HELLDIVERS™ 2

HELLDIVERS™ 2

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Spear reload stages / Scythes weapon damage is 37.5
So why does the reload for the Spear cut-out & have to re-do it all from start after removing the empty Missile tube.

You shoot the Spear then reload after you remove the empty tube & then do a dive you have to re-remove that tube, unlike the RR it has stages where you remove the empty Rocket tube, Dive & re-enter the animation without having to re-remove the tube.

As for the Scythe it says 300 damage a second but it goes for 8 seconds which is its "Fire Limit" so 300 divided by 8 is 37.5 damage per-second, not 300 damage per-second for 8 seconds witch is why it's weak compared to a standard AR-23 which a 55dmg times 45 of that is 2,475 for one mag dump, where 300 dmg for one heat sink for 8 seconds is pretty poop.

I understand the Devs wanted to balance this because of the extreme range & no recoil is a + but giving it a 1 meter sight while having bugs & bots spawn in to existence 50 meters from you makes this weapon not that much useful especially with the spawn rates on 9.
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Showing 1-5 of 5 comments
Katitoff Mar 13, 2024 @ 12:37am 
Scythe does not work what way.
Just like Liberator damage is not 45 divided by 45.
Lesurous Mar 13, 2024 @ 12:46am 
Energy weapons do more damage the higher their heat. Las Cannon in particular shreds bots when you have an angle on their weakspots, killing a tank in just a few short seconds.
Razer, Bat Dragon Mar 13, 2024 @ 12:58am 
Originally posted by Katitoff:
Scythe does not work what way.
Just like Liberator damage is not 45 divided by 45.

So what you're saying is that 55 damage on the AR-23 Lib with the 45 rounds does not add up to that if so explain why?

If a P-4 Senator can 1-2 tap a Hunter with 150 damage vs. the 300 Damage per-second of the Las-5 Scythe then what if the Las-5 Scythe is not working as intended (Broken code/Bugged).

I know their are other stats/multipliers & body parts you hit that increase/decrease this value, same goes for AP which plays a role in it but still it's a rough way of saying it without being able to see the full stats of the weapon which I would like to see in future as well as being able to see Stratagem Weapon/Turret stats as well.
Katitoff Mar 13, 2024 @ 1:02am 
Originally posted by Rayzer:
Originally posted by Katitoff:
Scythe does not work what way.
Just like Liberator damage is not 45 divided by 45.

So what you're saying is that 55 damage on the AR-23 Lib with the 45 rounds does not add up to that if so explain why?

If a P-4 Senator can 1-2 tap a Hunter with 150 damage vs. the 300 Damage per-second of the Las-5 Scythe then what if the Las-5 Scythe is not working as intended (Broken code/Bugged).

I know their are other stats/multipliers & body parts you hit that increase/decrease this value, same goes for AP which plays a role in it but still it's a rough way of saying it without being able to see the full stats of the weapon which I would like to see in future as well as being able to see Stratagem Weapon/Turret stats as well.
I'm saying sythe does 300 dmg per second at least.
You can easily see that by, you know, shooting it at things.
Basic warrior gets his head popped off within fraction of a second, liberator needs about 6 bullets to do the same.

My other observation is that sythe excels at headshot damage and falls short on body shots.
Razer, Bat Dragon Mar 13, 2024 @ 1:03am 
Originally posted by Lesurous:
Energy weapons do more damage the higher their heat. Las Cannon in particular shreds bots when you have an angle on their weakspots, killing a tank in just a few short seconds.

I was thinking this but noting to confirm it, a lot of things have happened since launch & all I know is a lot run with the Breaker before & after the patch.

The Incendiary Breaker did very little DoT to friendlies before the patch, after the patch it can now kill you but seems as it tickles bugs with it's DoT compared to hitting another player 30-50 meters away with one to two small pellets.
Last edited by Razer, Bat Dragon; Mar 13, 2024 @ 1:10am
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Date Posted: Mar 13, 2024 @ 12:35am
Posts: 5