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I honestly got used to it. I had no issues doing tier 9 terminds
You realise that other people play this game, right?
The aim is to find the balance that the largest number enjoy.
I saw countless threads on here from people stating that helldive was now impossible, all you could do was run away from everything, too many heavy enemies and not enough AT etc.
So, whilst it might have been fine for you, it clearly wasn't for everyone.
Now, it would be nice if they eventually add additional difficulty levels that increase heavy spawns so that those of you who enjoy that style can also be happy.
no I understand that... but I played 2 games now and the most that spawn was like 3 charges and 1 or two bile titans on a tier 9 mission.
You want it harder? Use only secondary on helldive, you got it champ.
I don't know who's more dumb on this board, the trolls or the people that keep giving them attention.
Need to get more matches to really feel it out, but I crashed and had to play the same map pre and post patch. Suicide mission went to feeling like challenging/hard even with the occasional Bile Titan. I almost didn't need to replenish my spears ammo, though admittedly that was because the lock-on wasn't working most of the match.
But then what do we do when that same majority of players sees the teo new difficulty levels for the extreme players. And the casual players complain that those two are too hard for them.
Exactly like what happened before. We had a difficulty for the casual player. It was difficulty 7. 8 and 9 WERE the difficulties for the extreme players. But people complained. So when we add a 10 and 11 for the extreme players, they will complain that those are took hard and those will also get nerfed.
I don't get it? If you don't like what I post why don't you block me then?