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If true, it should be dead. Maybe the missile got stuck underground or something, who knows? I've had so many bugs (not the kind trying to eat me), lmao.
So strange, it shouldn't take that much to kill one, even on Helldive, especially when you've often got several running around, plus Chargers too.
I have heard of a bug with steam vs ps5 lobbies. Seems like the PS5 ran lobbies the Titans, chargers are easier to kill. On Steam lead lobbies the Titans health is crazy high.
Edit: It might be the other way around.
Yeah, I'm not sure which way it is, but it certainly needs to be addressed.
HP is the same across all difficulties.
500kg is weird though, its radius is deceivingly small and the explosion is very tall so if it lands directly beneath the titan it kills through the lighter belly armour but if it impacts the titan it doesnt end up getting as much damage to the body because the armour blocks it or because its too far away.
The trick is to throw the 500kg to land underneath and then get close enough to bait an attack to keep it in place while it lands.
All enemies have weirdness going on with their animations too.
For example when a bile titan has his spew attack, a sort of "rage" where he roars and in those instances it seems to take twice the number of shots to kill.
This is also why you can damage charger legs with light armour pen after they charge or do certain animations.
Most consistent way i've found to kill titans is:
-EAT/RR to the head. EAT and RR should be 2 shots, if you are in a coordinated squad 2 people with EATS can supply everyone with rockets every min, insanely strong.
-Spear to the head, kinda finicky with the lock on and takes some practice learning the path the rocket takes but it should 1 shot headshot or break armour.
-Break both belly sacks and hit with the railcannon strike/precision orbital (or vice versa).
-Hit with 110mm/airstrike to break the body armour and then frag/scorcher/dominator/autocannon/EAT/RR inside.
It's also entirely possible I just missed the critical spot, despite it visually looking like it was right on target. Several people have noted (which I have seen for myself) that the 500kg bomb seems weaker than it should be, with such a smaller blast radius, but a massive looking explosion that should do far more damage than it really does over as wide an area as it seems to cover.
I mean, I was fairly confident I hit it in the same spot I normally do. I take the 500kg bomb on higher difficulties specifically for them and large groups of enemies.