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And I highly doubt a charger can be killed with 8 shots.
I always have to land more than a dozen shots on it.
Other points of difference include better range in favor of the railgun but unlimited ammo capacity and the ability to be used against swarms of small-medium enemies in favor of the arc thrower. The arc thrower is also far more hazardous to your own team so user caution is highly advised.
TL;DR:
You cant aim with it. You shoot in the general direction of the enemy and anything within a roughly 60 degrees angle in front of you will have a random chance to get zapped. Best you can do is make sure the only thing in front of you is what you intend to hit.
At that point, you can just leave or swap targets and it will keel over momentarily.
Same when it's butt explodes. It's dead, it just isn't done moving yet.
Same goes for medium size or other large bugs like commanders. Once their head explodes, they will die on their own. It's only a question if they can reach you before they fall over.
The arc thrower will attempt to target center of mass, however the initial arc is aimable. From my experience it's more reliable to target the charger's legs from the side which will then dearmour them. It will also dismember certain enemies like the brood commander. It does feels like it's dependant on range though.
https://www.reddit.com/r/Helldivers/comments/1bbrzq6/arc_thrower_can_strip_charger_armor/
https://steamcommunity.com/sharedfiles/filedetails/?id=3179766304
Edit 3/12/2024: They just lowered the Charger's head health so this probably doesn't matter anymore
Shoot it till you get the leg armor crecked then go to town on it.
Odds are you'll get it cracked before depleting the charger's entire health pool by solely relying on zapping it with the arc