the Breaker but I'm not a fan of using the best guns because it's boring. If the JAR-5 had more ammo I think it would be a bit more competitive, but I will still bring it against bugs and use the HMG turret or airstrikes to clear trash.