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Since a team of 4 could take a nap and still complete a helldive version in under 5 minutes, it was probably a wise change.
I'll start with the obvious one: Give us a bigger map area to fight in.
Yes, they're hard, helldivers is sposed to be hard, the developers want it to be hard, the community wants it to be hard, if you don't want it to be hard, play at a lower difficulty.
But jokes aside, from anychange they did ... even the whacky RNG meteorites deaths arent that bad of a deal... They ♥♥♥♥♥♥ up hard on the enemy spawn rate and damage calculation against the player ...
Like Hunter gives now 2 shot hits... Iam not a damn bird or what ever with a 360 view angle
The changes were made because people were abusing Eradication to farm. This negatively affects people's ability to join games on higher difficulties because the majority of matches you would find were for farming. The developers took an extreme approach to end xp/medal farming.
If you notice, there is a bot specific alert right now.
It specifically makes them harder.
well technically you are 100% true but there is a slightly issue... i dont know how it looks post update ... but i stoped random quick search, cuz iam kinda tired of A: try to search until someone dosent kick ya ass out of the lobby
B: Kicks randomly your ass out the lobby mid dive
or C: the lobby owner ragequits and everyone get kick the ass out of the lobby...
Plus: Not everyone has 4 friends that play that game at the same time
I just did one solo today to get the 'hold my primary' challenge completed. Brought the machine pistol, the orbital laser, orbital gas, eagle napalm, 380mm barrage and stam booster.
I wear light armor for speed, and stupidly keep servo-assist equipped even though I technically won't need it on such a small map.
Kite everything in a circle around the base center, drop napalm and gas in the middle. Periodically run through the center around the edges of your drops and drag them through. Use your orbital laser first and 380 second when they build up so much you can't deal. If you die, make a play for one of the rock plateaus in your drop pod to get up and out of the zerg.
Botched my first attempt, but completed it on the second. And that's without using a primary weapon at all.
Fair, but the other mission types are noticeably scaled down for solo players because the amount of enemies is waaaaay lower. It appears they do not make those adjustments for eradicates anymore.
wise words from a Grim Dawn Enjoyar