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But to be real jea they need to fix that stupid spawn mechanic that patrols always spawn in earshot and are not patrols they but more like reinforcments and it just looks stupid that you have a ♥♥♥♥♥♥♥ conga line of bots and or bugs that stretch behind that rock back there!
They will actually just manifest a full patrol on top of the player on occasion (sometimes literally) when all frabricators/hives are destroyed with no animations. They just pop into existence without any warning while you're walking between objectives.
It's not even host based, some of this happens while you're solo. If you've not alerted enemies for too long the game will spawn patrols behind you within line of sight of your character.
I've only recently unlocked Helldive difficulty and I honestly do expect more bugs to deal with. But it's super annoying to see them literally spawn in right in front of you, as if they were there the whole time.
When you're going up against a nest, you'll always get a bug breach, plus maybe a patrol or two, only to then have several more patrols spawn in, it just doesn't seem right to me.
Why have a system that is designed to escalate, and be announced, when that escalation can just happen without the bugbreach mechanic.
Makes no sense.
I'm actually of the belief that bug breaches should only spawn lower level mobs, not the bigger ones like chargers and bile titans. I'm happy for Chargers to be on points of interest or roaming in patrols, with bile titans seemingly just wandering around, perhaps stumbling into an engagement nearby.
I just think that with how impossible it is to stop a bug breach like 95% of the time, players shouldn't be devastated by having so many elites pouring around that they can barely deal with.
I feel like it takes the gameplay out of it. Players should be rewarded for clearing areas, or finding less traversed paths to avoid enemy contacts as much as possible. Having mobs spawned on top of you just seems like the game is trying to gimp you too hard.
Ouch! I'm hoping they address this at some point